guys i made a command for change player name in game so i want if player is not a clan member and if do /changename [EmR]XYZ then show a message like you cant use tag choose another name without tag and if player is in clan then change with [EmR] tag i made but if player not in clan the showing correct message but when i set my self as clan member then showing the error you cant use tag here is the code
pawn Код:
CMD:changename(playerid, params[])
{
new name[MAX_PLAYER_NAME], newname[16], file[128], smthng[128], msg[128],PlayerFile[50];
GetPlayerName(playerid, name, sizeof(name));
if(sscanf(params,"s", newname)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /changename [new name]");
format(PlayerFile, sizeof(PlayerFile), "Saves/%s.ini", newname);
if(strfind(newname,"[EmR]",true) != -1)
{
if(dini_Int(PlayerFile,"Clan")==0) return SendClientMessage(playerid, COLOR_GREY, "You can't use tag till accept from admin!");
}
if(dini_Exists(PlayerFile))return SendClientMessage(playerid, -1, "That name is currently unavailable!");
if(NameLimit[playerid]==2)return SendClientMessage(playerid, COLOR_BROWN1, "You can't change your name again! Reconnect in order to change your name again.");
if(strcmp(name, newname, true)==0)return SendClientMessage(playerid, -1, "That name is currently unavailable!");
if(strlen(params) >= 3)
{
format(file, sizeof(file), "Saves/%s.ini", name);
format(smthng, sizeof(smthng), "Saves/%s.ini", newname);
if (IsLeader(playerid))
{
NRemOLead(playerid);
}
else
{
RemNMem(playerid);
}
SetPlayerName(playerid,newname);
if (IsLeader(playerid))
{
for (new i=1;i<OrgsCount+1;i++)
{
SetOLead(playerid);
PlayerLeader[playerid] = 1;
PlayerRank[playerid]=5;
Organization[i][Leader] = PlayerName(playerid);
SaveLeaders();
SavePlayerOrgInfo(playerid);
}
}
else
{
SetOMem(playerid);
}
frenametextfile(file, smthng);
format(msg, sizeof(msg), "'%s' has changed his account name to '%s'", name, newname);
SendClientMessageToAll(COLOR_YELLOW, msg);
NameLimit[playerid] = NameLimit[playerid]+1;
if(NameLimit[playerid] >=2)
{
SendClientMessage(playerid, COLOR_BROWN1, "You have reached changelimit.");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "That name is too short, pick something else!");
}
return 1;
}