Ajuda fundo de imagem -
Canema - 01.09.2013
Bom vim aqui pedir ajuda mais uma vez,bom eu quero mudar a imagem de fundo,a onde escolhe a skin da profissгo o lugar que aparece alguйm pode me ajudar?
Link da imagem pra quem nгo entender imgur.com/p2za7aX
Grato.
Re: Ajuda fundo de imagem -
Samuel300 - 01.09.2013
eu nunca troquei o local mas ... acho q й sу muda a coordenada
Re: Ajuda fundo de imagem -
Canema - 01.09.2013
Nгo eu ja tentei fazer isso ai as skins nгo aparecem.
Re: Ajuda fundo de imagem -
Juniiro3 - 01.09.2013
PHP код:
public OnPlayerRequestClass ( playerid , classid ) {
if ( classid == 1 ) { //Aqui vocк vai mudando conforme a skin/profissгo
SetPlayerPos ( playerid , x , y , z ) ; //Onde o player vai ficar enquanto seleciona classe
SetPlayerCameraLookAt ( playerid , x , y , z ) ; //Poem as mesmas cordenadas do SetPlayerPos
SetPlayerFacingAngle ( playerid , a ) ; //Aqui vocк poem o вngulo que o bonequinho vai ficar virado
}
return 1;
}
public OnPlayerSpawn ( playerid ) {
SetCameraBehindPlayer ( playerid ) ; // para a camera voltar ao lugar certo
return 1;
}
Ta ai /\
Re: Ajuda fundo de imagem -
Canema - 01.09.2013
nгo aparecem ainda.
Re: Ajuda fundo de imagem -
Sti - 01.09.2013
Vê se te ajuda
[ame]http://www.youtube.com/watch?v=sfY551nZWo0[/ame]
ou
[ame]http://www.youtube.com/watch?v=Qtzeiw3PzOg[/ame]
Re: Ajuda fundo de imagem -
Canema - 01.09.2013
Foi vlw
ei me ajuda ? No radar ;x
Code
// This command allows you to create a speedcamera
COMMAND:criarradar(playerid, params[])
{
// Setup local variables
new Float
, Float:y, Float:z, Float:Angle, MaxSpeed, file[100], File:PFile, LineForFile[100], Msg[128];
// Send the command to all admins so they can see it
SendAdminText(playerid, "/criarradar", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 5
if (APlayerData[playerid][PlayerLevel] >= 5)
{
if (sscanf(params, "i", MaxSpeed)) SendClientMessage(playerid, 0xFF0000AA, "Digite: \"/criarradar <Velocidade>\"");
else
{
// Get player's position and facing angle
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, Angle);
z = z - 1.0; // Adjust camera Z-coordinate 1m lower than normal (otherwise the camera floats in the air)
// Move the player a bit, otherwise he could get stuck inside the camera-object
SetPlayerPos(playerid, x, y + 1.0, z + 1.0);
// Save the camera to a file
for (new CamID; CamID < MAX_CAMERAS; CamID++)
{
// Check if this index is free
if (ACameras[CamID][CamSpeed] == 0)
{
// Setup this camera (create the objects and store the data)
SetupSpeedCamera(CamID, x, y, z, Angle, MaxSpeed);
// Save the file
format(file, sizeof(file), CameraFile, CamID); // Construct the complete filename for this camera-file
PFile = fopen(file, io_write); // Open the camera-file for writing
format(LineForFile, 100, "CamX %f\r\n", x);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamY %f\r\n", y);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamZ %f\r\n", z);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamAngle %f\r\n", Angle);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamSpeed %i\r\n", MaxSpeed);
fwrite(PFile, LineForFile); // And save it to the file
fclose(PFile); // Close the file
// Let the player know he created a new camera
format(Msg, 128, "Voce Criou o Radar de ID: %i", CamID);
SendClientMessage(playerid, 0x00FF00FF, Msg);
// Exit the function
return 1;
}
}
// In case all camera-slots are occupied (100 camera's have been created already), let the player know about it
format(Msg, 128, "{FF0000}Voce nao Pode Criar mais de %i Radares", MAX_CAMERAS);
SendClientMessage(playerid, 0xFFFFFFFF, Msg);
}
}
else
return 0;
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}
Re: Ajuda fundo de imagem -
Sti - 01.09.2013
Amigo,Pra não embolar o Code, No começo do Codigo [*PAWN] e [*/PAWN] no final....
PS: sem os *
Re: Ajuda fundo de imagem -
Canema - 01.09.2013
pawn Код:
// This command allows you to create a speedcamera
COMMAND:criarradar(playerid, params[])
{
// Setup local variables
new Float, Float:y, Float:z, Float:Angle, MaxSpeed, file[100], File:PFile, LineForFile[100], Msg[128];
// Send the command to all admins so they can see it
SendAdminText(playerid, "/criarradar", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 5
if (APlayerData[playerid][PlayerLevel] >= 5)
{
if (sscanf(params, "i", MaxSpeed)) SendClientMessage(playerid, 0xFF0000AA, "Digite: \"/criarradar <Velocidade>\"");
else
{
// Get player's position and facing angle
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, Angle);
z = z - 1.0; // Adjust camera Z-coordinate 1m lower than normal (otherwise the camera floats in the air)
// Move the player a bit, otherwise he could get stuck inside the camera-object
SetPlayerPos(playerid, x, y + 1.0, z + 1.0);
// Save the camera to a file
for (new CamID; CamID < MAX_CAMERAS; CamID++)
{
// Check if this index is free
if (ACameras[CamID][CamSpeed] == 0)
{
// Setup this camera (create the objects and store the data)
SetupSpeedCamera(CamID, x, y, z, Angle, MaxSpeed);
// Save the file
format(file, sizeof(file), CameraFile, CamID); // Construct the complete filename for this camera-file
PFile = fopen(file, io_write); // Open the camera-file for writing
format(LineForFile, 100, "CamX %f\r\n", x);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamY %f\r\n", y);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamZ %f\r\n", z);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamAngle %f\r\n", Angle);
fwrite(PFile, LineForFile); // And save it to the file
format(LineForFile, 100, "CamSpeed %i\r\n", MaxSpeed);
fwrite(PFile, LineForFile); // And save it to the file
fclose(PFile); // Close the file
// Let the player know he created a new camera
format(Msg, 128, "Voce Criou o Radar de ID: %i", CamID);
SendClientMessage(playerid, 0x00FF00FF, Msg);
// Exit the function
return 1;
}
}
// In case all camera-slots are occupied (100 camera's have been created already), let the player know about it
format(Msg, 128, "{FF0000}Voce nao Pode Criar mais de %i Radares", MAX_CAMERAS);
SendClientMessage(playerid, 0xFFFFFFFF, Msg);
}
}
else
return 0;
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}
Re: Ajuda fundo de imagem -
Sti - 01.09.2013
Oque você quer nesse Code?