No RemoveBuildingForPlayer -
CountryTrooper441 - 30.08.2013
Can i have some help, I Just Noticed that Theres not RemoveBuildingForPlayer , How do i add it?
Re: No RemoveBuildingForPlayer -
Skribblez - 30.08.2013
Here you go:
pawn Код:
RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
And put it under
OnPlayerConnect
pawn Код:
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 5337, 1995.4375, -2066.1484, 18.5313, 0.25);
return 1;
}
Re: No RemoveBuildingForPlayer -
CountryTrooper441 - 30.08.2013
When i go to OnPlayerConnect theres more stuff there do i delete that or keep it just add it? And Where do i put the first Code that you put?
Re: No RemoveBuildingForPlayer -
Skribblez - 30.08.2013
I'm confused with your question. Anyway, you don't have to remove anything under
OnPlayerConnect, if there's more than 1 object/building to be remove for a player; just add another line.
Re: No RemoveBuildingForPlayer -
AlphaPac - 30.08.2013
As mentioned above, keep everything in OnPlayerConnect and just append the RemoveBuildingForPlayer below it all.
Re: No RemoveBuildingForPlayer -
CountryTrooper441 - 30.08.2013
My Question was.. Where do i put this..
Код:
RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
Re: No RemoveBuildingForPlayer -
AlphaPac - 30.08.2013
in OnPlayerConnect...
Код:
public OnPlayerConnect(playerid)
{
keep all the code you already have in here.
RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
}
Re: No RemoveBuildingForPlayer -
Skribblez - 30.08.2013
Quote:
Originally Posted by CountryTrooper441
My Question was.. Where do i put this..
Код:
RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
|
Just replace the values and put it under
OnPlayerConnect - I'm sure I made it clear the first time.
Re: No RemoveBuildingForPlayer -
CountryTrooper441 - 30.08.2013
Oh.... Sorry.. i didnt see what it was.. i thought i was something else..