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[Ajuda] Pela ultima vez Host vai acabar 01/09[+REP] - Printable Version

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Pela ultima vez Host vai acabar 01/09[+REP] - MrPaulistinha - 29.08.2013

[I]Nem preciso falar nada... cуdigo esta dando Crash sу isso... trago tambйm cуdigos acima й a baixo... Public CronServer...

pawn Код:
public RespawnSystem(playerid)
{
    new string[256];

    LoadTextDraws();
    Load3DTextsFix();
    LoadCheckpointsFix();
    LoadGangZonesFix();
    LoadMapIconsFix();
    LoadPickupsFix();
    LoadObjectsFix();
    LoadVehiclesFix();
    LoadFilesIniItens();

    LoadDynamicObjectsFromFile("Objetos/Bases.txt");
    LoadDynamicObjectsFromFile("Objetos/Casas.txt");
    LoadDynamicObjectsFromFile("Objetos/Dten.txt");
    LoadDynamicObjectsFromFile("Objetos/Games.txt");
    LoadDynamicObjectsFromFile("Objetos/Jump.txt");
    LoadDynamicObjectsFromFile("Objetos/Outros.txt");

    LoadStaticVehiclesFromFile("Conce/setados.txt");
    LoadStaticVehiclesFromFile("vehicles/trains.txt");
    //LoadStaticVehiclesFromFile("vehicles/pilots.txt");
    LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
    //LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
    //LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
    LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
    //LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
    //LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
    LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
    //LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
    //LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
    //LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
    //LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
    //LoadStaticVehiclesFromFile("vehicles/bone.txt");
    //LoadStaticVehiclesFromFile("vehicles/flint.txt");
    //LoadStaticVehiclesFromFile("vehicles/tierra.txt");
    //LoadStaticVehiclesFromFile("vehicles/red_county.txt");

    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            LoadPlayerTextDraws(i);

            PlayerTextDrawShow(i, PlayerInfo[i][AreaName]);

            #if defined gText1User
            PlayerTextDrawShow(i, PlayerInfo[i][gText1]);
            #endif

            #if defined gText2User
            PlayerTextDrawShow(i, PlayerInfo[i][gText2]);
            #endif

            TextDrawShowForPlayer(i, Relogio);

            if(AFK[playerid] == 1)
            {
                TextDrawShowForPlayer(i, AfkText);
                TextDrawShowForPlayer(i, AfkBackText);
            }

            GangZoneShowForPlayer(i, GangZonesFix[1], Vermelho);
            GangZoneShowForPlayer(i, GangZonesFix[2], Vermelho);
            GangZoneShowForPlayer(i, GangZonesFix[3], Vermelho);
            GangZoneShowForPlayer(i, GangZonesFix[4], Vermelho);
            GangZoneShowForPlayer(i, GangZonesFix[5], Vermelho);
            GangZoneShowForPlayer(i, GangZonesFix[6], Verde);
            GangZoneShowForPlayer(i, GangZonesFix[7], Branco);
            GangZoneShowForPlayer(i, GangZonesFix[8], Branco);
            GangZoneShowForPlayer(i, GangZonesFix[9], Branco);
        }
    }

    new pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, MAX_PLAYER_NAME);

    format(string, sizeof(string), "%s (%d) recarregou todos itens do servidor.", pname, playerid);
    SendClientMessageToAll(tcadm, string);

    format(string, sizeof(string), "{FFFFFF}Total de Objetos: %d\n{FFFFFF}Total de Pickups: %d\n{FFFFFF}Total de Checkpoints: %d\n{FFFFFF}Total de Race Checkpoints: %d\n{FFFFFF}Total de MapIcons: %d\n{FFFFFF}Total de TextLabels: %d\n{FFFFFF}Total de Areas: %d", CountDynamicObjects(), CountDynamicPickups(), CountDynamicCPs(), CountDynamicRaceCPs(), CountDynamicMapIcons(), CountDynamic3DTextLabels(), CountDynamicAreas());
    ShowPlayerDialog(playerid, rmovinfo, DIALOG_STYLE_MSGBOX, "Total de Itens do Servidor", string, "OK", "");
    return 0;
}

public CronServe() //public que acusa no LOG
{
    new string[256];

    minu++;
    if(horas == 0)
    {
        SetWorldTime(0);
        Faculdade2 = 0;
    }
    if(minu >= 59)
    {
        minu = 0;
        horas++;
        SetWorldTime(horas);
    }
    if(horas > 23)
    {
        horas = 0;
    }
    if(Relogio != Text:INVALID_TEXT_DRAW)
    {
        format(string, 25, "~w~%02d~g~:~w~%02d", horas, minu);
        TextDrawSetString(Relogio, string);
    }
    if(horas == 9 && minu == 00)
    {
        Faculdade2 = 1;
        GameTextForAll("~w~Faculdade ~p~Aberta!", 6000, 1);
    }
    if(horas == 12 && minu == 00)
    {
        Faculdade2 = 0;
        GameTextForAll("~w~Faculdade ~p~Fechada!", 6000, 1);
    }
    if(horas == 14 && minu == 00)
    {
        Faculdade2 = 1;
        GameTextForAll("~w~Faculdade ~p~Aberta!", 6000, 1);
    }
    if(horas == 17 && minu == 00)
    {
        Faculdade2 = 0;
        GameTextForAll("~w~Faculdade ~p~Fechada!", 6000, 1);
    }
    if(horas == 21 && minu == 00)
    {
        Faculdade2 = 1;
        GameTextForAll("~w~Faculdade ~p~Aberta!", 6000, 1);
    }
    if(horas == 24 && minu == 30)
    {
        Faculdade2 = 0;
        GameTextForAll("~w~Faculdade ~p~Fechada!", 6000, 1);
    }
    if(horas == 15 && minu == 00)
    {
        print("Salбrio pago ao(s) empregado(s) online!");
        Up();
    }
    totalon = 0;
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        print("susseso");
        if(IsPlayerConnected(i))
        {
            print("susseso 1.1");
            if(GetPlayerMoney(i) != GetPlayerGrana(i))
            {
                ResetPlayerMoney(i);
                GivePlayerMoney(i, GetPlayerGrana(i));
            }
            GetPlayerPos(i, PlayerCurrentPos[0], PlayerCurrentPos[1], PlayerCurrentPos[2]);
            print("17");
            if(!floatcmp(PlayerCurrentPos[0], PlayerLastPos[i][LastX]) && !floatcmp(PlayerCurrentPos[1], PlayerLastPos[i][LastY]))
            {

                PlayerAfkTicks[i]++;
            }
            else
            {

                PlayerAfkTicks[i] = 0;
            }
            PlayerLastPos[i][LastX] = PlayerCurrentPos[0];
            PlayerLastPos[i][LastY] = PlayerCurrentPos[1];
            PlayerLastPos[i][LastZ] = PlayerCurrentPos[2];
            print("18");
            if(PlayerAfkTicks[i] == MAX_IDLE_TIME*60 && PlayerInfo[i][Logged] == 1)
            {

                AFK[i] = 1;
                SetPlayerVirtualWorld(i, 1);
                SetCameraBehindPlayer(i);
                TogglePlayerControllable(i, 0);
                TextDrawShowForPlayer(i, AfkText);
                TextDrawShowForPlayer(i, AfkBackText);
                format(string, sizeof(string), "%s estб ausente e foi impedido(a) de upar!", GetPlayerNameEx(i));
                SendClientMessageToAll(0xFF9595AA, string);
            }

            format(file, sizeof(file), PASTA_CONTAS, GetPlayerNameEx(i));
            print("19");
            if(dini_Exists(file))
            {

                new Float:health;

                GetPlayerHealth(i, health);
                print("20");
                dini_IntSet(file, "Matou", matou[i]);
                dini_IntSet(file, "Morreu", morreu[i]);
                print("21");
                if(dini_Int(file, "usoudroga") == 1)
                {

                    SetPlayerHealth(i, health-2);
                }
                print("22");
                if(dini_Int(file, "Level") > MAX_PLAYER_LEVEL-1)
                {

                    dini_IntSet(file, "Level", MAX_PLAYER_LEVEL);
                }
                print("23");
                if(dini_Int(file, "Faculdade") > MAX_PLAYER_ESTUDO-1)
                {

                    dini_IntSet(file, "Faculdade", MAX_PLAYER_ESTUDO);
                }
                print("24");
                if(pAdmin[i] > 0)
                {

                    dini_IntSet(file, "Admin", pAdmin[i]);
                }
            }
        }
    }
    return 1;
}

public locais()
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            // ================================ Бreas Pъblicas =================================
            if(IsPlayerInPlace(i, 1383.386, -1772.66, 1596.345, -1583.168) // pref
                || IsPlayerInPlace(i, 1048.736, -1745.026, 1189.441, -1693.705) // bi
                || IsPlayerInPlace(i, 1178.033, -1875.301, 1345.357, -1705.548) // facul
                || PlayerToPoint(30.0, i, 370.7215, 173.7653, 1008.3828) // iPref
                || PlayerToPoint(30.0, i, 246.3227, 79.6510, 1003.6406) // iDp
                || PlayerToPoint(30.0, i, 829.5621, 4.8665, 1004.1870)) // iBanco
            {
                DMBloqueado[i] = 1;
            }
            else
            {
                if(DMBloqueado[i] == 1)
                {
                    DMBloqueado[i] = 0;
                }
            }
            // ============================== Base Swat =======================================
            if(IsPlayerInPlace(i, 1101.976, -2096.375, 1318.738, -1993.733))
            {
                DMLiberado[i][0] = 1;
                GangZoneFlashForAll(GangZonesFix[4], BRANCO);
            }
            else
            {
                if(DMLiberado[i][0] == 1)
                {
                    DMLiberado[i][0] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[4]);
                }
            }
            // ============================== Skatistas =======================================
            if(IsPlayerInPlace(i, 1821.749, -1483.09, 2113.696, -1331.278))
            {
                DMLiberado[i][1] = 1;
                GangZoneFlashForAll(GangZonesFix[6], BRANCO);
            }
            else
            {
                if(DMLiberado[i][1] == 1)
                {
                    DMLiberado[i][1] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[6]);
                }
            }
            // ================================ Base COT =========================================
            if(IsPlayerInPlace(i, 2649.73,-2593.79,2794.238,-2337.187))
            {
                DMLiberado[i][2] = 1;
                GangZoneFlashForAll(GangZonesFix[5], BRANCO);
            }
            else
            {
                if(DMLiberado[i][2] == 1)
                {
                    DMLiberado[i][2] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[5]);
                }
            }
            // ================================ Favela =========================================
            if(IsPlayerInPlace(i, 2016.010, -1161.922, 2324.010, -923.518))
            {
                DMLiberado[i][3] = 1;
                GangZoneFlashForAll(GangZonesFix[1], BRANCO);
            }
            else
            {
                if(DMLiberado[i][3] == 1)
                {
                    DMLiberado[i][3] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[1]);
                }
            }
            // ============================== Navio DM =========================================
            if(IsPlayerInPlace(i, -2545.777, 1483.09, -2230.474, 1623.225))
            {
                DMLiberado[i][4] = 1;
                GangZoneFlashForAll(GangZonesFix[2], BRANCO);
            }
            else
            {
                if(DMLiberado[i][4] == 1)
                {
                    DMLiberado[i][4] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[2]);
                }
            }
            // ============================== Area DM LV =======================================
            if(IsPlayerInPlace(i, 1267.535, 2084.409, 1408.109, 2235.263))
            {
                DMLiberado[i][5] = 1;
                GangZoneFlashForAll(GangZonesFix[3], BRANCO);
            }
            else
            {
                if(DMLiberado[i][5] == 1)
                {
                    DMLiberado[i][5] = 0;
                    GangZoneStopFlashForAll(GangZonesFix[3]);
                }
            }
            // =========================== Postos de Combustнvel ==============================
                                                  // Postos em FC
            if(PlayerToPoint(7.0, i, 70.4532, 1219.1954, 18.8117)
                || PlayerToPoint(7.0, i, -90.2719, -1169.9579, 2.3964)
                || PlayerToPoint(7.0, i, -2411.5728, 976.1896, 45.4609)
                || PlayerToPoint(7.0, i, 2114.8413, 919.9194, 10.8203))
            {
                GameTextForPlayer(i, "~r~/abastecer", 3000, 4);
                AreaPosto[i] = 1;
            }
            else
            {
                if(AreaPosto[i] == 1)
                {
                    AreaPosto[i] = 0;
                }                                 // Postos em LV
                if(PlayerToPoint(7.0, i, 2638.9553, 1107.1788, 10.8203)
                    || PlayerToPoint(7.0, i, 1595.6233, 2199.6162, 10.8203)
                    || PlayerToPoint(7.0, i, 1940.8671, -1773.2283, 13.3906)
                    || PlayerToPoint(7.0, i, -2243.8435, -2560.5598, 31.9219)
                    || PlayerToPoint(7.0, i, -1328.8868, 2677.6269, 50.0625))
                {
                    GameTextForPlayer(i, "~r~/abastecer", 3000, 4);
                    AreaPosto[i] = 1;
                }
                else
                {
                    if(AreaPosto[i] == 1)
                    {
                        AreaPosto[i] = 0;
                    }                             // Postos em LS/SF
                    if(PlayerToPoint(7.0, i, 1382.3647, 459.0785, 20.3452)
                        || PlayerToPoint(7.0, i, -1675.4781, 413.1594, 7.1797)
                        || PlayerToPoint(7.0, i, 655.5922, -565.3943, 16.3359)
                        || PlayerToPoint(7.0, i, -1606.3616, -2713.5872, 48.5335))
                    {
                        GameTextForPlayer(i, "~r~/abastecer", 3000, 4);
                        AreaPosto[i] = 1;
                    }
                    else
                    {
                        if(AreaPosto[i] == 1)
                        {
                            AreaPosto[i] = 0;
                        }                         // Postos em Acima FC
                        if(PlayerToPoint(7.0, i, 576.3771, 1662.789, 619.3304)
                            || PlayerToPoint(7.0, i, 1004.1403, -937.8801, 42.1797)
                            || PlayerToPoint(7.0, i, 2202.1230, 2476.8582, 10.8203)
                            || PlayerToPoint(7.0, i, 417.2369, -1912.7708, 1.5641))
                        {
                            GameTextForPlayer(i, "~r~/abastecer", 3000, 4);
                            AreaPosto[i] = 1;
                        }
                        else
                        {
                            if(AreaPosto[i] == 1)
                            {
                                AreaPosto[i] = 0;
                            }
                        }
                    }
                }
            }
        }
    }
    return 1;
}[/i]


Host vai fechar 01/09/13 e meu server ta crashando



Re: Pela ultima vez Host vai acabar 01/09[+REP] - PT - 29.08.2013

tenta sem isso
pawn Код:
if(Relogio != Text:INVALID_TEXT_DRAW)
    {
        format(string, 25, "~w~%02d~g~:~w~%02d", horas, minu);
        TextDrawSetString(Relogio, string);
    }



Re: Pela ultima vez Host vai acabar 01/09[+REP] - MrPaulistinha - 29.08.2013

Nada... Continua dando crash... ajuda pfv


Re: Pela ultima vez Host vai acabar 01/09[+REP] - Delete_ - 29.08.2013

http://forum.sa-mp.com/showthread.ph...t=crash+detect


Re: Pela ultima vez Host vai acabar 01/09[+REP] - MrPaulistinha - 29.08.2013

Quote:
Originally Posted by Delete_
Посмотреть сообщение
Ja tenho amigo...

Server Log:

pawn Код:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3x, (C)2005-2013 SA-MP Team

[18:26:47]
[18:26:47] Server Plugins
[18:26:47] --------------
[18:26:47]  Loading plugin: crashdetect
[18:26:47]   CrashDetect v4.10 is OK.
[18:26:47]   Loaded.
[18:26:47]  Loading plugin: sscanf
[18:26:47]

[18:26:47]  ===============================

[18:26:47]       sscanf plugin loaded.    

[18:26:47]          Version:  2.8.1        

[18:26:47]    (c) 2012 Alex "******" Cole  

[18:26:47]  ===============================

[18:26:47]   Loaded.
[18:26:47]  Loading plugin: streamer
[18:26:47]

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[18:26:47]   Loaded.
[18:26:47]  Loading plugin: MapAndreas
[18:26:47]   Loaded.
[18:26:47]  Loading plugin: Whirlpool
[18:26:47]  
[18:26:47]  ==================
[18:26:47]  
[18:26:47]   Whirlpool loaded
[18:26:47]  
[18:26:47]  ==================
[18:26:47]  
[18:26:47]   Loaded.
[18:26:47]  Loading plugin: rwthread
[18:26:47] Threaded fread/fwrite
[18:26:47]   Loaded.
[18:26:47]  Loaded 6 plugins.

[18:26:47]
[18:26:47] Ban list
[18:26:47] --------
[18:26:47]  Loaded: samp.ban
[18:26:47]
[18:26:47]
[18:26:47] Filterscripts
[18:26:47] ---------------
[18:26:47]   Loading filterscript 'SamSites041.amx'...
[18:26:47]   Loading filterscript 'RCONCMDPLUS.amx'...
[18:26:47]
___________________________________________
[18:26:47]           Comandos Extras para Rcon          
[18:26:47] ___________________________________________

[18:26:47]   Loaded 2 filterscripts.

[18:26:55] * O nick esta sendo temporarimente usado para kickar crashers:
[18:26:55]  _______________________


[18:26:55]
--------------------------------------
[18:26:55]  Surface To Air Missiles System Loaded
[18:26:55]                  0.4.1
[18:26:55] --------------------------------------

[18:26:55] [nPlayer:] Category ID 0 (Trance) created.
[18:26:55] [nPlayer:] Item ID 0 (Discover Trance Radio) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 1 (Digitally Imported - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 2 (Trance.FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 3 (TranceRadio.CH) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 4 (Afterhours FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 5 (Club Lounge Radio - Trance td) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 6 (1Mix Radio) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 7 (1.FM Radio - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 8 (Digitally Imported - Vocal Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 9 (NERadio International) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 10 (Chromanova.FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 11 (Bassfabrik) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 12 (Digitally Imported - DJ Mixes) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 13 (Digitally Imported - Progressive) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 14 (Afterhours FM - DJS) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 15 (NERadio Sweden) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 16 (p s y r a d i o FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 17 (PulsRadio Version Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 18 (Digitally Imported - Classic Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 19 (SomaFM - Tag's Trip) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 20 (Mika FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 21 (Digitally Imported - Breaks) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 22 (PSYCHEDELIK) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 23 (PSYCHEDELIK - Trance Flux) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 24 (1Club.FM - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 25 (TranceSection.FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 26 (1Club.FM - 24/7 Trance Mixes) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 27 (Shathor) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 28 (DJTiestoStream.NL) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 29 (Trancemission.FM) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 30 (Dance Radio Global - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 31 (ETN fm - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 32 (Trance Elements) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 33 (Techno FM - Trance) created and attached to Trance.
[18:26:55] [nPlayer:] Item ID 34 (Radio Seven) created and attached to Trance.
[18:26:55] [nPlayer:] Category ID 1 (Local) created.
[18:26:55] [nPlayer:] Item ID 35 (Cool FM 97.4 FM) created and attached to Local.
[18:26:55] [nPlayer:] Item ID 36 (Citybeat 96.7 FM) created and attached to Local.
[18:26:55] [nPlayer:] Item ID 37 (IUR FM) created and attached to Local.
[18:26:55] [nPlayer:] Item ID 38 (U105.8FM) created and attached to Local.
[18:26:55] [nPlayer:] Item ID 39 (Carrickfergus 106.7 FM) created and attached to Local.
[18:26:55] [nPlayer:] Item ID 40 (Blast 106.4 FM) created and attached to Local.
[18:26:55] [nPlayer:] Category ID 2 (Holidays) created.
[18:26:55] [nPlayer:] Item ID 41 (Christmas Classics - Word Of Truth Radio) created and attached to Holidays.
[18:26:55] [nPlayer:] Item ID 42 (Christmas Radio Network) created and attached to Holidays.
[18:26:55] [nPlayer:] Category ID 3 (Country) created.
[18:26:55] [nPlayer:] Item ID 43 (181.Fm - Kickin Country - Today'
s Best Country!) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 44 (DRS 2006 - Country Radio Switzerland) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 45 (CMR Nashville) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 46 (The World Net Radio - Country Oldies) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 47 (181.Fm - Highway 181 (Classic Country)) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 48 (Country 108 - Your Country Music Station - 247) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 49 (1.FM - Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 50 (WKRK Radio) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 51 (1.FM - Absolutely Country Hits) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 52 (Nashville Classics) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 53 (HPR1 - Classic Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 54 (Active Radio US) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 55 (Boot Liquor) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 56 (Nashville FM) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 57 (UK Country Radio) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 58 (Super Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 59 (Country Music24) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 60 (The World Net Radio - Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 61 (Steel Radio) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 62 (Trucknet Radio) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 63 (Lonestar 101 - Texas Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 64 (The New Highway - 40 Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 65 (Radioio - Classic Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 66 (Country Crossroads Radio) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 67 (Radio Country Club) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 68 (KLMR AM Classic Country) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 69 (1.FM - Absolute Country Hits) created and attached to Country.
[18:26:55] [nPlayer:] Item ID 70 (The Country Top 30) created and attached to Country.
[18:26:55] [nPlayer:] Category ID 4 (Hardstyle) created.
[18:26:55] [nPlayer:] Item ID 71 (Hard.FM - The #1 Hardstyle Radio) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Item ID 72 (Digitally Imported - Hardstyle) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Item ID 73 (Q-Dance) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Item ID 74 (Hardsection FM) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Item ID 75 (Hardbase FM) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Item ID 76 (Clubsoundz FM) created and attached to Hardstyle.
[18:26:55] [nPlayer:] Category ID 5 (Dubstep) created.
[18:26:55] [nPlayer:] Item ID 77 (Dubstep FM) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 78 (Sensimedia - Strictly Dubstep & Bass) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 79 (Filth FM) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 80 (DubstepLive Radio (DNBTV)) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 81 (Shakedown FM) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 82 (Digitally Imported - Dubstep) created and attached to Dubstep.
[18:26:55] [nPlayer:] Item ID 83 (Rough Tempo) created and attached to Dubstep.
[18:26:55] [nPlayer:] Category ID 6 (Dance) created.
[18:26:55] [nPlayer:] Item ID 84 (Gaydar Radio) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 85 (MaxDance - Trance/Dance) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 86 (Energy FM) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 87 (Digitally Imported - Hard Dance) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 88 (Digitally Imported - Eurodance) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 89 (Soundic Radio) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 90 (NonStopPlay - Dance Radio) created and attached to Dance.
[18:26:55] [nPlayer:] Item ID 91 (Gay FM) created and attached to Dance.
[18:26:55] [nPlayer:] Category ID 7 (Metal) created.
[18:26:55] [nPlayer:] Item ID 92 (Rockradio1.Com - Classic Hard Rock & Heavy Metal) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 93 (SnakeNet Metal Radio) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 94 (1.FM - High Voltage) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 95 (Netrock101) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 96 (ChroniX Metal) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 97 (Death FM) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 98 (Hard Rock Radio Live) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 99 (Braingell) created and attached to Metal.
[18:26:55] [nPlayer:] Item ID 100 (Metal Tome) created and attached to Metal.
[18:26:55] [nPlayer:] Category ID 8 (House) created.
[18:26:55] [nPlayer:] Item ID 101 (House Radio) created and attached to House.
[18:26:55] [nPlayer:] Item ID 102 (SSRadio) created and attached to House.
[18:26:55] [nPlayer:] Item ID 103 (Dance Radio Global - Progressive House) created and attached to House.
[18:26:55] [nPlayer:] Item ID 104 (ETN fm - House) created and attached to House.
[18:26:55] [nPlayer:] Category ID 9 (Chillout) created.
[18:26:55] [nPlayer:] Item ID 105 (Digitally Imported - Chillout Dreams) created and attached to Chillout.
[18:26:55] [nPlayer:] Item ID 106 (Chillout Radio Greece - Chillout/Ambient/Lounge Music) created and attached to Chillout.
[18:26:55] [nPlayer:] Item ID 107 (4clubbers) created and attached to Chillout.
[18:26:55] [nPlayer:] Category ID 10 (80s) created.
[18:26:55] [nPlayer:] Item ID 108 (Offshore Music Radio) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 109 (More Fm - Classic Rock Radio) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 110 (ABC 80s Ireland) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 111 (Threeten Radio) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 112 (Glam FM) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 113 (Absolute 80s) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 114 (.977 The 80s Channel) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 115 (Kick Radio - 80s & 90s) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 116 (Dance Groove Radio) created and attached to 80s.
[18:26:55] [nPlayer:] Item ID 117 (80s Planet) created and attached to 80s.
[18:26:55] [nPlayer:] Category ID 11 (Techno) created.
[18:26:55] [nPlayer:] Item ID 118 (Techno FM) created and attached to Techno.
[18:26:55] [nPlayer:] Item ID 119 (JumpStation.FM) created and attached to Techno.
[18:26:55] [nPlayer:] Category ID 12 (Hardcore) created.
[18:26:55] [nPlayer:] Item ID 120 (Digitally Imported - Happy Hardcore) created and attached to Hardcore.
[18:26:55] [nPlayer:] Item ID 121 (Hardcore Radio) created and attached to Hardcore.
[18:26:55] [nPlayer:] Item ID 122 (Hardcore Power Radio) created and attached to Hardcore.
[18:26:55] [nPlayer:] Category ID 13 (RnB) created.
[18:26:55] [nPlayer:] Item ID 123 (Defjay) created and attached to RnB.
[18:26:55] [nPlayer:] Item ID 124 (KISS) created and attached to RnB.
[18:26:55] [nPlayer:] Category ID 14 (Rock) created.
[18:26:55] [nPlayer:] Item ID 125 (Atlantic Sound Factory) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 126 (Regular Rotation) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 127 (Noise FM) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 128 (Idobi Radio) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 129 (Beatles Radio) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 130 (Absolute Radio) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 131 (181.FM - The Eagle (Classic Rock)) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 132 (Rock Radio1) created and attached to Rock.
[18:26:55] [nPlayer:] Item ID 133 (Megarock Radio) created and attached to Rock.
[18:26:55] [nPlayer:] Category ID 15 (Drum & Bass) created.
[18:26:55] [nPlayer:] Item ID 134 (Bassjunkees.com - Drum & Bass, Oldskool, Jungle & Dubstep) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 135 (Digitally Imported - Drum and Bass) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 136 (DnB Heaven) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 137 (DnB Radio) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 138 (UK Bass Radio) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 139 (Destroyer) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Item ID 140 (Bassdrive) created and attached to Drum & Bass.
[18:26:55] [nPlayer:] Category ID 16 (Misc) created.
[18:26:55] [nPlayer:] Item ID 141 (HIT104 - Your Top 40 Channel) created and attached to Misc.
[18:26:55] [nPlayer:] Item ID 142 (.977 The Hits Channel) created and attached to Misc.
[18:26:55] [nPlayer:] Item ID 143 (Jack FM - All Hit Radio) created and attached to Misc.
[18:26:55] [nPlayer:] Category ID 17 (Electro) created.
[18:26:55] [nPlayer:] Item ID 144 (Electro Radio) created and attached to Electro.
[18:26:55] [nPlayer:] Item ID 145 (Digitally Imported - Electro House) created and attached to Electro.
[18:26:55] [nPlayer:] Item ID 146 (Tuff and Twisted) created and attached to Electro.
[18:26:55] [nPlayer:] Item ID 147 (House Section FM) created and attached to Electro.
[18:26:55] Objetos: 1247 carregado(s) de Objetos/Bases.txt
[18:26:55] Objetos: 4123 carregado(s) de Objetos/Casas.txt
[18:26:56] Objetos: 1358 carregado(s) de Objetos/Dten.txt
[18:26:56] Objetos: 306 carregado(s) de Objetos/Games.txt
[18:26:56] Objetos: 26 carregado(s) de Objetos/Jump.txt
[18:26:56] Objetos: 1552 carregado(s) de Objetos/Outros.txt
[18:26:56] Veнculos: 0 carregado(s) de Conce/setados.txt
[18:26:56] Veнculos: 3 carregado(s) de vehicles/trains.txt
[18:26:56] Veнculos: 15 carregado(s) de vehicles/lv_law.txt
[18:26:56] Veнculos: 38 carregado(s) de vehicles/sf_law.txt
[18:26:56] Veнculos: 24 carregado(s) de vehicles/ls_law.txt
[18:26:56] Spawns: 8 carregado(s) de SpawnPositions.txt
[18:26:56]



Servidor iniciado com sucesso!


[18:26:56] Total de Objetos: 8635
[18:26:56] Total de Pickups: 76
[18:26:56] Total de Checkpoints: 83
[18:26:56] Total de Race Checkpoints: 0
[18:26:56] Total de MapIcons: 74
[18:26:56] Total de TextLabels: 69
[18:26:56] Total de Areas: 0
[18:26:56]

* Nicks proibidos!
[18:26:56] * os seguintes nicks estгo proibidos de entrar no servidor:
[18:26:56]  com[1-9], lpt[1-9], ipt[1-9], clock$, nul, aux, prn, con,
        com1.aux.[a-zA-Z0-9]


[18:26:56]
=========================================
[18:26:56]                 Brasil Vida Real [RPG]              
[18:26:56] =========================================

[18:26:56] Number of vehicle models: 36
[18:26:57] Incoming connection: 127.0.0.1:55528
[18:26:57] Incoming connection: 127.0.0.1:55527
[18:26:57] Incoming connection: 127.0.0.1:55529
[18:26:57] Incoming connection: 127.0.0.1:55530
[18:27:22] Incoming connection: 192.168.2.200:63535
[18:27:23] [join] Jessica has joined the server (0:192.168.2.200)
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[18:27:25] Os animes foram prй carregados para Jessica.
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[18:27:38] [debug] Server crashed while executing BVR.amx
[18:27:38] [debug] AMX backtrace:
[18:27:38] [debug] #0 native fwrite () [00405710] from samp-server.exe
[18:27:38] [debug] #1 0000a44c in ?? () from BVR.amx
[18:27:38] [debug] #2 0000b8b4 in ?? () from BVR.amx
[18:27:38] [debug] #3 0000b98c in ?? () from BVR.amx
[18:27:38] [debug] #4 00106948 in public CronServe () from BVR.amx
[18:27:38] [debug] System backtrace:
[18:27:39] [debug] #0 00492860 in ?? () from C:\Users\Cliente\Desktop\Servidor\Dten\samp-server.exe
[18:27:39] [debug] #1 0040534e in ?? () from C:\Users\Cliente\Desktop\Servidor\Dten\samp-server.exe
Ajuda?


Re: Pela ultima vez Host vai acabar 01/09[+REP] - MrPaulistinha - 30.08.2013

Algem ajuda ai?


Re: Pela ultima vez Host vai acabar 01/09[+REP] - Blix - 30.08.2013

aprenda fazer debug

https://sampforum.blast.hk/showthread.php?tid=216163
https://sampwiki.blast.hk/wiki/Debugging