Problem with draw-distance! - Printable Version
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Problem with draw-distance! -
Baltazar - 27.08.2013
Let's say I set a draw-distance of an object to 50.0. What I found out is that players can change objects draw-distance in their personal game settings. So... what is the point in setting a draw-distance if players can change (and they do change) that value to whatever they like?
Re: Problem with draw-distance! -
Kudoz - 27.08.2013
If I'm not mistaking, the in-game thing is how far away you can see the object detailed good or not. It's about graphics, and the object draw distance thing (script) is when the object will be streamed and visible for the player. Then it depends how detailed it is, wether the player has set his options on far or low or whatever it is
Re: Problem with draw-distance! -
Baltazar - 27.08.2013
Draw-distance (the distance where object fades out) and stream-distance (the distance at which the object is being destroyed [used only for streamers]) are two different parameters. Changes of the stream-distance works fluently, the problem is with the draw-distance as it has no apparent effect on the object since this parameter depends on user's in-game settings.
Well yeah, it is said, that draw-distance can be increased a lot now, thus it has an effect on an object when talking about huge distances. Has it any effect on an object when talking about distances, like 50.0? Please explain someone