SendRconCommand - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: SendRconCommand (
/showthread.php?tid=460060)
SendRconCommand -
Skribblez - 26.08.2013
Just a simple question that I need clarification on...
Does
SendRconCommand("gmx"); call
OnGameModeExit()?
Re: SendRconCommand -
ProjectMan - 26.08.2013
Yes.
Re: SendRconCommand -
Skribblez - 26.08.2013
Quote:
Originally Posted by ProjectMan
Yes.
|
Thank you.
Re: SendRconCommand -
ProjectMan - 26.08.2013
Quote:
Originally Posted by Skribblez
Thank you.
|
It's no big deal. It's actually very easy to know. I'll tell you so that you might learn something new:
pawn Код:
public OnGameModeExit()
{
print("exited");
return 1;
}
Type "gmx" in the console and if it is printed out, it means it is called.
Re: SendRconCommand -
Skribblez - 26.08.2013
Quote:
Originally Posted by ProjectMan
It's no big deal. It's actually very easy to know. I'll tell you so that you might learn something new:
pawn Код:
public OnGameModeExit() { print("exited"); return 1; }
Type "gmx" in the console and if it is printed out, it means it is called.
|
Good idea, should have thought of that before asking. I just wondered why my "mysql_log.txt" had duplicate logs for saving data. I guess I was worried about saving data if ever the server suddenly stops or crashes. Anyway, thanks again!