Need help with entrance FS -
bustern - 21.08.2013
Today, i made a entrance FS.I write the cordinates of LSPD, but when i say /enter this teleports me in DMV....
Code:
CMD:enter(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid,8.0,1963.1943,1342.9351,16.5465)) //BCPD
{
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,246.8240,62.6125,1003.6406);
}
Re: Need help with entrance FS -
Aprezt - 21.08.2013
You need change then SetPlayerPos cordinates.
Re: Need help with entrance FS -
Daddy Yankee - 21.08.2013
Maybe you have another /enter in range of the same point which sends you to the DMV. Maybe in the GM.
@Aprezt the coords are fine.
Re: Need help with entrance FS -
Aprezt - 21.08.2013
Quote:
Originally Posted by Daddy Yankee
Maybe you have another /enter in range of the same point which sends you to the DMV. Maybe in the GM.
@Aprezt the coords are fine.
|
Sry

Prolly are you sure that IsPlayerInRangeOfPoint got correct coordinates?
Re: Need help with entrance FS -
bustern - 21.08.2013
Yes, all cordinates are right, but....I dont have another /enter command in my GM, i dont have anything in my GM
Re: Need help with entrance FS -
cray1100 - 21.08.2013
I say you probably do not, but do you have an else statement on this command? It could send you to the wrong place, but im sure you was smart enough to see that... And, is there any other doors in the range of that point? (Doors that also tp you...)
Re: Need help with entrance FS -
bustern - 21.08.2013
Yes, THAT is !Doors near, i am gonna check this tonight, thx you
Re: Need help with entrance FS -
cray1100 - 21.08.2013
Well, what i was getting to... If there are also doors in the range (playerid,
8.0,1963.1943,1342.9351,16.5465)... Then you need to decrease the range, ex. 8 needs to be around 4 or 5 instead...
Re: Need help with entrance FS -
bustern - 21.08.2013
How to remove the entrances, maked be the game, my gamemode is empty and hasnt got scripts, but LSPD has door for entrance
Re: Need help with entrance FS -
cray1100 - 21.08.2013
DisableInteriorEnterExits();
^Put this under OnGamemodeInit