Vehicle &Player healt - Printable Version
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+--- Thread: Vehicle &Player healt (
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Vehicle &Player healt -
Baumann - 14.08.2013
Hey i need help with vehicle and player healt .
If i go into car then if i crash with the car then my hp goes down .and my hp bar shows car hp ..
I dont want if my car hits wall then my hp goes to down -.-
Re: Vehicle &Player healt -
PrinceKumar - 14.08.2013
I never tried this thing but i m also thinking is it possible .. Try it once, use it under playerenterinvehicle or playerstatechange
pawn Код:
new veh = GetPlayerVehicleID(playerid);
new vHp = GetVehicleHealth(veh, health);
SetPlayerHealth(playerid, vHp);
not sure but try it.
Re: Vehicle &Player healt -
Baumann - 14.08.2013
hmm..
error 017: undefined symbol "health"
Re: Vehicle &Player healt -
PrinceKumar - 14.08.2013
Sorry type it also :
new Float:health;
Re: Vehicle &Player healt -
Baumann - 14.08.2013
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
Quote:
new veh = GetPlayerVehicleID(playerid);
new vHp = GetVehicleHealth(veh, health);
SetPlayerHealth(playerid, vHp);
new Float:health;
|
error 017: undefined symbol "health"
Re: Vehicle &Player healt -
PrinceKumar - 14.08.2013
pawn Код:
new Float:health;
new veh = GetPlayerVehicleID(playerid);
new vHp = GetVehicleHealth(veh, health);
SetPlayerHealth(playerid, vHp);
Re: Vehicle &Player healt -
Baumann - 14.08.2013
no errors now , but i tested it , and still goes hp down in my hp bar if i hit with car somewhere
Re: Vehicle &Player healt -
Baumann - 14.08.2013
my hp bar like shows cars hp
and if i enter the vehicle i die automatically if i enter .
Re: Vehicle &Player healt -
PrinceKumar - 14.08.2013
Sorry i think u want to set ur hp with vehicle hp , but i think its not possible coz how a compiler get to know that u r going to hit with wall.