CMD:setname(playerid, params[]) { if(PlayerInfo[playerid][Level] >= 6) { new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); if(isnull(tmp) || isnull(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [new name]"); if (udb_Exists(tmp2)) return SendClientMessage(playerid,red,"This User Name Is Taken!"); new player1 = strval(tmp); if(PlayerInfo[player1][LoggedIn] == 0) return SendClientMessage(playerid,red,"Player Must Have Account!"); new OldName[24],str[128]; GetPlayerName(player1,OldName,sizeof(OldName)); format(str,sizeof(str),"ladmin/users/%s.sav",OldName); udb_RenameUser(OldName,tmp2); format(str,sizeof(str),"ladmin/users/%s.sav",params); SetPlayerName(player1,tmp2); PlayerPlaySound(player1,1057,0.0,0.0,0.0); format(string, sizeof(string),"Admin ''%s'' Has Changed Your Name To '%s'",PlayerName2(playerid), tmp2); return SendClientMessage(player1,yellow,string); } else return SendClientMessage(playerid,red, "ERROR: Only Level 6 can Use This Command"); }
CMD: setname(playerid, params[]) { new string[128], giveplayerid, name[MAX_PLAYER_NAME]; new playername[MAX_PLAYER_NAME]; if(sscanf(params, "us[24]", giveplayerid, name)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /setname [playerid] [newname]"); if(IsPlayerConnected(giveplayerid)) { if (PlayerInfo[playerid][pAdmin] >= 6) { if(!doesAccountExist(name)) { new newname[MAX_PLAYER_NAME + 10]; GetPlayerName(giveplayerid, playername, sizeof(playername)); format(newname, sizeof(newname), "users/%s.ini", name); if(PlayerInfo[giveplayerid][pPhousekey] != INVALID_HOUSE_ID && strcmp(playername, HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner], true) == 0) { strmid(HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner], name, 0, strlen(name), 255); format(string, sizeof(string), "This house is owned by\n %s\nLevel: %d\nID: %d",HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner],HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hLevel],PlayerInfo[giveplayerid][pPhousekey]); UpdateDynamic3DTextLabelText(HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hTextID], COLOR_GREEN, string); } if(PlayerInfo[giveplayerid][pPhousekey2] != INVALID_HOUSE_ID && strcmp(playername, HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner], true) == 0) { strmid(HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner], name, 0, strlen(name), 255); format(string, sizeof(string), "This house is owned by\n %s\nLevel: %d\nID: %d",HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner],HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hLevel],PlayerInfo[giveplayerid][pPhousekey2]); UpdateDynamic3DTextLabelText(HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hTextID], COLOR_GREEN, string); } if(PlayerInfo[giveplayerid][pDonateRank] >= 1) { new string2[128]; format(string2, sizeof(string2), "[VIP NAMECHANGES] %s has changed their name to %s.", GetPlayerNameEx(giveplayerid), name); Log("logs/vipnamechanges.log", string2); } format(string, sizeof(string), " Your name has been changed from %s to %s.", GetPlayerNameEx(giveplayerid), name); SendClientMessageEx(giveplayerid,COLOR_YELLOW,stri ng); format(string, sizeof(string), " You have changed %s's name to %s.", GetPlayerNameEx(giveplayerid), name); SendClientMessageEx(playerid,COLOR_YELLOW,string); format(string, sizeof(string), "%s changed \"%s\"s name to \"%s\"",GetPlayerNameEx(playerid),GetPlayerNameEx( giveplayerid),name); Log("logs/stats.log", string); SetPlayerName(giveplayerid, name); OnPlayerStatsUpdate(giveplayerid); format(newname, sizeof(newname), "users/%s.ini", playername); fremove(newname); if(doesAccountExist(playername)) // If it doesn't get removed, blank the file with write io and check its length when a player attempts to authenticate (it'll be 0) { new File: BlankTheFile = fopen(newname, io_write); SendClientMessageEx(playerid, COLOR_GRAD2, "The old account couldn't be removed completely (it's been blanked for future use)."); fclose(BlankTheFile); } } else { SendClientMessageEx(playerid, COLOR_WHITE, "This name is already registered."); } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "You aren't authorised to use this command."); } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "No Such Player"); } return 1; } |
CMD:setname(playerid, params[]) { new string[128], giveplayerid, name[MAX_PLAYER_NAME]; new playername[MAX_PLAYER_NAME]; if IsPlayerAdmin(playerid)) { SetPlayerName(giveplayerid, name); } return 1; }
format(newname, sizeof(newname), "users/%s.ini", playername); fremove(newname);
CMD:setname(playerid, params[])
{
new string[128], giveplayerid, name[MAX_PLAYER_NAME];
new playername[MAX_PLAYER_NAME];
if(sscanf(params, "us[24]", giveplayerid, name)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /setname [playerid] [newname]");
if(IsPlayerConnected(giveplayerid))
{
if (PlayerInfo[playerid][pAdmin] >= 6)
{
if(!doesAccountExist(name))
{
new
newname[MAX_PLAYER_NAME + 10];
GetPlayerName(giveplayerid, playername, sizeof(playername));
format(newname, sizeof(newname), "users/%s.ini", name);
if(PlayerInfo[giveplayerid][pPhousekey] != INVALID_HOUSE_ID && strcmp(playername, HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner], true) == 0)
{
strmid(HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner], name, 0, strlen(name), 255);
format(string, sizeof(string), "This house is owned by\n %s\nLevel: %d\nID: %d",HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hOwner],HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hLevel],PlayerInfo[giveplayerid][pPhousekey]);
UpdateDynamic3DTextLabelText(HouseInfo[PlayerInfo[giveplayerid][pPhousekey]][hTextID], COLOR_GREEN, string);
}
if(PlayerInfo[giveplayerid][pPhousekey2] != INVALID_HOUSE_ID && strcmp(playername, HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner], true) == 0)
{
strmid(HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner], name, 0, strlen(name), 255);
format(string, sizeof(string), "This house is owned by\n %s\nLevel: %d\nID: %d",HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hOwner],HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hLevel],PlayerInfo[giveplayerid][pPhousekey2]);
UpdateDynamic3DTextLabelText(HouseInfo[PlayerInfo[giveplayerid][pPhousekey2]][hTextID], COLOR_GREEN, string);
}
if(PlayerInfo[giveplayerid][pDonateRank] >= 1)
{
new string2[128];
format(string2, sizeof(string2), "[VIP NAMECHANGES] %s has changed their name to %s.", GetPlayerNameEx(giveplayerid), name);
Log("logs/vipnamechanges.log", string2);
}
format(string, sizeof(string), " Your name has been changed from %s to %s.", GetPlayerNameEx(giveplayerid), name);
SendClientMessageEx(giveplayerid,COLOR_YELLOW,string);
format(string, sizeof(string), " You have changed %s's name to %s.", GetPlayerNameEx(giveplayerid), name);
SendClientMessageEx(playerid,COLOR_YELLOW,string);
format(string, sizeof(string), "%s changed \"%s\"s name to \"%s\"",GetPlayerNameEx(playerid),GetPlayerNameEx(giveplayerid),name);
Log("logs/stats.log", string);
SetPlayerName(giveplayerid, name);
OnPlayerStatsUpdate(giveplayerid);
format(newname, sizeof(newname), "users/%s.ini", playername);
fremove(newname);
if(doesAccountExist(playername)) // If it doesn't get removed, blank the file with write io and check its length when a player attempts to authenticate (it'll be 0)
{
new File: BlankTheFile = fopen(newname, io_write);
SendClientMessageEx(playerid, COLOR_GRAD2, "The old account couldn't be removed completely (it's been blanked for future use).");
fclose(BlankTheFile);
}
}
else
{
SendClientMessageEx(playerid, COLOR_WHITE, "This name is already registered.");
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You aren't authorised to use this command.");
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "No Such Player");
}
return 1;
}
Max5 your script looks pretty good but im getting 1 error
setname.pwn(77) : warning 203: symbol is never used: "setname" |