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Код:
KillTimer(FlashTimer);
for (new i = 0; i < MAX_VEHICLES; i++)
{
DestroyObject(obj[i]);
DestroyObject(obj2[i]);
}
return 1;
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Код:
public OnGameModeExit()
{
for(new i; i< MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
TextDrawHideForPlayer(i, Zones[i]);
}
for(new p; p<2; p++) KillTimer(TimerKill[p]);
return 1;
}
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public OnGameModeExit()
{
KillTimer(FlashTimer);
for (new i = 0; i < MAX_VEHICLES; i++)
{
DestroyObject(obj[i]);
DestroyObject(obj2[i]);
}
for(new i; i< MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
TextDrawHideForPlayer(i, Zones[i]);
}
for(new p; p<2; p++) KillTimer(TimerKill[p]);
return 1;
}
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public OnGameModeExit() { for(new i; i< MAX_PLAYERS; i++) { if(!IsPlayerConnected(i)) continue; TextDrawHideForPlayer(i, Zones[i]); } for(new p; p<2; p++) KillTimer(TimerKill[p]); KillTimer(FlashTimer); for (new i = 0; i < MAX_VEHICLES; i++) { DestroyObject(obj[i]); DestroyObject(obj2[i]); } return 1; } |