I am developing an Server which has different game maps which has different spawnpoints of course.
pawn Код:
new Float:SpawnPoints[MAX_MAPS][][4] =
{
{
{585.2798, 1505.1494, 374.7411, 0},
{570.7695, 1507.6335, 374.7411, -22.0000},
{559.3127, 1515.2843, 374.7411, -36.0000},
{550.9893, 1527.0104, 374.7411, -58.0000},
{548.8347, 1541.1188, 374.7411, -94.0000},
{553.1444, 1552.8341, 374.7411, -118.0000},
{560.4863, 1562.7729, 374.7411, -128.0000},
{569.4068, 1568.6963, 374.7411, -152.0000},
{599.2963, 1509.5494, 374.7411, 24.0000},
{406, 609.0432, 1519.7307, 374.7411, 54.0000},
{613.8626, 1535.9028, 374.7411, 82.0000},
{610.5563, 1553.8574, 374.7411, 118.0000},
{601.8462, 1564.5435, 374.7411, 142.0000}
},
{
{585.2798, 1505.1494, 374.7411, 0},
{570.7695, 1507.6335, 374.7411, -22.0000},
{559.3127, 1515.2843, 374.7411, -36.0000},
{550.9893, 1527.0104, 374.7411, -58.0000},
{548.8347, 1541.1188, 374.7411, -94.0000},
{553.1444, 1552.8341, 374.7411, -118.0000},
{560.4863, 1562.7729, 374.7411, -128.0000},
{569.4068, 1568.6963, 374.7411, -152.0000},
{599.2963, 1509.5494, 374.7411, 24.0000},
{406, 609.0432, 1519.7307, 374.7411, 54.0000},
{613.8626, 1535.9028, 374.7411, 82.0000},
{610.5563, 1553.8574, 374.7411, 118.0000},
{601.8462, 1564.5435, 374.7411, 142.0000}
}
};