C:\Users\Mihnea\Desktop\BloodZone\gamemodes\BloodZone.pwn(32002) : warning 213: tag mismatch C:\Users\Mihnea\Desktop\BloodZone\gamemodes\BloodZone.pwn(32002) : warning 206: redundant test: constant expression is non-zero
if(total > 0)
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel];
new costlevel = nxtlevel*levelcost;//10k for testing purposes
new expamount = nxtlevel*levelexp;
new infostring[256];
if(GetPlayerCash(playerid) < costlevel)
{
format(infostring, 256, "You do not have enough Cash ($%d) !",costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else if (PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 256, "You need %d Respect Points, you curently have [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~You Are Now Level %d", nxtlevel);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(playerid);
GivePlayerCash(playerid, (-costlevel));
PlayerInfo[playerid][pLevel]++;
if(PlayerInfo[playerid][pDonateRank] > 0)
{
PlayerInfo[playerid][pExp] -= expamount;
// new total = PlayerInfo[playerid][pExp];
if(total > 0)
{
PlayerInfo[playerid][pExp] = total;
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;
GameTextForPlayer(playerid, string, 5000, 1);
format(infostring, 256, "You bought Level %d for ($%d) Type /upgrade", nxtlevel, costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
format(infostring, 256, "You gave %d unspent Upgrade Points",PlayerInfo[playerid][gPupgrade]);
SendClientMessage(playerid, COLOR_GRAD2, infostring);
}
}
return 1;
}
|
warning: tag mismatch resolved !
But still having this: warning 206: redundant test: constant expression is non-zero |
new total; total = PlayerInfo[playerid][pExp]; Then you can use if(total > 0)
if(1000 > 0)