AddStaticVehicleEx - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: AddStaticVehicleEx (
/showthread.php?tid=456267)
AddStaticVehicleEx -
SampzzonE - 05.08.2013
what can i do when symbol already defined: "AddStaticVehicleEx"?
Re: AddStaticVehicleEx -
dEcooR - 05.08.2013
Dude be sure you have AddStaticVehicleEx inside OnGameModeInit/OnFSInit
example:
Код:
public OnGameModeInit()
{
AddStaticVehicleEx(428,-2644.09960938,1351.29980469,7.40000010,91.99951172,-1,-1,15);
return 1;
}
Re: AddStaticVehicleEx -
Chrisis - 05.08.2013
AddStaticVehicleEx adds a vehicle , but unlike AddStaticVehicle it contains a respawn delay . and it can only be used in OnGameModeInit and OnFilterScriptInit . unlike CreateVehicle .