#include <a_samp> #include <zcmd> #include <core> #include <float> //------------------------------------------------------------------------------ #define DIALOG_NEONTYPES 150 #define DIALOG_SOLID 151 #define DIALOG_SIMULTANEOUS 152 #define DIALOG_ALTERNATING 153 //------------------------------------------------------------------------------ new SolidNeon[MAX_VEHICLES],BlinkTimerT[MAX_VEHICLES],AltFlash[MAX_VEHICLES]; new Blue1[MAX_VEHICLES],Blue2[MAX_VEHICLES],Green1[MAX_VEHICLES],Green2[MAX_VEHICLES],Pink1[MAX_VEHICLES],Pink2[MAX_VEHICLES],Red1[MAX_VEHICLES],Red2[MAX_VEHICLES],White1[MAX_VEHICLES],White2[MAX_VEHICLES],Yellow1[MAX_VEHICLES],Yellow2[MAX_VEHICLES]; new BlinkTimer[MAX_VEHICLES]; new AltSide1[MAX_VEHICLES]; //------------------------------------------------------------------------------ #include <a_samp> #include <a_mysql> #include <streamer> #include <sscanf2> #include <utils> #define SetPlayerPos SetPlayerPosOb #include <a_samp> #include <zcmd> #include <core> #include <float> new VIPSoundWarning[MAX_PLAYERS]; new VIPWarning[MAX_PLAYERS]; forward ShowVIPMenu(playerid); forward SendVIPMessage(color, string[]); #define COLOR_ERROR 0xFF3300FF //STRING COLOURS #define MSGWHITE FFFFFF #define MSGBLUE 1B8AE4 #define COLOR_RADIO 0x5F5F5FFF //Enums enum pInfo { Vip, VIPColour[32], sVIPSounds, }; new PInfo[MAX_PLAYERS][pInfo]; stock IsNeonActive(vehicleid) { if(BlinkTimer[vehicleid] == 1) return 1; if(SolidNeon[vehicleid] == 1) return 1; if(AltFlash[vehicleid] == 1) return 1; else return 0; } stock IsVehicleValid(v) { if(v==403||v==406||v==407||v==408||v==416||v==417||v==424||v==425||v==430||v==432||v==433||v==435||v==437||v==441||v==443||v==444||v==446||v==447||v==448||v==449||v==450||v==452||v==453||v==454||v==455||v==456||v==457||v==460||v==461||v==462) return 0; if(v==463||v==464||v==465||v==468||v==469||v==470||v==471||v==472||v==473||v==476||v==481||v==484||v==485||v==486||v==487||v==488||v==493||v==497||v==500||v==501||v==509||v==510||v==511||v==512||v==513||v==514||v==515||v==519||v==520||v==521) return 0; if(v==522||v==523||v==524||v==530||v==532||v==537||v==538||v==539||v==544||v==548||v==553||v==556||v==557||v==563||v==564||v==568||v==569||v==570||v==571||v==572||v==573||v==574||v==577||v==578||v==581||v==582||v==584||v==583||v==586||v==590) return 0; if(v==591||v==592||v==593||v==594||v==595||v==601||v==606||v==607||v==608||v==610||v==11) return 0; else return 1; } //------------------------------------------------------------------------------ public OnVehicleDeath(vehicleid, killerid) { StopBlinkNeons(vehicleid); return 1; } public OnVehicleSpawn(vehicleid) { StopBlinkNeons(vehicleid); return 1; } //------------------------------------------------------------------------------ CMD:neon(playerid,params[]) { if(PInfo[playerid][Vip] == 1) { if(!IsVehicleValid(GetVehicleModel(GetPlayerVehicleID(playerid)))) return SendClientMessage(playerid, COLOR_ERROR, "You can't use neon on this vehicle."); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_ERROR, "You must be the driver of a vehicle to use this."); ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel"); } else { SendClientMessage(playerid, COLOR_ERROR, "You are not vip!"); return 1; } return 1; } //---------------------------------------------------------- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_NEONTYPES) { if(response == 1) { switch(listitem) { case 0: ShowPlayerDialog(playerid, DIALOG_SOLID, DIALOG_STYLE_LIST, "Solid Vehicle Neon", "Blue\nGreen\nPink\nRed\nWhite\nYellow", "Select", "Cancel"); case 1: ShowPlayerDialog(playerid, DIALOG_SIMULTANEOUS, DIALOG_STYLE_LIST, "Simultaneous Flash Pattern", "Yellow\nBlue\nGreen\nPink\nRed\nWhite\nAll Colours(Cycling)", "Select", "Back"); case 2: ShowPlayerDialog(playerid, DIALOG_ALTERNATING, DIALOG_STYLE_LIST, "Alternating Flash Pattern", "Yellow\nBlue\nGreen\nPink\nRed\nWhite", "Select", "Back"); case 3: StopBlinkNeons(GetPlayerVehicleID(playerid)); } } } if(dialogid == DIALOG_SOLID) { if(response == 1) { if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first."); switch(listitem) { case 0: SetBlueNeons(GetPlayerVehicleID(playerid)); case 1: SetGreenNeons(GetPlayerVehicleID(playerid)); case 2: SetPinkNeons(GetPlayerVehicleID(playerid)); case 3: SetRedNeons(GetPlayerVehicleID(playerid)); case 4: SetWhiteNeons(GetPlayerVehicleID(playerid)); case 5: SetYellowNeons(GetPlayerVehicleID(playerid)); } } else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel"); } if(dialogid == DIALOG_SIMULTANEOUS) { if(response == 1) { if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first."); switch(listitem) { case 0: SetBlinkYellowNeons(GetPlayerVehicleID(playerid)); case 1: SetBlinkBlueNeons(GetPlayerVehicleID(playerid)); case 2: SetBlinkGreenNeons(GetPlayerVehicleID(playerid)); case 3: SetBlinkPinkNeons(GetPlayerVehicleID(playerid)); case 4: SetBlinkRedNeons(GetPlayerVehicleID(playerid)); case 5: SetBlinkWhiteNeons(GetPlayerVehicleID(playerid)); case 6: SetBlinkALLNeons(GetPlayerVehicleID(playerid)); } } else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel"); } if(dialogid == DIALOG_ALTERNATING) { if(response == 1) { if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first."); switch(listitem) { case 0: SetAltYellow(GetPlayerVehicleID(playerid)); case 1: SetAltBlue(GetPlayerVehicleID(playerid)); case 2: SetAltGreen(GetPlayerVehicleID(playerid)); case 3: SetAltPink(GetPlayerVehicleID(playerid)); case 4: SetAltRed(GetPlayerVehicleID(playerid)); case 5: SetAltWhite(GetPlayerVehicleID(playerid)); } } else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel"); } return 1; } //------------------------------------------------------------------------------ new ColorNumber = 18647; new ALLCOLOR1[MAX_VEHICLES],ALLCOLOR2[MAX_VEHICLES]; forward SetBALLNeons(vehicleid); public SetBALLNeons(vehicleid) { ALLCOLOR1[vehicleid] = CreateObject(ColorNumber, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); ALLCOLOR2[vehicleid] = CreateObject(ColorNumber, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(ALLCOLOR1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(ALLCOLOR2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); ColorNumber ++; if(ColorNumber == 18653) { ColorNumber --; ColorNumber --; ColorNumber --; ColorNumber --; ColorNumber --; ColorNumber --; } return 1; } forward SetBlinkALLNeons(vehicleid); public SetBlinkALLNeons(vehicleid) { if(BlinkTimer[vehicleid] == 0) { BlinkTimerT[vehicleid] = SetTimerEx("SetBALLNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; } return 1; } //---------------------------------------------------------- forward SetBlueNeons(vehicleid); public SetBlueNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Blue2[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBBlueNeons(vehicleid); public SetBBlueNeons(vehicleid) { Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Blue2[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkBlueNeons(vehicleid); public SetBlinkBlueNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBBlueNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetGreenNeons(vehicleid); public SetGreenNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Green2[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBGreenNeons(vehicleid); public SetBGreenNeons(vehicleid) { Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Green2[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkGreenNeons(vehicleid); public SetBlinkGreenNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBGreenNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetPinkNeons(vehicleid); public SetPinkNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Pink2[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBPinkNeons(vehicleid); public SetBPinkNeons(vehicleid) { Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Pink2[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkPinkNeons(vehicleid); public SetBlinkPinkNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBPinkNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetRedNeons(vehicleid); public SetRedNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Red2[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBRedNeons(vehicleid); public SetBRedNeons(vehicleid) { Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Red2[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkRedNeons(vehicleid); public SetBlinkRedNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBRedNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetWhiteNeons(vehicleid); public SetWhiteNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); White2[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(White2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBWhiteNeons(vehicleid); public SetBWhiteNeons(vehicleid) { White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); White2[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(White2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkWhiteNeons(vehicleid); public SetBlinkWhiteNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBWhiteNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetYellowNeons(vehicleid); public SetYellowNeons(vehicleid) { StopBlinkNeons(vehicleid); SolidNeon[vehicleid] = 1; Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Yellow2[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward SetBYellowNeons(vehicleid); public SetBYellowNeons(vehicleid) { Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); Yellow2[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); SetTimerEx("DeleteNeons",500,0,"i",vehicleid); return 1; } forward SetBlinkYellowNeons(vehicleid); public SetBlinkYellowNeons(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("SetBYellowNeons",1000,1, "i",vehicleid); BlinkTimer[vehicleid] = 1; return 1; } //---------------------------------------------------------- forward SetAltYellow(vehicleid); public SetAltYellow(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltYellow",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltYellow(vehicleid); public AltYellow(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(Yellow1[vehicleid]); Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(Yellow1[vehicleid]); Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward SetAltBlue(vehicleid); public SetAltBlue(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltBlue",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltBlue(vehicleid); public AltBlue(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(Blue1[vehicleid]); Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(Blue1[vehicleid]); Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward SetAltGreen(vehicleid); public SetAltGreen(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltGreen",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltGreen(vehicleid); public AltGreen(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(Green1[vehicleid]); Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(Green1[vehicleid]); Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward SetAltPink(vehicleid); public SetAltPink(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltPink",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltPink(vehicleid); public AltPink(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(Pink1[vehicleid]); Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(Pink1[vehicleid]); Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward SetAltRed(vehicleid); public SetAltRed(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltRed",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltRed(vehicleid); public AltRed(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(Red1[vehicleid]); Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(Red1[vehicleid]); Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward SetAltWhite(vehicleid); public SetAltWhite(vehicleid) { BlinkTimerT[vehicleid] = SetTimerEx("AltWhite",500,1,"i",vehicleid); AltFlash[vehicleid] = 1; AltSide1[vehicleid] = 0; White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); return 1; } forward AltWhite(vehicleid); public AltWhite(vehicleid) { if(AltSide1[vehicleid] == 0) { DestroyObject(White1[vehicleid]); White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(White1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 1; } else if(AltSide1[vehicleid] == 1) { DestroyObject(White1[vehicleid]); White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0); AltSide1[vehicleid] = 0; } return 1; } //---------------------------------------------------------- forward StopBlinkNeons(vehicleid); public StopBlinkNeons(vehicleid) { KillTimer(BlinkTimerT[vehicleid]); DeleteNeons(vehicleid); BlinkTimer[vehicleid] = 0; AltFlash[vehicleid] = 0; return 1; } //---------------------------------------------------------- forward Hydraulics(playerid, vehicleid); public Hydraulics(playerid, vehicleid) { AddVehicleComponent(vehicleid,1087); return 1; } //---------------------------------------------------------- forward DeleteNeons(vehicleid); public DeleteNeons(vehicleid) { SolidNeon[vehicleid] = 0; DestroyObject(Blue1[vehicleid]); DestroyObject(Blue2[vehicleid]); DestroyObject(Green1[vehicleid]); DestroyObject(Green2[vehicleid]); DestroyObject(Pink1[vehicleid]); DestroyObject(Pink2[vehicleid]); DestroyObject(Red1[vehicleid]); DestroyObject(Red2[vehicleid]); DestroyObject(Yellow1[vehicleid]); DestroyObject(Yellow2[vehicleid]); DestroyObject(White1[vehicleid]); DestroyObject(White2[vehicleid]); DestroyObject(ALLCOLOR1[vehicleid]); DestroyObject(ALLCOLOR2[vehicleid]); return 1; } //------------------------------------------------------------------------------
if(PInfo[playerid][Vip] == 1)
CMD:neon(playerid,params[])
{
if(!IsVehicleValid(GetVehicleModel(GetPlayerVehicleID(playerid)))) return SendClientMessage(playerid, COLOR_ERROR, "You can't use neon on this vehicle.");
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_ERROR, "You must be the driver of a vehicle to use this.");
ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel");
return 1;
}
Lol..
pawn Код:
pawn Код:
|