Don't want player to go past a point? - Printable Version
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+--- Thread: Don't want player to go past a point? (
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Don't want player to go past a point? -
Marcus_Devil - 31.07.2013
Hello,
So, i am wanting like SF And surounding area for RP Zone but i want to stop people going past in to LS / LV I am going to RP It as like govnorment have destroyed there friendship and split up in to there own county's and when you cross state line you get shot xD so does anyone know how i can do this or another way around to stop people getting in to LS / LV
Re: Don't want player to go past a point? -
CaveDweller - 31.07.2013
https://sampwiki.blast.hk/wiki/SetPlayerWorldBounds
Re : Don't want player to go past a point? -
Marcus_Devil - 31.07.2013
Is there a way i can make it that like Admins can exit boundray?
Re: Don't want player to go past a point? -
CaveDweller - 01.08.2013
Yes, only use SetPlayerWorldBounds for non-admins.
Re: Don't want player to go past a point? -
DobbysGamertag - 01.08.2013
If you use an admin variable. Do an if statement
pawn Код:
if(!IsPlayerAdmin(playerid))
That's the default.
Here's mine,
pawn Код:
if(PlayerData[playerid][Admin] == 0)
Re: Don't want player to go past a point? -
ReVo_ - 01.08.2013
A bit more logic:
When the player log in as admin you remove bounds
SetPlayerWorldBounds (playerid, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
inside
https://sampwiki.blast.hk/wiki/OnRconLoginAttempt
When the player connect
SetPlayerWorldBounds (playerid, your limits);
inside
https://sampwiki.blast.hk/wiki/OnPlayerConnect