[20:54:40] [part] uriel has left the server (1:0)
[20:54:23] [death] uriel died 54
[20:54:23] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:54:23] [debug] AMX backtrace:
[20:54:23] [debug] Accessing element at index 65535 past array upper bound 499
[20:54:23] [debug] Run time error 4: "Array index out of bounds"
[20:53:47] [chat] [vitor]: METIRA EU DENHO O APLICADIVO NO GTA
[20:53:24] [death] ******* died 54
[20:53:24] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:53:24] [debug] AMX backtrace:
[20:53:24] [debug] Accessing element at index 65535 past array upper bound 499
[20:53:24] [debug] Run time error 4: "Array index out of bounds"
[20:53:17] [chat] [vitor]: EU NADA KKKK
[20:53:01] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:53:01] [debug] AMX backtrace:
[20:53:01] [debug] Run time error 5: "Invalid memory access"
[20:53:01] [join] uriel has joined the server (1:186.224.167.108)
[20:53:00] Incoming connection: 186.224.167.108:43909
[20:52:55] [part] uriel has left the server (1:0)
[20:52:47] [join] emad has joined the server (3:5.144.56.44)
[20:52:47] Incoming connection: 5.144.56.44:63954
[20:52:18] [chat] [*******]: 7499798
[20:49:30] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:49:30] [debug] AMX backtrace:
[20:49:30] [debug] Run time error 5: "Invalid memory access"
[20:49:30] [join] uriel has joined the server (1:186.224.167.108)
[20:49:29] Incoming connection: 186.224.167.108:43861
[20:49:10] [part] uriel has left the server (1:0)
[20:49:05] [chat] [*******]: 6886016
[20:48:33] [chat] [vitor]: PARA MIM E VERMELHO
[20:47:52] [death] ******* died 255
[20:47:52] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:47:52] [debug] AMX backtrace:
[20:47:52] [debug] Accessing element at index 65535 past array upper bound 499
[20:47:52] [debug] Run time error 4: "Array index out of bounds"
[20:47:42] [chat] [vitor]: URIEL ESTOU AKI
[20:47:32] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:47:32] [debug] AMX backtrace:
[20:47:32] [debug] Run time error 5: "Invalid memory access"
[20:47:32] [join] uriel has joined the server (1:186.224.167.108)
[20:47:31] Incoming connection: 186.224.167.108:43416
[20:46:57] [chat] [*******]: 3656248
[20:46:55] [part] [GTA]Polos has left the server (1:1)
[20:45:56] [chat] [vitor]: URIEL ESTOU AKI
[20:45:32] [chat] [vitor]: esou aki uriel
[20:42:47] [join] vitor has joined the server (2:186.213.223.83)
[20:42:46] Incoming connection: 186.213.223.83:12151
[20:40:55] [part] uriel has left the server (2:0)
[20:40:17] [chat] [*******]: 4166390
[20:40:00] [chat] [uriel]: w
[20:39:43] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:39:43] [debug] AMX backtrace:
[20:39:43] [debug] Run time error 5: "Invalid memory access"
[20:39:43] [join] uriel has joined the server (2:186.224.167.108)
[20:39:42] Incoming connection: 186.224.167.108:43270
[20:39:21] [part] uriel has left the server (2:0)
[20:39:07] [death] ******* died 255
[20:39:07] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:39:07] [debug] AMX backtrace:
[20:39:07] [debug] Accessing element at index 65535 past array upper bound 499
[20:39:07] [debug] Run time error 4: "Array index out of bounds"
[20:39:04] [chat] [uriel]: eeeeeeeeeeeeeeeeeeeeee
[20:38:57] [chat] [[GTA]Polos]: hi
[20:38:10] LOGIN: Failed Login: [GTA]Polos. Wrong password (123345) (1)
[20:38:02] [join] [GTA]Polos has joined the server (1:2.26.207.206)
[20:38:02] Incoming connection: 2.26.207.206:62949
[20:37:47] [chat] [uriel]: vc й?
[20:36:58] [chat] [*******]: 7470911
[20:35:31] [chat] [uriel]: ?
[20:35:18] [chat] [uriel]: you tube
[20:35:14] [chat] [uriel]: vc й br
[20:33:24] [death] ******* died 54
[20:33:24] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:33:24] [debug] AMX backtrace:
[20:33:24] [debug] Accessing element at index 65535 past array upper bound 499
[20:33:24] [debug] Run time error 4: "Array index out of bounds"
[20:33:10] [part] Rost_Harabar has left the server (1:1)
[20:32:44] [part] kolot has left the server (3:1)
[20:32:37] [join] Rost_Harabar has joined the server (1:5.56.102.83)
[20:32:36] Incoming connection: 5.56.102.83:20627
[20:32:11] [part] RusherZz has left the server (1:1)
[20:32:08] [death] RusherZz died 54
[20:32:08] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:32:08] [debug] AMX backtrace:
[20:32:08] [debug] Accessing element at index 65535 past array upper bound 499
[20:32:08] [debug] Run time error 4: "Array index out of bounds"
[20:31:48] [join] kolot has joined the server (3:95.72.164.240)
[20:31:47] Incoming connection: 95.72.164.240:3079
[20:31:42] [chat] [uriel]: gfd
[20:31:35] [death] ******* died 54
[20:31:35] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:31:35] [debug] AMX backtrace:
[20:31:35] [debug] Accessing element at index 65535 past array upper bound 499
[20:31:35] [debug] Run time error 4: "Array index out of bounds"
[20:30:54] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:30:54] [debug] AMX backtrace:
[20:30:54] [debug] Run time error 5: "Invalid memory access"
[20:30:54] [join] uriel has joined the server (2:186.224.167.108)
[20:30:53] Incoming connection: 186.224.167.108:43098
[20:30:25] [join] RusherZz has joined the server (1:176.181.13.208)
[20:30:24] Incoming connection: 176.181.13.208:59392
[20:25:03] [join] ******* has joined the server (0:41.140.82.96)
[20:25:03] Incoming connection: 41.140.82.96:53099
[20:24:34] [part] Robi_Willimas has left the server (0:1)
[20:21:10] [chat] [Robi_Willimas]: hey
[20:20:49] [join] Robi_Willimas has joined the server (0:78.2.148.132)
[20:20:48] Incoming connection: 78.2.148.132:61463
[20:20:15] Number of vehicle models: 108
public OnPlayerConnect(playerid)
{
///My Own TextDraws
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
TextDrawShowForPlayer(playerid, Textdraw4);
///End my onw textdwars
new Pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, Pname, MAX_PLAYER_NAME);
Deaths[playerid] = dini_Int("Deaths.cfg", Pname);
Kills3[playerid] = dini_Int("Kills.cfg", Pname);
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid,Name,sizeof(Name));
new str[128];
format(str,sizeof(str),"-> Welcome %s to the Server ! Enjoy Your Stay !!!",Name);
SendClientMessage(playerid,COLOR_YELLOW,str);
R_1[playerid] = TextDrawCreate(498.000000, 100.000000, " ");
TextDrawBackgroundColor(R_1[playerid], 255);
TextDrawFont(R_1[playerid], 2);
TextDrawLetterSize(R_1[playerid], 0.250000, 0.899999);
TextDrawColor(R_1[playerid], -1);
TextDrawSetOutline(R_1[playerid], 0);
TextDrawSetProportional(R_1[playerid], 1);
TextDrawSetShadow(R_1[playerid], 1);
Stats[playerid] = TextDrawCreate(499.000000, 110.000000, "~r~Kills: ~w~0 ~g~Deaths: ~w~0");
TextDrawBackgroundColor(Stats[playerid], 255);
TextDrawFont(Stats[playerid], 2);
TextDrawLetterSize(Stats[playerid], 0.159999, 1.000000);
TextDrawColor(Stats[playerid], -1);
TextDrawSetOutline(Stats[playerid], 0);
TextDrawSetProportional(Stats[playerid], 1);
TextDrawSetShadow(Stats[playerid], 1);
new playrname[MAX_PLAYER_NAME];
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
GameTextForPlayer(playerid,"~d~~y~Wellcome In ~b~The Gamers World ~r~Party ~d~~g~Server",5000,5);
SendPlayerFormattedText(playerid, "{0091FF}Welcome to Gamers World Party Server ", 0);
SendPlayerFormattedText(playerid, "{0091FF}Have Fun Play And Enjoy Also Invite Your Friends",0);
SendClientMessage(playerid, COLOR_GREEN, "{0091FF}If You Want Your Stats To Be Saved Than Get Registered Use {FF0000}/register password.");
SendClientMessage(playerid, COLOR_GREEN, "{0091FF}Lets start with : {FF0000}/help /Commands /Teleports.");
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
playerCheckpoint[playerid]=999;
bank[playerid]=0;
playerGang[playerid]=0;
gangInvite[playerid]=0;
GetPlayerName(playerid, playrname, sizeof(playrname));
for(new i = 0; i < MAX_SAVE; i++) {
if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) {
GivePlayerMoney(playerid, savedInfo[i][0]);
bank[playerid] = savedInfo[i][1];
bounty[playerid] = savedInfo[i][2];
savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;
savedNames[i][0]=0;
for(new j = 0; j < MAX_WEAPONS; j++) {
playerWeapons[playerid][j]=savedWeapons[i][j];
savedWeapons[i][j]=0;
}
SendClientMessage(playerid, COLOR_GREEN, "Your money has been restored.");
}
}
PLAYERLIST_authed[playerid]=false;
return false;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new playercash;
new killedplayer[MAX_PLAYER_NAME];
new string[128];
Kills3[killerid]++;
Deaths[playerid]++;
playercash = GetPlayerMoney(playerid);
if(killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
}
else
{
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) {
GetPlayerName(playerid, killedplayer, sizeof(killedplayer));
format(string, sizeof(string), "You earned a bounty of %d for killing %s.", bounty[playerid], killedplayer);
SendClientMessage(killerid, COLOR_GREEN, string);
GivePlayerMoney(killerid, bounty[playerid]);
bounty[playerid] = 0;
}
if(playercash > 0) {
GivePlayerMoney(killerid, playercash);
}
}
return 1;
}