[20:54:40] [part] uriel has left the server (1:0)
[20:54:23] [death] uriel died 54
[20:54:23] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:54:23] [debug] AMX backtrace:
[20:54:23] [debug] Accessing element at index 65535 past array upper bound 499
[20:54:23] [debug] Run time error 4: "Array index out of bounds"
[20:53:47] [chat] [vitor]: METIRA EU DENHO O APLICADIVO NO GTA
[20:53:24] [death] ******* died 54
[20:53:24] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:53:24] [debug] AMX backtrace:
[20:53:24] [debug] Accessing element at index 65535 past array upper bound 499
[20:53:24] [debug] Run time error 4: "Array index out of bounds"
[20:53:17] [chat] [vitor]: EU NADA KKKK
[20:53:01] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:53:01] [debug] AMX backtrace:
[20:53:01] [debug] Run time error 5: "Invalid memory access"
[20:53:01] [join] uriel has joined the server (1:186.224.167.108)
[20:53:00] Incoming connection: 186.224.167.108:43909
[20:52:55] [part] uriel has left the server (1:0)
[20:52:47] [join] emad has joined the server (3:5.144.56.44)
[20:52:47] Incoming connection: 5.144.56.44:63954
[20:52:18] [chat] [*******]: 7499798
[20:49:30] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:49:30] [debug] AMX backtrace:
[20:49:30] [debug] Run time error 5: "Invalid memory access"
[20:49:30] [join] uriel has joined the server (1:186.224.167.108)
[20:49:29] Incoming connection: 186.224.167.108:43861
[20:49:10] [part] uriel has left the server (1:0)
[20:49:05] [chat] [*******]: 6886016
[20:48:33] [chat] [vitor]: PARA MIM E VERMELHO
[20:47:52] [death] ******* died 255
[20:47:52] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:47:52] [debug] AMX backtrace:
[20:47:52] [debug] Accessing element at index 65535 past array upper bound 499
[20:47:52] [debug] Run time error 4: "Array index out of bounds"
[20:47:42] [chat] [vitor]: URIEL ESTOU AKI
[20:47:32] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:47:32] [debug] AMX backtrace:
[20:47:32] [debug] Run time error 5: "Invalid memory access"
[20:47:32] [join] uriel has joined the server (1:186.224.167.108)
[20:47:31] Incoming connection: 186.224.167.108:43416
[20:46:57] [chat] [*******]: 3656248
[20:46:55] [part] [GTA]Polos has left the server (1:1)
[20:45:56] [chat] [vitor]: URIEL ESTOU AKI
[20:45:32] [chat] [vitor]: esou aki uriel
[20:42:47] [join] vitor has joined the server (2:186.213.223.83)
[20:42:46] Incoming connection: 186.213.223.83:12151
[20:40:55] [part] uriel has left the server (2:0)
[20:40:17] [chat] [*******]: 4166390
[20:40:00] [chat] [uriel]: w
[20:39:43] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:39:43] [debug] AMX backtrace:
[20:39:43] [debug] Run time error 5: "Invalid memory access"
[20:39:43] [join] uriel has joined the server (2:186.224.167.108)
[20:39:42] Incoming connection: 186.224.167.108:43270
[20:39:21] [part] uriel has left the server (2:0)
[20:39:07] [death] ******* died 255
[20:39:07] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:39:07] [debug] AMX backtrace:
[20:39:07] [debug] Accessing element at index 65535 past array upper bound 499
[20:39:07] [debug] Run time error 4: "Array index out of bounds"
[20:39:04] [chat] [uriel]: eeeeeeeeeeeeeeeeeeeeee
[20:38:57] [chat] [[GTA]Polos]: hi
[20:38:10] LOGIN: Failed Login: [GTA]Polos. Wrong password (123345) (1)
[20:38:02] [join] [GTA]Polos has joined the server (1:2.26.207.206)
[20:38:02] Incoming connection: 2.26.207.206:62949
[20:37:47] [chat] [uriel]: vc й?
[20:36:58] [chat] [*******]: 7470911
[20:35:31] [chat] [uriel]: ?
[20:35:18] [chat] [uriel]: you tube
[20:35:14] [chat] [uriel]: vc й br
[20:33:24] [death] ******* died 54
[20:33:24] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:33:24] [debug] AMX backtrace:
[20:33:24] [debug] Accessing element at index 65535 past array upper bound 499
[20:33:24] [debug] Run time error 4: "Array index out of bounds"
[20:33:10] [part] Rost_Harabar has left the server (1:1)
[20:32:44] [part] kolot has left the server (3:1)
[20:32:37] [join] Rost_Harabar has joined the server (1:5.56.102.83)
[20:32:36] Incoming connection: 5.56.102.83:20627
[20:32:11] [part] RusherZz has left the server (1:1)
[20:32:08] [death] RusherZz died 54
[20:32:08] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:32:08] [debug] AMX backtrace:
[20:32:08] [debug] Accessing element at index 65535 past array upper bound 499
[20:32:08] [debug] Run time error 4: "Array index out of bounds"
[20:31:48] [join] kolot has joined the server (3:95.72.164.240)
[20:31:47] Incoming connection: 95.72.164.240:3079
[20:31:42] [chat] [uriel]: gfd
[20:31:35] [death] ******* died 54
[20:31:35] [debug] #0 00075f50 in public OnPlayerDeath () from Sampever.amx
[20:31:35] [debug] AMX backtrace:
[20:31:35] [debug] Accessing element at index 65535 past array upper bound 499
[20:31:35] [debug] Run time error 4: "Array index out of bounds"
[20:30:54] [debug] #0 00006d20 in public OnPlayerConnect () from spsa.amx
[20:30:54] [debug] AMX backtrace:
[20:30:54] [debug] Run time error 5: "Invalid memory access"
[20:30:54] [join] uriel has joined the server (2:186.224.167.108)
[20:30:53] Incoming connection: 186.224.167.108:43098
[20:30:25] [join] RusherZz has joined the server (1:176.181.13.208)
[20:30:24] Incoming connection: 176.181.13.208:59392
[20:25:03] [join] ******* has joined the server (0:41.140.82.96)
[20:25:03] Incoming connection: 41.140.82.96:53099
[20:24:34] [part] Robi_Willimas has left the server (0:1)
[20:21:10] [chat] [Robi_Willimas]: hey
[20:20:49] [join] Robi_Willimas has joined the server (0:78.2.148.132)
[20:20:48] Incoming connection: 78.2.148.132:61463
[20:20:15] Number of vehicle models: 108
public OnPlayerConnect(playerid) { ///My Own TextDraws TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); ///End my onw textdwars new Pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, Pname, MAX_PLAYER_NAME); Deaths[playerid] = dini_Int("Deaths.cfg", Pname); Kills3[playerid] = dini_Int("Kills.cfg", Pname); new Name[MAX_PLAYER_NAME]; GetPlayerName(playerid,Name,sizeof(Name)); new str[128]; format(str,sizeof(str),"-> Welcome %s to the Server ! Enjoy Your Stay !!!",Name); SendClientMessage(playerid,COLOR_YELLOW,str); R_1[playerid] = TextDrawCreate(498.000000, 100.000000, " "); TextDrawBackgroundColor(R_1[playerid], 255); TextDrawFont(R_1[playerid], 2); TextDrawLetterSize(R_1[playerid], 0.250000, 0.899999); TextDrawColor(R_1[playerid], -1); TextDrawSetOutline(R_1[playerid], 0); TextDrawSetProportional(R_1[playerid], 1); TextDrawSetShadow(R_1[playerid], 1); Stats[playerid] = TextDrawCreate(499.000000, 110.000000, "~r~Kills: ~w~0 ~g~Deaths: ~w~0"); TextDrawBackgroundColor(Stats[playerid], 255); TextDrawFont(Stats[playerid], 2); TextDrawLetterSize(Stats[playerid], 0.159999, 1.000000); TextDrawColor(Stats[playerid], -1); TextDrawSetOutline(Stats[playerid], 0); TextDrawSetProportional(Stats[playerid], 1); TextDrawSetShadow(Stats[playerid], 1); new playrname[MAX_PLAYER_NAME]; PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"PED"); GameTextForPlayer(playerid,"~d~~y~Wellcome In ~b~The Gamers World ~r~Party ~d~~g~Server",5000,5); SendPlayerFormattedText(playerid, "{0091FF}Welcome to Gamers World Party Server ", 0); SendPlayerFormattedText(playerid, "{0091FF}Have Fun Play And Enjoy Also Invite Your Friends",0); SendClientMessage(playerid, COLOR_GREEN, "{0091FF}If You Want Your Stats To Be Saved Than Get Registered Use {FF0000}/register password."); SendClientMessage(playerid, COLOR_GREEN, "{0091FF}Lets start with : {FF0000}/help /Commands /Teleports."); gActivePlayers[playerid]++; gLastGaveCash[playerid] = GetTickCount(); playerCheckpoint[playerid]=999; bank[playerid]=0; playerGang[playerid]=0; gangInvite[playerid]=0; GetPlayerName(playerid, playrname, sizeof(playrname)); for(new i = 0; i < MAX_SAVE; i++) { if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) { GivePlayerMoney(playerid, savedInfo[i][0]); bank[playerid] = savedInfo[i][1]; bounty[playerid] = savedInfo[i][2]; savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0; savedNames[i][0]=0; for(new j = 0; j < MAX_WEAPONS; j++) { playerWeapons[playerid][j]=savedWeapons[i][j]; savedWeapons[i][j]=0; } SendClientMessage(playerid, COLOR_GREEN, "Your money has been restored."); } } PLAYERLIST_authed[playerid]=false; return false; }
public OnPlayerDeath(playerid, killerid, reason) { new playercash; new killedplayer[MAX_PLAYER_NAME]; new string[128]; Kills3[killerid]++; Deaths[playerid]++; playercash = GetPlayerMoney(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) { GetPlayerName(playerid, killedplayer, sizeof(killedplayer)); format(string, sizeof(string), "You earned a bounty of %d for killing %s.", bounty[playerid], killedplayer); SendClientMessage(killerid, COLOR_GREEN, string); GivePlayerMoney(killerid, bounty[playerid]); bounty[playerid] = 0; } if(playercash > 0) { GivePlayerMoney(killerid, playercash); } } return 1; }