Stats - Printable Version
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+--- Thread: Stats (
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Stats -
Ananisiki - 30.07.2013
^^^^^^^^
Re: Stats -
Ananisiki - 30.07.2013
^^^^^^^^
Re: Stats -
ScRipTeRi - 30.07.2013
settimer in OnGameModeInit()
Re: Stats -
Richie© - 30.07.2013
Quote:
Originally Posted by ScRipTeRi
settimer in OnGameModeInit()
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No need for a timer, just update the textdraw string whenever kills, deaths or score is changed.
Re: Stats -
CrazyChoco - 30.07.2013
Quote:
Originally Posted by Richie©
No need for a timer, just update the textdraw string whenever kills, deaths or score is changed.
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I recommend using SetTimerEx at onplayerconnect or onplayerspawn, Instead of your idea, since it uses less lines and probably less CPU usage. Correct me if i'm wrong.
Re: Stats -
Scottas - 30.07.2013
less lines don't mean less CPU usage. Timer would update textdraw (or check for changes) repeatedly for every player. Richie's given method would only update textdraw when info changes, so it is more efficent.