[FilterScript] Screen Fade Out After Death - Printable Version
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+--- Thread: [FilterScript] Screen Fade Out After Death (
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Screen Fade Out After Death -
redrussian - 29.07.2013
Screen Fade Out After Death
This is very simple filterscript.
After death your screen will fade out to black.
Video: [ame="http://www.youtube.com/watch?v=_aO-cVsqmcI"]http://www.youtube.com/watch?v=_aO-cVsqmcI[/ame]
Source: http://pastebin.com/nKt2EK4m
Re: Screen Fade Out After Death -
Yves - 30.07.2013
Simple but nice work mate.
Re: Screen Fade Out After Death -
Black Wolf - 30.07.2013
Awesome Good Job Bro Rep++
Re: Screen Fade Out After Death -
x96664 - 30.07.2013
Nice one!
Re: Screen Fade Out After Death -
Pottus - 30.07.2013
Looks fairly decent but there is something that really need to be addressed here that is the potential for a flood of timers from fake killing you should make a variable bool:IsPlayerDead[MAX_PLAYERS]; then just put this in for the checking.
OnPlayerDeath()
pawn Code:
if(IsPlayerDead[playerid]) return 1;
IsPlayerDead[playerid] = true;
OnPlayerSpawn()
pawn Code:
IsPlayerDead[playerid] = false;
One more thing... RGBToHex(R, G, B, A) is much to simplistic of a function to be it's own function try it like this it will save a function call which is always a good thing.
pawn Code:
#define RGBToHex(%0,%1,%2,%3) %0 << 24 | %1 << 16 | %2 << 8 | %3
Re: Screen Fade Out After Death -
redrussian - 30.07.2013
[uL]Pottus, thank you. I've changed the code.
Re: Screen Fade Out After Death -
dEcooR - 31.07.2013
Realy NICE! but what about the red color ?
ps: i wana it with the red how to ?
Re: Screen Fade Out After Death -
Unirom Shaw - 31.07.2013
Good job man.....
Re: Screen Fade Out After Death -
redrussian - 31.07.2013
Quote:
Originally Posted by dEcooR
Realy NICE! but what about the red color ?
ps: i wana it with the red how to ? 
|
Replace
RGBToHex(0,0,0,A)); to
RGBToHex(255,0,0,A)); in both publics FadeOut and FadeIn
Re: Screen Fade Out After Death -
dEcooR - 31.07.2013
Oka dude thnx may use it