/*
-* ChangeLog
-* 0.1 Release
-* 0.2 Nick the player does not appear when you type /Event ( Bug Fixed )
-* 0.2 Small change in the code in itself.
-* 0.3 Added the command /ExitEvent
-* 0.3 Now the player who is not at the event can then use the same command again.
-* 0.4 Updated bug fixed not existent command.
-* 0.5 Added the commands /first [id] /second [id] /third [id] /espawn
-* 0.5 Now players who die in the event will get the message to all
-* 0.5 Colors Random for players entering the event
-* 0.5 Name added to the cars when the player between them
-* 0.5 Added the command /Esetweather [ id ]
-* 0.6 (2014) Add the command /efinish
-* 0.6 (2014) Small change in the code in itself.
-* 0.6 (2014) Added include foreach ( ****** ty ).
-* 0.7 (2015) Small change in the code in itself.
-* 0.7 (2015) Removed color random nicks to connect the event
-* 0.7 (2015) Removed the name of the car to connect the event
-* 0.7 (2015) Added kill consecutive awards the killers who are within the event
-* 0.7 (2015) Added the command /Eventhidenick
*/
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#include <foreach>
// =============================================================================
new bool:EvenTStats , bool:TheEvenT[ MAX_PLAYERS ] , Float:EventoPos [ 4 ] , EventoInt , EventoVW , bool:EventoRecarregarLife = false , iString2[129+1] , KillStreak[100],bool:HideNick = false;
// =============================================================================
#define version "0.6"
//==============================================================================
forward Count(Contagem);
// =============================================================================
public OnFilterScriptInit()
{
print("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
print("\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t");
print("TEventSystem Made By : Tw0.P4c__. Or Diogo123");
print("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
print("\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t");
print("Load Version : "version"");
return 1;
}
// =============================================================================
public OnFilterScriptExit() return print("UnLoad");
public OnPlayerConnect(playerid) return KillStreak[playerid] = 0, TheEvenT [ playerid ] = false ;
public OnPlayerDisconnect(playerid, reason) return TheEvenT [ playerid ] = false ;
public OnPlayerSpawn(playerid) return TheEvenT [ playerid ] = false ;
// =============================================================================
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
// =============================================================================
public OnPlayerDeath(playerid, killerid, reason)
{
TheEvenT [ playerid ] = false ;
KillStreak[playerid] = 0;
foreach(Player, v)
{
if(killerid != INVALID_PLAYER_ID)
{
if ( TheEvenT [ v ] )
{
format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The Player {FF230A}%s{FFFFFF}({FF230A}ID:%d{FFFFFF}) Died in the event.", GetPName ( playerid ) , playerid ) ;
SendClientMessageToAll ( -1 , iString2 ) ;
SendDeathMessage ( killerid , playerid , reason ) ;
KillStreak[killerid] ++;
if(KillStreak[killerid] == 3)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is starting to OWN PEOPLE (3 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $1500 and +2 score! (killing spree bonus)");
GivePlayerMoney(playerid, 1500);
GivePlayerScore(playerid, 2);
}
if(KillStreak[killerid] == 5)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is on a fucking rampage (5 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $2500 and +3 score! (killing spree bonus)");
GivePlayerMoney(playerid, 2500);
GivePlayerScore(playerid, 3);
}
if(KillStreak[killerid] == 10)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s has mastered the art of killing (10 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $5000 and +4 score! (killing spree bonus)");
GivePlayerMoney(playerid, 5000);
GivePlayerScore(playerid, 4);
}
if(KillStreak[killerid] == 15)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s can kill the whole world (15 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $7 500 and +6 score! (killing spree bonus)");
GivePlayerMoney(playerid, 7500);
GivePlayerScore(playerid, 6);
}
if(KillStreak[killerid] == 20)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is the god of the universe (20 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $12 500 and +10 score! (killing spree bonus)");
GivePlayerMoney(playerid, 12500);
GivePlayerScore(playerid, 10);
}
if(KillStreak[killerid] == 25)
{
format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s - no words.. (25 killing spree)!", GetPName(killerid));
SendClientMessageToAll(-1, iString2);
SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $20 000 and +15 score! (killing spree bonus)");
GivePlayerMoney(playerid, 20000);
GivePlayerScore(playerid, 15);
}
}
}
}
if ( TheEvenT [ killerid ] == true )
{
if ( EventoRecarregarLife == true )
{
SetPlayerHealth ( killerid , 100.0 ) ;
SetPlayerArmour ( killerid , 100.0 ) ;
}
}
return 1;
}
// ================================= [ EVENT SYSTEM ] ==========================
CMD:openevent(playerid)
{
if ( EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already open." ) ;
if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
EvenTStats = true;
TheEvenT[playerid] = true;
GetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
GetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
EventoInt = GetPlayerInterior ( playerid ) ;
EventoVW = GetPlayerVirtualWorld ( playerid ) ;
SendClientMessageToAll ( 0xFFFFFFFF," " ) ;
SendClientMessageToAll ( 0xFF00FFFF,"[ EVENT ] : EVENT OPEN BY ADMIN ENTER ' /EVENT ' !" ) ;
SendClientMessageToAll ( 0xFFFFFFFF," " ) ;
return 1;
}
// =============================================================================
CMD:efinish(playerid)
{
if ( EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
SendClientMessageToAll( 0x33CCFFFF , "[EVENT]: The Admin just with the event!" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
TheEvenT [ v ] = false;
EvenTStats = false;
SpawnPlayer ( v ) ;
}
}
return 1;
}
// =============================================================================
CMD:eclose(playerid)
{
if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
for ( new v , b = GetMaxPlayers(); v != b; v++ )
{
if ( TheEvenT [ v ] )
{
TheEvenT [ v ] = true ;
EvenTStats = false ;
}
}
return 1;
}
// =============================================================================
CMD:frist(playerid,params[])
{
new ID;
if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
if ( sscanf ( params , "i", ID ) ) return SendClientMessage ( playerid , -1 ,"{F81414}/Frist [ ID ]" ) ;
if ( !IsPlayerConnected ( ID ) ) return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
if ( !TheEvenT [ ID ] ) return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The first was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
SendClientMessageToAll ( -1 , iString2 ) ;
SendClientMessage ( ID , -1 , "You took first place and received R$ 5.000!" ) ;
GivePlayerMoney ( ID , 5000 ) ;
return 1;
}
// =============================================================================
CMD:second(playerid,params[])
{
new ID;
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
if ( sscanf ( params , "i", ID ) )return SendClientMessage ( playerid , -1 ,"{F81414}/Second [ ID ]" ) ;
if ( !IsPlayerConnected ( ID ) )return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The second was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
SendClientMessageToAll ( -1 , iString2 ) ;
SendClientMessage (ID , -1 , "You took second place and received R$ 2.500!" ) ;
GivePlayerMoney ( ID , 2500 ) ;
return 1;
}
// =============================================================================
CMD:third(playerid,params[])
{
new ID;
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
if ( sscanf ( params , "i", ID ) )return SendClientMessage ( playerid , -1 ,"{F81414}/Third [ ID ]" ) ;
if ( !IsPlayerConnected ( ID ) )return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The third was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
SendClientMessageToAll ( -1 , iString2 ) ;
SendClientMessage ( ID , -1 , "You came in third place and received R$ 1.000!" ) ;
GivePlayerMoney ( ID , 1000 ) ;
return 1;
}
// =============================================================================
CMD:espawn(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
for ( new v , b = GetMaxPlayers(); v != b; v++ )
{
if ( TheEvenT [ v ] )
{
SpawnPlayer ( v ) ;
ResetPlayerWeapons ( v ) ;
format ( iString2 , sizeof ( iString2 ) , "The Admin {FF230A}%s{FFFFFF} ({FF230A}ID:%d{FFFFFF}) Gave spawn in every event {FF230A}Event", GetPName ( playerid ) , playerid ) ;
SendClientMessageToAll ( -1 , iString2 ) ;
}
}
return 1;
}
// =============================================================================
CMD:exitevent(playerid)
{
if ( TheEvenT [ playerid ] == true )
{
new Float:Health;
GetPlayerHealth ( playerid , Health ) ;
if ( Health < 30.0 )return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] Your life is too low." ) ;
SpawnPlayer ( playerid ) ;
ResetPlayerWeapons ( playerid ) ;
TheEvenT [ playerid ] = false ;
SetPlayerVirtualWorld ( playerid , 0 ) ;
SetPlayerInterior ( playerid , 0 ) ;
ResetPlayerWeapons ( playerid ) ;
PlayerPlaySound ( playerid , 1057 , 0.0 , 0.0 , 0.0 ) ;
}
return 1;
}
// =============================================================================
CMD:esetweather(playerid,params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new weather;
if ( sscanf ( params ,"i" , weather ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Esetweather (weather)" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
SetPlayerWeather ( v , weather ) ;
}
}
return 1;
}
// =============================================================================
CMD:event(playerid)
{
if ( TheEvenT [ playerid ] == true ) return SendClientMessage ( playerid , 0x9FFF00FF , "{F81414}[ERROR]: You can not enter commands in event, type /ExitEvent out!" ) ;
if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
new Float:Health;
GetPlayerHealth ( playerid , Health ) ;
if ( Health < 30.0 ) return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] You can not teleport with little life." ) ;
TheEvenT [ playerid ] = true ;
ResetPlayerWeapons ( playerid ) ;
format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}' %s ' {F81414}It was for the event {FFFFFF}( /EVENT )", GetPName ( playerid ) ) ;
SendClientMessageToAll ( 0x88FF9FFF , iString2 ) ;
SetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
SetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
SetPlayerInterior ( playerid , EventoInt ) ;
SetPlayerVirtualWorld ( playerid , EventoVW ) ;
return 1;
}
// =============================================================================
CMD:ecar(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new Modelo,Cor1,Cor2;
if ( sscanf ( params , "ddd" , Modelo , Cor1 , Cor2 ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Ecar [ ID ] [ IDCOLOR1 ] [ IRCOLOR2 ]" ) ;
new Float:CarPos[4], CarID;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
GetPlayerFacingAngle ( v , CarPos [ 3 ] ) ;
GetPlayerPos ( v , CarPos [ 0 ] , CarPos [ 1 ] , CarPos [ 2 ] ) ;
CarID = CreateVehicle ( Modelo , CarPos [ 0 ] +2 , CarPos [ 1 ] , CarPos [ 2 ] , CarPos [ 3 ] , Cor1 , Cor2 , 0x00C0FFFF ) ;
LinkVehicleToInterior ( CarID , EventoInt ) ;
SetVehicleVirtualWorld ( CarID , EventoVW ) ;
PutPlayerInVehicle ( v , CarID , 0 ) ;
}
}
return 1;
}
// =============================================================================
CMD:eweapon(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new Arma,Municao;
if ( sscanf ( params , "dd" , Arma , Municao ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eweapon [ WEAPON ID ] [ AMMUNITION ]" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
GivePlayerWeapon ( v , Arma , Municao ) ;
}
}
return 1;
}
// =============================================================================
CMD:earmour(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new Float:Colete;
if ( sscanf ( params , "f", Colete ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Earmor [ 0 - 100 ]" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
SetPlayerArmour ( v , Colete ) ;
}
}
return 1;
}
// =============================================================================
CMD:ekitrun(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
GivePlayerWeapon( v , 22 , 150);
GivePlayerWeapon( v , 26 , 150);
GivePlayerWeapon( v , 28 , 150);
ResetPlayerWeapons( v );
GivePlayerWeapon( v , 22 , 150);
GivePlayerWeapon( v , 26 , 150);
GivePlayerWeapon( v , 28 , 150);
}
}
return 1;
}
// =============================================================================
CMD:ereclife(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
if(EventoRecarregarLife == false)
{
EventoRecarregarLife = true;
SendClientMessage(playerid, -1, "The players who kill in the event will have the life vest or restored");
} else {
EventoRecarregarLife = false;
SendClientMessage(playerid,-1, "The players who kill in the event does not have the life vest or restored");
}
for ( new i, b = GetMaxPlayers(); i != b; i++ )
{
if ( TheEvenT [ i ] )
{
GameTextForPlayer(playerid,"~n~~n~~n~~n~~n~~n~~r~TO KILL ALL RECHARGE LIFE AND ARMOUR!", 5000, 5);
}
}
return 1;
}
// =============================================================================
CMD:ekitwalk(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
GivePlayerWeapon( v , 24 , 150);
GivePlayerWeapon( v , 25 , 150);
GivePlayerWeapon( v , 34 , 150);
ResetPlayerWeapons( v );
GivePlayerWeapon( v , 24 , 150);
GivePlayerWeapon( v , 25 , 150);
GivePlayerWeapon( v , 34 , 150);
}
}
return 1;
}
// =============================================================================
CMD:ekitgrenades(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
GivePlayerWeapon( v , 16 , 250);
ResetPlayerWeapons( v );
GivePlayerWeapon( v , 16 , 250);
}
}
return 1;
}
// =============================================================================
CMD:evw(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new world;
if ( sscanf ( params , "i" , world ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Evw [ World ]" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
SetPlayerVirtualWorld ( v , world ) ;
}
}
return 1;
}
// =============================================================================
CMD:elife(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new Float:Vida;
if ( sscanf ( params , "f" , Vida ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Elife [ 0 - 100 ]" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
SetPlayerHealth ( v , Vida ) ;
}
}
return 1;
}
// =============================================================================
CMD:count(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
Count ( 5 ) ;
return 1;
}
// =============================================================================
CMD:ekick(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new ID;
if ( sscanf ( params , "r" , ID ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Ekick [ ID ]" ) ;
if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
SpawnPlayer ( ID ) ;
SendClientMessage ( ID , 0x00C0FFFF , "[INFO]: You have been kicked from the event." ) ;
TheEvenT [ ID ] = false ;
return 1;
}
// =============================================================================
CMD:efreeze(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
TogglePlayerControllable ( v , false ) ;
}
}
return 1;
}
// =============================================================================
CMD:edefrost(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
TogglePlayerControllable ( v , true ) ;
}
}
return 1;
}
// =============================================================================
CMD:edisarm(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
ResetPlayerWeapons ( v ) ;
}
}
return 1;
}
// =============================================================================
CMD:eventhidenick(playerid)
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
if(HideNick == false)
{
HideNick = true;
SendClientMessage(playerid,-1,"{FFFFFF}- Info -{FF230A}The Nick's will be hidden in the event.");
}
else
{
HideNick = false;
SendClientMessage(playerid,-1,"{FFFFFF}- Info -{FF230A}The nick's will be hidden in the event.");
}
return 1;
}
// =============================================================================
CMD:eskin(playerid, params[])
{
if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new Skin;
if ( sscanf ( params , "d" , Skin ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eskin [ ID Skin ]" ) ;
foreach(Player, v)
{
if ( TheEvenT [ v ] )
{
SetPlayerSkin ( v , Skin ) ;
}
}
return 1;
}
// =============================================================================
CMD:ecmd(playerid, params[])
{
if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
new EvenTHelP[1450];
strcat(EvenTHelP,"{FFFFFF}======================================================================\n");
strcat(EvenTHelP,"{c6a65a}Commands Event\n");
strcat(EvenTHelP,"{c6a65a}/evw {FFFFFF}Arrow In the Virtual World All In Event.\n");
strcat(EvenTHelP,"{c6a65a}/openevent {FFFFFF}Opens the Event.\n");
strcat(EvenTHelP,"{c6a65a}/event {FFFFFF}Going To The Event\n{c6a65a}/Eventhidenick {FFFFFF}The nick's will be hidden in the event");
strcat(EvenTHelP,"{c6a65a}/frist /second /third {FFFFFF}To give the reward to the first second and third place\n");
strcat(EvenTHelP,"{c6a65a}/Esetweather {FFFFFF}To set the mood of everyone at the event.\n");
strcat(EvenTHelP,"{c6a65a}/ecar {FFFFFF}Create a Car For Every Event.\n");
strcat(EvenTHelP,"{c6a65a}/espawn {FFFFFF}To be reborn every event.\n");
strcat(EvenTHelP,"{c6a65a}/efinish {FFFFFF}To finalize the ongoing event.\n");
strcat(EvenTHelP,"{c6a65a}/eweapon {FFFFFF}Of a Weapon For All Event.\n");
strcat(EvenTHelP,"{c6a65a}/earmour {FFFFFF}The Armour For All Event.\n");
strcat(EvenTHelP,"{c6a65a}/elife {FFFFFF}The Life For All Event\n");
strcat(EvenTHelP,"{c6a65a}/Count {FFFFFF}Start a Countdown\n{c6a65a}/ekick {FFFFFF}Kicks a Player Event\n");
strcat(EvenTHelP,"{c6a65a}/efreeze {FFFFFF}Freezes The Player In The Event\n{c6a65a}/edefrost Unfreeze The Player At The Event\n");
strcat(EvenTHelP,"{c6a65a}/edisarm {FFFFFF}Disarms All Event\n{c6a65a}/eskin {FFFFFF}Arrow The Skin Of Everyone At The Event\n");
strcat(EvenTHelP,"{c6a65a}/eclose {FFFFFF}Finalize The Event\n{c6a65a}/ekitrun {FFFFFF}Of One Kit Running (Weapons Id > 22 , 26 , 28 < )\n{c6a65a}/ekitwalk {FFFFFF}Of One Kit Walking (Weapons Id > 24 , 25 , 34 < )\n");
strcat(EvenTHelP,"{c6a65a}/ekitgrenades {FFFFFF}Of One Grenades\n{c6a65a}/ereclife {FFFFFF}To Kill And Recover Life And Armour\n{c6a65a}/exitevent {FFFFFF}To exit the event");
strcat(EvenTHelP,"{FFFFFF}======================================================================\n");
ShowPlayerDialog(playerid,7897,DIALOG_STYLE_MSGBOX,"{FFFF00}Help Event",EvenTHelP,"Fechar","");
strdel(EvenTHelP,0,sizeof(EvenTHelP));
return 1;
}
// =============================================================================
public Count(Contagem)
{
format ( iString2 , 3 , "%d" , Contagem ) ;
if ( Contagem > 0 )
{
GameTextForAll ( iString2 , 700 , 5 ) ;
SetTimerEx ( "Count" , 1000 , false , "i" , Contagem-1 ) ;
}
else GameTextForAll ( "~r~Go Go Go!" , 1000 , 5 ) ;
}
// =============================================================================
stock GetPName ( playerid )
{
new gName [ MAX_PLAYER_NAME ] ;
GetPlayerName ( playerid , gName , sizeof gName ) ;
return gName;
}
// =============================================================================
stock GivePlayerScore(playerid, score)
{
SetPlayerScore(playerid, GetPlayerScore(playerid)+score);
return 1;
}
It's nice, but next time add description at commands, example:
* /openevent - To Open Event. * /ecar - To Give Event Players Car. |
Just checked all commands in-game.
Cars isnt spawning in other world, only in real, world 0 |