Textdraw nгo aparece -
GuiPatussi - 29.07.2013
galera, criei meu relogio, e o visual do meu servidor sу que nгo carrega, quando eu conecto nгo aparece! me ajudem?
pawn Код:
//Textdraws
new Text:Reloginho1;
new Text:Reloginho2;
new Text:visual0;
new Text:visual1;
new Text:visual2;
new Text:visual3;
//-------------------------------//
//On Gamemode Init
for(new i=0; i<MAX_PLAYERS; i++)
{
Reloginho1 = TextDrawCreate(535.000000,5.000000," ");
Reloginho2 = TextDrawCreate(547.0, 24.0," ");
TextDrawAlignment(Reloginho1,1);
TextDrawAlignment(Reloginho2,1);
TextDrawBackgroundColor(Reloginho1,0x000000AA);
TextDrawBackgroundColor(Reloginho2,0x000000AA);
TextDrawFont(Reloginho1,3);
TextDrawLetterSize(Reloginho1,0.4,1.8);
TextDrawFont(Reloginho2,3);
TextDrawLetterSize(Reloginho2,0.4,1.8);
TextDrawColor(Reloginho1,0xE0FFFFFF);
TextDrawColor(Reloginho2,0xE0FFFFFF);
TextDrawSetProportional(Reloginho1,1);
TextDrawSetProportional(Reloginho2,1);
TextDrawSetShadow(Reloginho1,1);
TextDrawSetShadow(Reloginho2,1);
TextDrawSetOutline(Reloginho1,1);
TextDrawSetOutline(Reloginho2,1);
TextDrawShowForAll(Reloginho1);
TextDrawShowForAll(Reloginho2);
//Visual
visual0 = TextDrawCreate(642.000000, 438.000000, "_");
TextDrawBackgroundColor(visual0, 255);
TextDrawFont(visual0, 1);
TextDrawLetterSize(visual0, 0.500000, 1.000000);
TextDrawColor(visual0, -1);
TextDrawSetOutline(visual0, 0);
TextDrawSetProportional(visual0, 1);
TextDrawSetShadow(visual0, 1);
TextDrawUseBox(visual0, 1);
TextDrawBoxColor(visual0, 77);
TextDrawTextSize(visual0, -2.000000, 10.000000);
visual1 = TextDrawCreate(200.000000, 438.000000, "~w~Brasil Extreme Deathmatch");
TextDrawBackgroundColor(visual1, 4769023);
TextDrawFont(visual1, 2);
TextDrawLetterSize(visual1, 0.380000, 1.000000);
TextDrawColor(visual1, -1);
TextDrawSetOutline(visual1, 1);
TextDrawSetProportional(visual1, 1);
visual2 = TextDrawCreate(190.000000, 427.000000, "veja os comandos: /comandos");
TextDrawBackgroundColor(visual2, -535090945);
TextDrawFont(visual2, 2);
TextDrawLetterSize(visual2, 0.200000, 1.000000);
TextDrawColor(visual2, -1);
TextDrawSetOutline(visual2, 1);
TextDrawSetProportional(visual2, 1);
visual3 = TextDrawCreate(345.000000, 427.000000, "Veja os admins onlines: /admins");
TextDrawBackgroundColor(visual3, 8393215);
TextDrawFont(visual3, 2);
TextDrawLetterSize(visual3, 0.200000, 1.000000);
TextDrawColor(visual3, -1);
TextDrawSetOutline(visual3, 1);
TextDrawSetProportional(visual3, 1);
//On PlayerConnect
//Mostrar Textdraw
TextDrawShowForPlayer(playerid, Text:Reloginho1);
TextDrawShowForPlayer(playerid, Text:Reloginho2);
TextDrawShowForPlayer(playerid, Text:visual0);
TextDrawShowForPlayer(playerid, Text:visual1);
TextDrawShowForPlayer(playerid, Text:visual2);
TextDrawShowForPlayer(playerid, Text:visual3);
Re: Textdraw nгo aparece -
focaximubh - 29.07.2013
pawn Код:
//Textdraws
new Text:Reloginho1[MAX_PLAYERS];
new Text:Reloginho2[MAX_PLAYERS];
new Text:visual0[MAX_PLAYERS];
new Text:visual1[MAX_PLAYERS];
new Text:visual2[MAX_PLAYERS];
new Text:visual3[MAX_PLAYERS];
//-------------------------------//
//On Gamemode Init
for(new i=0; i<MAX_PLAYERS; i++)
{
Reloginho1[i] = TextDrawCreate(535.000000,5.000000," ");
Reloginho2[i] = TextDrawCreate(547.0, 24.0," ");
TextDrawAlignment(Reloginho1[i],1);
TextDrawAlignment(Reloginho2[i],1);
TextDrawBackgroundColor(Reloginho1[i],0x000000AA);
TextDrawBackgroundColor(Reloginho2[i],0x000000AA);
TextDrawFont(Reloginho1[i],3);
TextDrawLetterSize(Reloginho1[i],0.4,1.8);
TextDrawFont(Reloginho2[i],3);
TextDrawLetterSize(Reloginho2[i],0.4,1.8);
TextDrawColor(Reloginho1[i],0xE0FFFFFF);
TextDrawColor(Reloginho2[i],0xE0FFFFFF);
TextDrawSetProportional(Reloginho1[i],1);
TextDrawSetProportional(Reloginho2[i],1);
TextDrawSetShadow(Reloginho1[i],1);
TextDrawSetShadow(Reloginho2[i],1);
TextDrawSetOutline(Reloginho1[i],1);
TextDrawSetOutline(Reloginho2[i],1);
//Visual
visual0[i] = TextDrawCreate(642.000000, 438.000000, "_");
TextDrawBackgroundColor(visual0[i], 255);
TextDrawFont(visual0[i], 1);
TextDrawLetterSize(visual0[i], 0.500000, 1.000000);
TextDrawColor(visual0[i], -1);
TextDrawSetOutline(visual0[i], 0);
TextDrawSetProportional(visual0[i], 1);
TextDrawSetShadow(visual0[i], 1);
TextDrawUseBox(visual0[i], 1);
TextDrawBoxColor(visual0[i], 77);
TextDrawTextSize(visual0[i], -2.000000, 10.000000);
visual1[i] = TextDrawCreate(200.000000, 438.000000, "~w~Brasil Extreme Deathmatch");
TextDrawBackgroundColor(visual1[i], 4769023);
TextDrawFont(visual1[i], 2);
TextDrawLetterSize(visual1[i], 0.380000, 1.000000);
TextDrawColor(visual1[i], -1);
TextDrawSetOutline(visual1[i], 1);
TextDrawSetProportional(visual1[i], 1);
visual2[i] = TextDrawCreate(190.000000, 427.000000, "veja os comandos: /comandos");
TextDrawBackgroundColor(visual2[i], -535090945);
TextDrawFont(visual2[i], 2);
TextDrawLetterSize(visual2[i], 0.200000, 1.000000);
TextDrawColor(visual2[i], -1);
TextDrawSetOutline(visual2[i], 1);
TextDrawSetProportional(visual2[i], 1);
visual3[i]= TextDrawCreate(345.000000, 427.000000, "Veja os admins onlines: /admins");
TextDrawBackgroundColor(visual3[i], 8393215);
TextDrawFont(visual3[i], 2);
TextDrawLetterSize(visual3[i], 0.200000, 1.000000);
TextDrawColor(visual3[i], -1);
TextDrawSetOutline(visual3[i], 1);
TextDrawSetProportional(visual3[i], 1);
//On PlayerConnect
//Mostrar Textdraw
TextDrawShowForPlayer(playerid, Reloginho1[playerid]);
TextDrawShowForPlayer(playerid, Reloginho2[playerid]);
TextDrawShowForPlayer(playerid, visual0[playerid]);
TextDrawShowForPlayer(playerid, visual1[playerid]);
TextDrawShowForPlayer(playerid, visual2[playerid]);
TextDrawShowForPlayer(playerid, visual3[playerid]);
Tente desta forma
OBS:
Caso eu esteja errado me corrijam mas:
pawn Код:
TextDrawShowForPlayer(playerid, Text:Reloginho1);
seria uma forma incorreta de "Exibir uma TextDraw nй? o certo seria:
pawn Код:
TextDrawShowForPlayer(playerid, Reloginho1);
Ou tanto faz?
Re: Textdraw nгo aparece -
DiiMeNoR - 29.07.2013
Tenta ai fera;
PHP код:
new Text:Reloginho1;
new Text:Reloginho2;
new Text:visual0;
new Text:visual1;
new Text:visual2;
new Text:visual3;
public OnGameModeInit()
{
Reloginho1 = TextDrawCreate(535.000000,5.000000," ");
Reloginho2 = TextDrawCreate(547.0, 24.0," ");
TextDrawAlignment(Reloginho1,1);
TextDrawAlignment(Reloginho2,1);
TextDrawBackgroundColor(Reloginho1,0x000000AA);
TextDrawBackgroundColor(Reloginho2,0x000000AA);
TextDrawFont(Reloginho1,3);
TextDrawLetterSize(Reloginho1,0.4,1.8);
TextDrawFont(Reloginho2,3);
TextDrawLetterSize(Reloginho2,0.4,1.8);
TextDrawColor(Reloginho1,0xE0FFFFFF);
TextDrawColor(Reloginho2,0xE0FFFFFF);
TextDrawSetProportional(Reloginho1,1);
TextDrawSetProportional(Reloginho2,1);
TextDrawSetShadow(Reloginho1,1);
TextDrawSetShadow(Reloginho2,1);
TextDrawSetOutline(Reloginho1,1);
TextDrawSetOutline(Reloginho2,1);
TextDrawShowForAll(Reloginho1);
TextDrawShowForAll(Reloginho2);
//Visual
visual0 = TextDrawCreate(642.000000, 438.000000, "_");
TextDrawBackgroundColor(visual0, 255);
TextDrawFont(visual0, 1);
TextDrawLetterSize(visual0, 0.500000, 1.000000);
TextDrawColor(visual0, -1);
TextDrawSetOutline(visual0, 0);
TextDrawSetProportional(visual0, 1);
TextDrawSetShadow(visual0, 1);
TextDrawUseBox(visual0, 1);
TextDrawBoxColor(visual0, 77);
TextDrawTextSize(visual0, -2.000000, 10.000000);
visual1 = TextDrawCreate(200.000000, 438.000000, "~w~Brasil Extreme Deathmatch");
TextDrawBackgroundColor(visual1, 4769023);
TextDrawFont(visual1, 2);
TextDrawLetterSize(visual1, 0.380000, 1.000000);
TextDrawColor(visual1, -1);
TextDrawSetOutline(visual1, 1);
TextDrawSetProportional(visual1, 1);
visual2 = TextDrawCreate(190.000000, 427.000000, "veja os comandos: /comandos");
TextDrawBackgroundColor(visual2, -535090945);
TextDrawFont(visual2, 2);
TextDrawLetterSize(visual2, 0.200000, 1.000000);
TextDrawColor(visual2, -1);
TextDrawSetOutline(visual2, 1);
TextDrawSetProportional(visual2, 1);
visual3 = TextDrawCreate(345.000000, 427.000000, "Veja os admins onlines: /admins");
TextDrawBackgroundColor(visual3, 8393215);
TextDrawFont(visual3, 2);
TextDrawLetterSize(visual3, 0.200000, 1.000000);
TextDrawColor(visual3, -1);
TextDrawSetOutline(visual3, 1);
TextDrawSetProportional(visual3, 1);
return true;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Reloginho1);
TextDrawShowForPlayer(playerid, Reloginho2);
TextDrawShowForPlayer(playerid, visual0);
TextDrawShowForPlayer(playerid, visual1);
TextDrawShowForPlayer(playerid, visual2);
TextDrawShowForPlayer(playerid, visual3);
return true;
}
Re: Textdraw nгo aparece -
focaximubh - 29.07.2013
Caso precise de ajuda para criar as TextDraws e as funзхes do relуgio pode falar