public OnPlayerText(playerid, text[]) { if (realchat) { new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); sendername[strfind(sendername,"_")] = ' '; format(string, sizeof(string), "%s says: %s", sendername, text); ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5); new lengthtime = strlen(text); new time = lengthtime*50; ApplyAnimation(playerid,"PED","IDLE_CHAT",4.0,0,0, 0,0,time); return 0; } (LINE 19 ![]() } |
(19 ![]() |
public OnPlayerText(playerid, text[])
{
if (realchat)
{
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
new lengthtime = strlen(text);
new time = lengthtime*50;
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.0,0,0, 0,0,time);
return 0;
}
return 1;
}
SomeFunction()
{
if(contition)
{
if(some_other_condition)
{
// Code
}
}
}
Thanks, and yeah I will add them in pawn instead from now on, but what did you edit? I mean like I cannot see anything different, but it worked.
|
public OnPlayerText(playerid, text[])
{
if (realchat)
{
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
new lengthtime = strlen(text);
new time = lengthtime*50;
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.0,0,0, 0,0,time);
return 0;
}
return 1;
}
public OnPlayerText(playerid, text[])
{
if (realchat)
{
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
new lengthtime = strlen(text);
new time = lengthtime*50;
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.0,0,0, 0,0,time);
return 0;
}
return 1;
}