Scanning files for hacks. -
Binx - 26.07.2013
I've seen on a few servers that they scan your GTA directory for hacks and if you have any, they ban you.
Can anyone give me an idea on how to do this?
Regards,
- Binx.
Re: Scanning files for hacks. -
doreto - 26.07.2013
impossible at this stage of sa-mp
Re: Scanning files for hacks. -
-Prodigy- - 26.07.2013
Not possible in SAMP, you can however use a software that communicates between the server the player's PC.
Re: Scanning files for hacks. -
Binx - 26.07.2013
I've seen on a few servers and it is possible. But I was wondering how.
Re: Scanning files for hacks. -
Necip - 26.07.2013
The one that you are looking for, is "playing" with the freeze function. Let me give you an example. If you freeze someone and he has that program installed which starts with "s"(don't want to get banned :P) and you freeze someone, their camera moves down. That way, you may try OnPlayerSpawn freeze someone, and check his camera's vector. If the Z is below around 0.8, then he possibly uses hacks.
Re: Scanning files for hacks. -
PrinceKumar - 26.07.2013
lol too much great weird question which have no sense there is no thing in samp which can check your pc for hacks , its only a game software not a pc checker .
Re: Scanning files for hacks. -
Binx - 26.07.2013
Quote:
Originally Posted by Y_Less
If you have seen it done - ASK the servers you saw it on!
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I would but I don't have the server IP anymore.
Re: Scanning files for hacks. -
Alternative112 - 26.07.2013
Quote:
Originally Posted by Necip
The one that you are looking for, is "playing" with the freeze function. Let me give you an example. If you freeze someone and he has that program installed which starts with "s"(don't want to get banned :P) and you freeze someone, their camera moves down. That way, you may try OnPlayerSpawn freeze someone, and check his camera's vector. If the Z is below around 0.8, then he possibly uses hacks.
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I tried this today and it appears that the vector decreases no matter if you have that program or not. Are you talking about TogglePlayerControllable()? Or could my game resolution be a problem?
Re: Scanning files for hacks. -
Stanford - 26.07.2013
I understood what he means, he meant that it's like an anti-s0beeeeeeeeeeeeeeeeeeeeit that bans the player automatically if he checks that he owns a certain thing, Im not an expert at all but I think it freezes the player and checks using the freezing.. dude be cool samp is just a mp browser it cant scan computers
quick hint: this anti-s0beeeeit costs cash so it's not public. but its useless anyway u can press a button using s0beeeit to stop the freezing I tried myself and it worked.
Re: Scanning files for hacks. -
arakuta - 26.07.2013
Quote:
Originally Posted by Y_Less
And how do you think that would work exactly? Ask the cheaters very nicely to download the software to check if they are cheating? Then ask them very nicely not to modify it to lie? Yes, that seems plausible.
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Don't be so hard with him...
This is possible, if you use MySQL you can put a column saying if the anti-hack is active and nothing was detected, and keep the software updating it... And server checking this information, to kick the player if he haven't all okay...
A c++ aplication i guess
Re: Scanning files for hacks. -
jamesbond007 - 27.07.2013
use a plugin..
Re: Scanning files for hacks. -
Dopefull - 27.07.2013
Well I've seen this feature on MTA where it kicks you, if you have some mods which is too dangerous to say here, I had it installed and tried to use the map editor and I got kicked for having that .dll file in my directory. Not so sure if its possible in samp though
Re: Scanning files for hacks. -
Vanter - 27.07.2013
I have to say, if there is anyway to check if the game starts minimizes (ALT - ENTER) which the most famous hack does, it would be awesome, but I don't think it's possible at all. because any hack is PC related, not server (internet connection) related.