public OnPlayerText(playerid, text[])
{
if(text[0] == ';')
{
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
for(new i; i != MAX_PLAYERS; i++)
{
new Float:p[3];
GetPlayerPos(i,p[0],p[1],p[2]);
if(IsPlayerInRangeOfPoint(playerid,15.0,p[0],p[1],p[2]))
{
new Float:MSG[3];
if(MSG[i] == 0)
{
new sStr[256];
new Name[24];
GetPlayerName(playerid,Name,24);
format(sStr,128,"(Chat Prox){FF0000}%s (%i): {00FFFF}%s",Name,playerid,text[1]);
SendClientMessage(i,-1,sStr);
PlayerPlaySound(i,1057,0.0,0.0,0.0);
MSG[i] = 1;
}
MSG[i] = 0;
return 0;
}
}
}
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid) && GetPlayerState(playerid) != PLAYER_STATE_SPECTATING)
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i <= HighestID; i++)
{
//if(IsPlayerConnected(i) && GetPlayerState(i) != PLAYER_STATE_SPECTATING)
if(IsPlayerConnected(i))
{
if(!BigEar[i])
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if(((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if(((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if(((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if(((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
}
return 1;
}
Retira este loop e usa esta callback .
pawn Код:
|
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BRTruck.pwn(86) : warning 235: public function lacks forward declaration (symbol "ProxDetector")
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(95) : error 017: undefined symbol "HighestID"
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(100) : error 017: undefined symbol "BigEar"
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(100) : warning 215: expression has no effect
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(100) : error 001: expected token: ";", but found "]"
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(100) : error 029: invalid expression, assumed zero
C:\Users\Analia\Desktop\BmcV2.0\gamemodes\BR.pwn(100) : fatal error 107: too many error messages on one line
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
for(new i = 0; i <= HighestID; i++)
if(!BigEar[i])