Simple question -
_Khaled_ - 24.07.2013
I need to load the houses
pawn Код:
stock LoadHouses(name[],value[])
{
new file[60],houseowner[24];
for(new i = 0; i < MAX_HOUSES_BUILT;i++)
{
format(file,sizeof(file),"Houses/%i.ini",i);
new INI:File = INI_Open(file);
INI_Int("Price", HInfo[i][Price]);
INI_Int("Owned", HInfo[i][Owned]);
INI_Float("posX", HInfo[i][posX]);
INI_Float("posY", HInfo[i][posY]);
INI_Float("posZ", HInfo[i][posZ]);
INI_Int("VirtualWorld", HInfo[i][VW]);
INI_String("Owner", HInfo[i][Owner], 24);
format(houseowner, sizeof(houseowner), "%s", HInfo[i][Owner]);
HousesEntrance[i] = CreateDynamicCP(HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 1.5, HInfo[i][VW]);
HousesExit[i] = CreateDynamicCP(443.9237, 509.4609, 1001.4195, 1.5, HInfo[i][VW]);
new labelstring[100];
switch(HInfo[i][Owned])
{
case 0:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_RED#"No \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i", HInfo[i][Price]);}
case 1:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_BLUE#"Yes \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i \n"#COL_GREEN#"Owner: "#COL_VIOLET#"%s", HInfo[i][Price], HInfo[i][Owner]);}
}
HInfo[i][HouseLabel] = Create3DTextLabel(labelstring, 0xFF0000FF, HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 25.0, HInfo[i][VW]);
Housesnumbers++;
INI_Close(File);
}
return 1;
}
I need to make it load OnGameModeInIt
somone?
Re: Simple question -
Tayab - 24.07.2013
Make loops?
I don't even know it's right or not.
pawn Код:
for(new i = 0; i < MAX_HOUSES_BUILT; i++)
{
for(new v = 0; v < MAX_PLAYERS; v++)
{
LoadHouses(v,i);
}
}
Re: Simple question -
_Khaled_ - 24.07.2013
Код:
error 035: argument type mismatch (argument 1)
for LoadHouses(v,i);
and when I remove
Код:
for(new v = 0; v < MAX_PLAYERS; v++)
it says undefined symbol v
thanks though
someone else?
Re: Simple question -
Vince - 24.07.2013
The first parameter (name[]) isn't even used in the function so I'm not sure why it is even there.
Re: Simple question -
Scottas - 24.07.2013
value is not used too, so just put LoadHouses(); in your OnGameModeInit, and edit function header to this:
Re: Simple question -
_Khaled_ - 24.07.2013
Код:
: error 017: undefined symbol "name"
\ : error 017: undefined symbol "value"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
14 Errors.
whenever I remove the name[] and value[] and LoadHouses(); ongamemodeinit
EDIT: what I did is
pawn Код:
stock LoadHouses_data(name[],value[])
{
new file[60],houseowner[24];
for(new i = 0; i < MAX_HOUSES_BUILT;i++)
{
format(file,sizeof(file),"Houses/%i.ini",i);
new INI:File = INI_Open(file);
INI_Int("Price", HInfo[i][Price]);
INI_Int("Owned", HInfo[i][Owned]);
INI_Float("posX", HInfo[i][posX]);
INI_Float("posY", HInfo[i][posY]);
INI_Float("posZ", HInfo[i][posZ]);
INI_Int("VirtualWorld", HInfo[i][VW]);
INI_String("Owner", HInfo[i][Owner], 24);
format(houseowner, sizeof(houseowner), "%s", HInfo[i][Owner]);
HousesEntrance[i] = CreateDynamicCP(HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 1.5, HInfo[i][VW]);
HousesExit[i] = CreateDynamicCP(443.9237, 509.4609, 1001.4195, 1.5, HInfo[i][VW]);
new labelstring[100];
switch(HInfo[i][Owned])
{
case 0:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_RED#"No \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i", HInfo[i][Price]);}
case 1:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_BLUE#"Yes \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i \n"#COL_GREEN#"Owner: "#COL_VIOLET#"%s", HInfo[i][Price], HInfo[i][Owner]);}
}
HInfo[i][HouseLabel] = Create3DTextLabel(labelstring, 0xFF0000FF, HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 25.0, HInfo[i][VW]);
Housesnumbers++;
INI_Close(File);
}
return 1;
}
stock HousePath()
{
new file[60];
for(new i = 0; i < MAX_HOUSES_BUILT;i++)
{
format(file,sizeof(file),"Houses/%i.ini",i);
}
return file;
}
//OnGameModeInit
print("Houses system loaded");
for(new i = 0; i < MAX_HOUSES_BUILT;i++)
{
INI_ParseFile(HousePath(), "LoadHouses_%s", .bExtra = true, .extra = i);
}
Compiles perfectly but does't work
Re: Simple question -
RajatPawar - 24.07.2013
The name and value parameters aren't even used so:
pawn Код:
stock LoadHouses()
{
new file[60],houseowner[24];
for(new i = 0; i < MAX_HOUSES_BUILT;i++)
{
format(file,sizeof(file),"Houses/%i.ini",i);
new INI:File = INI_Open(file);
INI_Int("Price", HInfo[i][Price]);
INI_Int("Owned", HInfo[i][Owned]);
INI_Float("posX", HInfo[i][posX]);
INI_Float("posY", HInfo[i][posY]);
INI_Float("posZ", HInfo[i][posZ]);
INI_Int("VirtualWorld", HInfo[i][VW]);
INI_String("Owner", HInfo[i][Owner], 24);
format(houseowner, sizeof(houseowner), "%s", HInfo[i][Owner]);
HousesEntrance[i] = CreateDynamicCP(HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 1.5, HInfo[i][VW]);
HousesExit[i] = CreateDynamicCP(443.9237, 509.4609, 1001.4195, 1.5, HInfo[i][VW]);
new labelstring[100];
switch(HInfo[i][Owned])
{
case 0:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_RED#"No \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i", HInfo[i][Price]);}
case 1:{format(labelstring, sizeof(labelstring), ""#COL_GREEN#"Owned: "#COL_BLUE#"Yes \n"#COL_GREEN#"Price: "#COL_YELLOW#"%i \n"#COL_GREEN#"Owner: "#COL_VIOLET#"%s", HInfo[i][Price], HInfo[i][Owner]);}
}
HInfo[i][HouseLabel] = Create3DTextLabel(labelstring, 0xFF0000FF, HInfo[i][posX], HInfo[i][posY], HInfo[i][posZ], 25.0, HInfo[i][VW]);
Housesnumbers++;
INI_Close(File);
}
return 1;
}
Then:
pawn Код:
public OnGameModeInit()
{
LoadHouses();
return 1;
}
Re: Simple question -
_Khaled_ - 24.07.2013
I SWEAR i GET THESE WHEN i REMOVE NAME[] AND VALUE[]
Код:
error 017: undefined symbol "name"
error 017: undefined symbol "value"
ON ALL LINES LOADHOUSE INI_INT
Re: Simple question -
_Khaled_ - 24.07.2013
bump
Re: Simple question -
_Khaled_ - 25.07.2013
BUMP