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Omirrow - 23.07.2013
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Re: Incognito's streamer problem (Auto remove) -
JimmyCh - 23.07.2013
What do you mean disappear? Maybe you're getting desynced which causes you to "not" see the mapped objects?
Can you explain more please?
Is there any DestroyObject(test) by mistake somewhere in the script?
And how much time does it take to delete them?
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Omirrow - 23.07.2013
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Re: Incognito's streamer problem (Auto remove) -
JimmyCh - 23.07.2013
I have not seen this problem before, objects disappearing..
How much time in-game does it take so the objects disappear?
I will suggest you two things:
1-Update the streamer plugin and try again.
2-Put them OnPlayerConnect if they are OnGameModeInIt, but I'm not sure that it's the solution.
Just try the first way, but I doubt it's the plugin's fault.
Does it say anything on the server log? Like streamer has stopped working?
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Omirrow - 23.07.2013
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AW: Incognito's streamer problem (Auto remove) -
NaS - 23.07.2013
Are you moving when it disappears? Check how much draw distance is set. If you get out of range it gets streamed out.
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Omirrow - 24.07.2013
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Re: Incognito's streamer problem (Auto remove) -
John_Tylor - 24.07.2013
@Omirrow, don't map upthan 150 [0.3c] object in same place.
or try to convert it here:
http://gtamap.delux-host.com/converter/
or here:
http://convertffs.com/
or here:
http://gtamap.delux-host.com/converter/old/
and if your server 0.3c- it makes it disappears don't make upthan 150 object in same time
If i helped you, +Rep me. thanks
AW: Incognito's streamer problem (Auto remove) -
NaS - 24.07.2013
150? No. The streamer is (by default) set to a limit of 300 (or more?) objects (per player at the same time). And even without streamer, 400 to 500 are no problem. The only thing that could happen would be a crashing client, but not just disappearing objects!
Btw he already uses the Streamer. He does not have to convert anything.
First of all, do you even have that much objects created in that area?
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Omirrow - 24.07.2013
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