CreateObject(979,1534.9000200,-1686.1999500,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (1) CreateObject(979,1534.9000200,-1695.5000000,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (2) CreateObject(979,1534.9000200,-1704.8000500,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (3) CreateObject(979,1534.9000200,-1714.0999800,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (4) CreateObject(979,1537.6999500,-1677.3000500,12.8000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (5) CreateObject(979,1537.6999500,-1668.0000000,12.8000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (6) CreateObject(979,1534.5999800,-1659.0000000,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (7) CreateObject(979,1534.5999800,-1649.6999500,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) ( ![]() CreateObject(979,1534.5999800,-1640.4000200,13.4000000,0.0000000,0.0000000,90.000 0000); //object(sub_roadleft) (9) CreateObject(978,1524.4000200,-1690.8000500,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (1) CreateObject(16362,1520.0000000,-1667.3000500,15.7000000,0.0000000,0.0000000,0.0000 000); //object(desn2_tscanopy) (1) CreateObject(978,1524.4000200,-1700.0999800,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (2) CreateObject(978,1524.4000200,-1709.4000200,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (3) CreateObject(978,1524.4000200,-1718.6999500,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (4) CreateObject(978,1524.4000200,-1643.9000200,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (5) CreateObject(978,1524.4000200,-1634.5000000,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (6) CreateObject(978,1524.4000200,-1625.1999500,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (7) CreateObject(978,1524.4000200,-1615.9000200,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) ( ![]() CreateObject(978,1524.4000200,-1606.5999800,13.4000000,0.0000000,0.0000000,270.00 00000); //object(sub_roadright) (9) CreateObject(16362,1480.6999500,-1722.5999800,15.7000000,0.0000000,0.0000000,270.00 00000); //object(desn2_tscanopy) (2) |
0.63/10.
AGORA UM POEMA:ґ УW mai gуdi...meu olhos nгow aguentam mais,nгow aguentam mais ver issow,уw baby,уw baby... eu nгow estou me sentindow mais berm,уw baby,уw baby estou ow a fikar cegow quandow vejow isso,у baby,у baby... eu nгow aguentow mais baby D: |
Jб nem leio mais essas idiotices !
@tуpic , gostei bastante, simples , mais bom pros rpgs ... parabйns , vocк melhora a cada dia ![]() |
Jб nem leio mais essas idiotices !
@tуpic , gostei bastante, simples , mais bom pros rpgs ... parabйns , vocк melhora a cada dia ![]() |
O chato de tentar fazer algo (RPG) й que os jogadores nгo colaboram, se tu por isso em um SV, vai ter nego estacionando atй nesse telhado ai, aheuhauehaue
Eu jб vi esse estacionamento em alguns servidores, vocк se baseou em outras ideias nй? |