Inside of car gate and /heal system - Printable Version
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+--- Thread: Inside of car gate and /heal system (
/showthread.php?tid=452608)
IsPlayerInRangeOfPoint inside of a car -
ZeroTheScyther - 22.07.2013
Ok I feel really stupid for asking this but could someone tell me what's wrong with this script?
Everything works fine while I'm on foot but as soon as I get in car the script stops working. Is the range too small or what? (Sorry for wasting your time but I'm really tired and I want to finish this today)
pawn Код:
if ((oldkeys & KEY_CTRL_BACK) && !(newkeys & KEY_CTRL_BACK))
{
if(IsPlayerInRangeOfPoint(playerid, 5.0,-76.5506,-353.0117,1.4297))
{
if(gTeam[playerid] == 6)
{
MoveObject(hgate,-74.55550,-352.80170,-2.35262,5,0.00000,0.00000,90.00000);
SetTimer("hgateClose",5000,false);
}
return 1;
}
}
Also can someone give me an example of how to make a heal command? Something like /heal [id] gives health to the player (Sorry again for wasting your time)
Re: Inside of car gate and /heal system -
IceCube! - 22.07.2013
IsPlayerInRangeOfPoint only works if the player is outside a vehicle.
Re: Inside of car gate and /heal system -
ZeroTheScyther - 22.07.2013
Should I use something like if(GetVehicleDistanceFromPoint(vehicleid) <= 5) ? (I know that code is wrong just giving an example)
Re: Inside of car gate and /heal system -
IceCube! - 22.07.2013
****** for IsVehicleInRangeOfPoint (Pre-made stock) Place it anywhere in your GM.
Re: Inside of car gate and /heal system -
ReneG - 22.07.2013
Quote:
Originally Posted by IceCube!
IsPlayerInRangeOfPoint only works if the player is outside a vehicle.
|
Source? Too lazy to check right now.
Re: Inside of car gate and /heal system -
IceCube! - 22.07.2013
Quote:
Originally Posted by ReneG
Source? Too lazy to check right now.
|
Experiance, I'm sure it will say on SAMP Wiki. The clue is in IsPLAYERInRangeOfPoint. It's also down to you to verify my answer.
Re: Inside of car gate and /heal system -
ZeroTheScyther - 22.07.2013
Weeeeew ... BUMP ... I didn't fixed it yet. Please help (I tryed to get the car's distance from point and if the distance was < 5 then the gate should open ... doesn't works

)