if(GetPlayerWantedLevel(playerid) == 6) { gHeadValue[playerid] += 100000; GivePlayerWeapon(playerid,36,900); GetPlayerName(playerid, pname, MAX_PLAYER_NAME); format(stringa, sizeof(stringa), "{e70808}%s{e2d009} Atingiu 6 Estrelas, Quem O Matar Recebe 100,000!!!", pname); SendClientMessageToAll(Amarelo, stringa); }
public OnPlayerUpdate(playerid)
{
// code
}