if(GetPlayerWantedLevel(playerid) == 6)
{
gHeadValue[playerid] += 100000;
GivePlayerWeapon(playerid,36,900);
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(stringa, sizeof(stringa), "{e70808}%s{e2d009} Atingiu 6 Estrelas, Quem O Matar Recebe 100,000!!!", pname);
SendClientMessageToAll(Amarelo, stringa);
}
public OnPlayerUpdate(playerid)
{
// code
}