Weapon license help -
Craig3412 - 14.07.2013
Well basically i made a weapon license system where you need a certain level for a certain gun, but its not working correctly, can anyone lend a hand?
Код:
CMD:setweaponlicense(playerid, params[])
{
if(sscanf(params,"ui",ID,Classlevel)) return SendClientMessage(playerid,0xFF9900AA, "USAGE: /setweaponlicense [ID] [Class 1-3]");//it will show this if you dont use the format properly
if(levels > 3) return SendClientMessage(playerid,0xFF0000FF,"LEVELS AVAILABLE 1-3!");//Available levels
if(!IsPlayerConnected(ID))return SendClientMessage(playerid, COLOR_RED,"That user is not connected.");//Detect if the id/partofname is connected
GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//define the playerid name
GetPlayerName(ID,pname,MAX_PLAYER_NAME);//define the other person name
if(levels == 0)
{
format(str, sizeof(str),"%s has set your weapon license level to %d on the server.",Nam,levels);
SendClientMessage(ID,0xFF9900AA,str);
format(str, sizeof(str),"You have set %s weapon license level to %d!",pname,levels);
SendClientMessage(playerid,0xFF9900AA,str);
PlayerData[ID][Classlevel] = levels;//this sets the player level
return 1;
}
format(str, sizeof(str),"%s has set your weapon license level to %d on the server.",Nam,levels);
SendClientMessage(ID,0xFF9900AA,str);
format(str, sizeof(str),"You have set %s weapon license level to %d!",pname,levels);
SendClientMessage(playerid,0xFF9900AA,str);
PlayerData[ID][Classlevel] = levels;
return 1;
}
enum pData
{
Classlevel
};
new PlayerData[MAX_PLAYERS][pData];
new Classes,Nam[MAX_PLAYER_NAME],pname[MAX_PLAYER_NAME],str[128],ID;
Re: Weapon license help -
Craig3412 - 14.07.2013
Bump, I really need help with this
Re: Weapon license help -
Boolean - 15.07.2013
Try this out:
pawn Код:
CMD:setweaponlicense(playerid, params[])
{
new ID, levels, str[150], Nam[MAX_PLAYER_NAME+1], pname[MAX_PLAYER_NAME+1];
if(sscanf(params,"ui", ID, levels)) return SendClientMessage(playerid,0xFF9900AA, "USAGE: /setweaponlicense [ID] [Class 1-3]");//it will show this if you dont use the format properly
if(levels < 1 || levels > 3) return SendClientMessage(playerid,0xFF0000FF,"LEVELS AVAILABLE 1-3!");//Available levels
if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, COLOR_RED,"That user is not connected.");//Detect if the id/partofname is connected
GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//define the playerid name
GetPlayerName(ID,pname,MAX_PLAYER_NAME);//define the other person name
if(levels == 0)
{
format(str, sizeof(str),"%s has set your weapon license level to %d on the server.",Nam,levels);
SendClientMessage(ID,0xFF9900AA,str);
format(str, sizeof(str),"You have set %s weapon license level to %d!",pname,levels);
SendClientMessage(playerid,0xFF9900AA,str);
PlayerData[ID][Classlevel] = levels;//this sets the player level
}
else
{
format(str, sizeof(str),"%s has set your weapon license level to %d on the server.",Nam,levels);
SendClientMessage(ID,0xFF9900AA,str);
format(str, sizeof(str),"You have set %s weapon license level to %d!",pname,levels);
SendClientMessage(playerid,0xFF9900AA,str);
PlayerData[ID][Classlevel] = levels;
}
return 1;
}
Re: Weapon license help -
Craig3412 - 15.07.2013
Thank you so much! It works, L+A