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Name colour bug - Printable Version

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+--- Thread: Name colour bug (/showthread.php?tid=450165)



Name colour bug - Er@x3r - 11.07.2013

http://pastebin.com/mNxBSfKs

idk why if i join with an gang member my name is only green, what is the problem?


Re: Name colour bug - ScRipTeRi - 11.07.2013

pawn Код:
#include <a_samp>
new gTeam[MAX_PLAYERS];

#define GROVE 1
#define BALLAS 2
#define AZTECAS 3
#define VAGOS 4
#define YAKUZA 5
#define BIKER 6

#define GROVE_COLOUR 0x00820FAA
#define BALLAS_COLOUR 0xC2A2DAAA
#define AZTECAS_COLOUR 0x01FCFFC8
#define VAGOS_COLOUR 0xFFFF00AA
#define VAGOS_COLOUR 0xFFFF00AA
#define BIKER_COLOUR 0xAFAFAFAA
#define YAKUZA_COLOUR 0xAA3333AA

public OnGameModeInit()
{

    SetGameModeText("Gangwar");
    AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(107, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(102, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(296, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(109, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(292, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(100, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(247, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(181, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(118, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(294, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    if(gTeam[playerid] == GROVE)
    {
        SetPlayerColor(playerid,GROVE_COLOUR); // Orange
    }
    else if(gTeam[playerid] == BALLAS)
    {
        SetPlayerColor(playerid,BALLAS_COLOUR); // Red
    }
    else if(gTeam[playerid] == VAGOS)
    {
        SetPlayerColor(playerid,VAGOS_COLOUR); // Red
    }
    else if(gTeam[playerid] == AZTECAS)
    {
        SetPlayerColor(playerid,AZTECAS_COLOUR); // Red
    }
    else if(gTeam[playerid] == BIKER)
    {
        SetPlayerColor(playerid,BIKER_COLOUR); // Red
    }
    else if(gTeam[playerid] == YAKUZA)
    {
        SetPlayerColor(playerid,YAKUZA_COLOUR); // Red
    }
    return 1;
}

stock SetPlayerTeamFromClass(playerid, classid)
{
    if(classid == 0)
    {
        gTeam[playerid] = GROVE;
    }
    if(classid == 1)
    {
        gTeam[playerid] = BALLAS;
    }
    if(classid == 2)
    {
        gTeam[playerid] = VAGOS;
    }
    if(classid == 3)
    {
        gTeam[playerid] = AZTECAS;
    }
    if(classid == 4)
    {
        gTeam[playerid] = BIKER;
    }
    if(classid == 5)
    {
        gTeam[playerid] = YAKUZA;
    }
}

stock SetPlayerToTeamColour(playerid)
{
    if(gTeam[playerid] == GROVE)
    {
        SetPlayerColor(playerid,GROVE_COLOUR); //Green
    }
    if(gTeam[playerid] == BALLAS)
    {
        SetPlayerColor(playerid,BALLAS_COLOUR); //Purple
    }
    if(gTeam[playerid] == VAGOS)
    {
        SetPlayerColor(playerid,VAGOS_COLOUR); //Yellow
    }
    if(gTeam[playerid] == AZTECAS)
    {
        SetPlayerColor(playerid,AZTECAS_COLOUR); //Cyan
    }
    if(gTeam[playerid] == BIKER)
    {
        SetPlayerColor(playerid,BIKER_COLOUR); //Gray
    }
    if(gTeam[playerid] == YAKUZA)
    {
        SetPlayerColor(playerid,YAKUZA_COLOUR); //Red
    }
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
i think for this will work


Re: Name colour bug - Er@x3r - 11.07.2013

not work...
and idk what u changed


Re: Name colour bug - ScRipTeRi - 11.07.2013

again this?
Quote:

idk why if i join with an gang member my name is only green, what is the problem?




Re: Name colour bug - Er@x3r - 11.07.2013

again?


Re: Name colour bug - ScRipTeRi - 11.07.2013

hmmm lets me se in my server because and i have this in my server


Re: Name colour bug - ScRipTeRi - 11.07.2013

Quote:
Originally Posted by ScRipTeRi
Посмотреть сообщение
pawn Код:
#include <a_samp>
new gTeam[MAX_PLAYERS];

#define GROVE 1
#define BALLAS 2
#define AZTECAS 3
#define VAGOS 4
#define YAKUZA 5
#define BIKER 6

#define GROVE_COLOUR 0x00820FAA
#define BALLAS_COLOUR 0xC2A2DAAA
#define AZTECAS_COLOUR 0x01FCFFC8
#define VAGOS_COLOUR 0xFFFF00AA
#define VAGOS_COLOUR 0xFFFF00AA
#define BIKER_COLOUR 0xAFAFAFAA
#define YAKUZA_COLOUR 0xAA3333AA

public OnGameModeInit()
{

    SetGameModeText("Gangwar");
    AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(107, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
    AddPlayerClass(102, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(296, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
    AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(109, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(292, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
    AddPlayerClass(100, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(247, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(181, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
    AddPlayerClass(118, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    AddPlayerClass(294, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    if(gTeam[playerid] == GROVE)
    {
        SetPlayerColor(playerid,GROVE_COLOUR); // Orange
    }
    else if(gTeam[playerid] == BALLAS)
    {
        SetPlayerColor(playerid,BALLAS_COLOUR); // Red
    }
    else if(gTeam[playerid] == VAGOS)
    {
        SetPlayerColor(playerid,VAGOS_COLOUR); // Red
    }
    else if(gTeam[playerid] == AZTECAS)
    {
        SetPlayerColor(playerid,AZTECAS_COLOUR); // Red
    }
    else if(gTeam[playerid] == BIKER)
    {
        SetPlayerColor(playerid,BIKER_COLOUR); // Red
    }
    else if(gTeam[playerid] == YAKUZA)
    {
        SetPlayerColor(playerid,YAKUZA_COLOUR); // Red
    }
    return 1;
}

stock SetPlayerTeamFromClass(playerid, classid)
{
    if(classid == 0)
    {
        gTeam[playerid] = GROVE;
    }
    if(classid == 1)
    {
        gTeam[playerid] = BALLAS;
    }
    if(classid == 2)
    {
        gTeam[playerid] = VAGOS;
    }
    if(classid == 3)
    {
        gTeam[playerid] = AZTECAS;
    }
    if(classid == 4)
    {
        gTeam[playerid] = BIKER;
    }
    if(classid == 5)
    {
        gTeam[playerid] = YAKUZA;
    }
}

stock SetPlayerToTeamColour(playerid)
{
    if(gTeam[playerid] == GROVE)
    {
        SetPlayerColor(playerid,GROVE_COLOUR); //Green
    }
    if(gTeam[playerid] == BALLAS)
    {
        SetPlayerColor(playerid,BALLAS_COLOUR); //Purple
    }
    if(gTeam[playerid] == VAGOS)
    {
        SetPlayerColor(playerid,VAGOS_COLOUR); //Yellow
    }
    if(gTeam[playerid] == AZTECAS)
    {
        SetPlayerColor(playerid,AZTECAS_COLOUR); //Cyan
    }
    if(gTeam[playerid] == BIKER)
    {
        SetPlayerColor(playerid,BIKER_COLOUR); //Gray
    }
    if(gTeam[playerid] == YAKUZA)
    {
        SetPlayerColor(playerid,YAKUZA_COLOUR); //Red
    }
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
i think for this will work
try again thi i think for this work because its same of my server, if this dont work i dont know what to do more


Re: Name colour bug - Er@x3r - 11.07.2013

nope... not working


Re: Name colour bug - ScRipTeRi - 11.07.2013

pawn Код:
public OnPlayerSpawn(playerid)
{
  switch(pClass[playerid])
    {
    case 0:
    {
    SetPlayerColor(playerid, GROVE_COLOUR);
    return 1;
    }
    }
    }
    return 1;
    }
here put all your player Class


Re: Name colour bug - Er@x3r - 12.07.2013

i tryed other gm's but everywhere is only green name...

any suggestion?