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ammunation gunlicense script - Printable Version

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+--- Thread: ammunation gunlicense script (/showthread.php?tid=450140)



ammunation gunlicense script - JoshP - 11.07.2013

ok is there a filterscript like this


walk into ammunation and do /buygun

but then it would say "u dont have a license"

so u would need to /buylicense which would cost 5000

then u can /buygun, a dialog pops up

select which gun u want, then another dialog pops up asking how many bullets u want

then it says "u have bought a gun"


Re: ammunation gunlicense script - JoshP - 11.07.2013

or how do i do it


Re: ammunation gunlicense script - JoshP - 11.07.2013

help iz neededdd


Re: ammunation gunlicense script - Darnell - 11.07.2013

You need to first create either an enumerator or the variable for the license and save it properly.
Then you proceed to create the /buygun command with if(GunLic[playerid] == 0) then not allow him to buy, but if he has then it opens a dialog.
You go to OnDialogResponse callback, make a swith-case or if, your choice.
If he clicks on the deagle, then it gives him deagle, etc.
Then you SendClientMessage(...you have bought a weapon);
You can read tutorials on how to make dialogs or check out filterscripts.


Re: ammunation gunlicense script - OpticKiller - 11.07.2013

Quote:
Originally Posted by JoshP
Посмотреть сообщение
help iz neededdd
so much for bumping 2 times.


as what Darnell said follow that.