Get Online Player Count Bug? - Printable Version
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+--- Thread: Get Online Player Count Bug? (
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Get Online Player Count Bug? -
Blackazur - 11.07.2013
Hello, i have an problem, the problem is that for example: when 10 players online and 1 new guy come online it says then something like [36/50], but why is that so? I think the variables didnt reset or something like that.
Код:
new gPlayersConnected = 0;
// OnPlayerConnect
gPlayersConnected++;
new string[124], name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "Player %s connected. There are %d/50 players connected", name, gPlayersConnected);
SendClientMessage(playerid, -1, string);
// OnPlayerDisconnect
gPlayersConnected--;
new string[124];
new name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "Player %s left the server. There are %d/50 players connected", name, gPlayersConnected);
SendClientMessage(playerid, -1, string);
AW: Get Online Player Count Bug? -
Blackazur - 11.07.2013
Also like this?:
Код:
stock GetConnectedPlayers() return Iter_Count(Character);