public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == 2) { Here is error new CarCheck = GetPlayerVehicleID(playerid); if(CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5] || CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11] || CarCheck == Cars[pd11] || CarCheck == Cars[pd13] || CarCheck == Cars[pd14] || CarCheck == Cars[pd15] || CarCheck == Cars[pd16] || CarCheck == Cars[pd17] || CarCheck == Cars[pd18] || CarCheck == Cars[pd19] || CarCheck == Cars[pd20] || CarCheck == Cars[pd21] || CarCheck == Cars[pd22] || CarCheck == Cars[pd23] || CarCheck == Cars[pd24] || CarCheck == Cars[pd25] || CarCheck == Cars[pd26] || CarCheck == Cars[pd27] || CarCheck == Cars[pd28] || CarCheck == Cars[pd29] || CarCheck == Cars[pd30] || CarCheck == Cars[pd31] || CarCheck == Cars[pd32] || CarCheck == Cars[pd33] || CarCheck == Cars[pd34]) { if(PlayerInfo[playerid][gTeam] == TEAM_Police) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car."); return 1; } else { return 1; } } return 1; } return 1; } }
if(CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5] || CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11] || CarCheck == Cars[pd11] || CarCheck == Cars[pd13] || CarCheck == Cars[pd14] || CarCheck == Cars[pd15] || CarCheck == Cars[pd16] || CarCheck == Cars[pd17] || CarCheck == Cars[pd18] || CarCheck == Cars[pd19] || CarCheck == Cars[pd20] || CarCheck == Cars[pd21] || CarCheck == Cars[pd22] || CarCheck == Cars[pd23] || CarCheck == Cars[pd24] || CarCheck == Cars[pd25] || CarCheck == Cars[pd26] || CarCheck == Cars[pd27] || CarCheck == Cars[pd28] || CarCheck == Cars[pd29] || CarCheck == Cars[pd30] || CarCheck == Cars[pd31] || CarCheck == Cars[pd32] || CarCheck == Cars[pd33] || CarCheck == Cars[pd34])
if(CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5])
{
// Code here
}
else if(CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11])
{
// Same code here.
}
// Keep doing it untill you're finished.
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == 2) { new CarCheck = GetPlayerVehicleID(playerid); here is error if{CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5] || CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11] || CarCheck == Cars[pd11] || CarCheck == Cars[pd13] || CarCheck == Cars[pd14] || CarCheck == Cars[pd15] || CarCheck == Cars[pd16] || CarCheck == Cars[pd17]) { if(PlayerInfo[playerid][gTeam] == TEAM_Police) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car."); return 1; } } else if(CarCheck == Cars[pd18] || CarCheck == Cars[pd19] || CarCheck == Cars[pd20] || CarCheck == Cars[pd21] || CarCheck == Cars[pd22] || CarCheck == Cars[pd23] || CarCheck == Cars[pd24] || CarCheck == Cars[pd25] || CarCheck == Cars[pd26] || CarCheck == Cars[pd27] || CarCheck == Cars[pd28] || CarCheck == Cars[pd29] || CarCheck == Cars[pd30] || CarCheck == Cars[pd31] || CarCheck == Cars[pd32] || CarCheck == Cars[pd33] || CarCheck == Cars[pd34]) { if(PlayerInfo[playerid][gTeam] == TEAM_Police) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car."); return 1; } } return 1; } return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2)
{
new CarCheck = GetPlayerVehicleID(playerid);
if{CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5] || CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11] || CarCheck == Cars[pd11] || CarCheck == Cars[pd13] || CarCheck == Cars[pd14] || CarCheck == Cars[pd15] || CarCheck == Cars[pd16] || CarCheck == Cars[pd17])
{
if(PlayerInfo[playerid][gTeam] == TEAM_Police)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car.");
}
}
if(CarCheck == Cars[pd18] || CarCheck == Cars[pd19] || CarCheck == Cars[pd20] || CarCheck == Cars[pd21] || CarCheck == Cars[pd22] || CarCheck == Cars[pd23] || CarCheck == Cars[pd24] || CarCheck == Cars[pd25] || CarCheck == Cars[pd26] || CarCheck == Cars[pd27] || CarCheck == Cars[pd28] || CarCheck == Cars[pd29] || CarCheck == Cars[pd30] || CarCheck == Cars[pd31] || CarCheck == Cars[pd32] || CarCheck == Cars[pd33] || CarCheck == Cars[pd34])
{
if(PlayerInfo[playerid][gTeam] == TEAM_Police)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car.");
}
}
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == 2) { new CarCheck = GetPlayerVehicleID(playerid); Here is the error if{CarCheck == Cars[pd1] || CarCheck == Cars[pd2] || CarCheck == Cars[pd3] || CarCheck == Cars[pd4] || CarCheck == Cars[pd5] || CarCheck == Cars[pd6] || CarCheck == Cars[pd7] || CarCheck == Cars[pd8] || CarCheck == Cars[pd9] || CarCheck == Cars[pd10] || CarCheck == Cars[pd11] || CarCheck == Cars[pd11] || CarCheck == Cars[pd13] || CarCheck == Cars[pd14] || CarCheck == Cars[pd15] || CarCheck == Cars[pd16] || CarCheck == Cars[pd17]) { if(PlayerInfo[playerid][gTeam] == TEAM_Police) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car."); } } else if(CarCheck == Cars[pd18] || CarCheck == Cars[pd19] || CarCheck == Cars[pd20] || CarCheck == Cars[pd21] || CarCheck == Cars[pd22] || CarCheck == Cars[pd23] || CarCheck == Cars[pd24] || CarCheck == Cars[pd25] || CarCheck == Cars[pd26] || CarCheck == Cars[pd27] || CarCheck == Cars[pd28] || CarCheck == Cars[pd29] || CarCheck == Cars[pd30] || CarCheck == Cars[pd31] || CarCheck == Cars[pd32] || CarCheck == Cars[pd33] || CarCheck == Cars[pd34]) { if(PlayerInfo[playerid][gTeam] == TEAM_Police) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car."); } } } return 1; } |