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Problema con el Error "Crash" del Testeo del mapa - Printable Version

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+---- Thread: Problema con el Error "Crash" del Testeo del mapa (/showthread.php?tid=448101)



Problema con el Error "Crash" del Testeo del mapa - ElAnonymous - 03.07.2013

Bueno, hace unos cuantos dнas yo ya no podнa testear mi mapa, no sabнa porque no podнa testearlo, y me preguntaba si estos errores tienen que ver con que me salga el error "crash" cuando testeo el mapa.

Aquн los errores en el pawno

D:Nuevo SAMP\gamemodes\Mapa aun no terminado.pwn(1) : error 010: invalid function or declaration
D:Nuevo SAMP\gamemodes\Mapa aun no terminado.pwn(1) : error 010: invalid function or declaration
D:Nuevo SAMP\gamemodes\Mapa aun no terminado.pwn(1 -- 2) : error 021: symbol already defined: "RemoveBuildingForPlayer"
D:Nuevo SAMP\gamemodes\Mapa aun no terminado.pwn(1 -- 2) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.


Espero que me puedan ayudar.

Gracias


Respuesta: Problema con el Error "Crash" del Testeo del mapa - JustBored - 03.07.2013

Ese es el problema, pasa el .pwn
Por cierto los archivos .pwn para que el compilador los lea no deben tener espacios. Si queres poner una especie de "espacio" usa un guiуn bajo.


Re: Problema con el Error "Crash" del Testeo del mapa - ElAnonymous - 03.07.2013

Emm... a donde paso el .pwn?

Y tengo que borrar todo y volverlo a hacer o que?


Respuesta: Problema con el Error "Crash" del Testeo del mapa - JustBored - 03.07.2013

Pone el cуdigo ese que te tira error. Y no no tenes que borrar todo solo cambiarle el nombre al archivo .pwn a uno que no tenga espacios.


Re: Problema con el Error "Crash" del Testeo del mapa - ElAnonymous - 03.07.2013

Segъn el compilador son estos

RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);


Respuesta: Problema con el Error "Crash" del Testeo del mapa - JustBored - 03.07.2013

No incluiste el a_samp ni ninguna de las librerнas de SA-MP.
Tampoco lo programaste bien, tu error estб en que te falta incluir el include a_samp y RemoveBuildingForPlayer va en la callback OnPlayerConnect


Re: Problema con el Error "Crash" del Testeo del mapa - ElAnonymous - 03.07.2013

Pero es que estoy creando un mapa, te mostrare solo una pequeснsima parte del mapa

Quote:

RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4045, 1479.3359, -1802.2891, 12.5469, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1483.4297, -1867.7188, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 3997, 1479.3359, -1802.2891, 12.5469, 0.25);
RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1514.4219, -1850.0391, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
RemoveBuildingForPlayer(playerid, 3757, 1593.4688, -1556.1406, 32.2500, 0.25);
RemoveBuildingForPlayer(playerid, 4758, 1726.7031, -1313.8125, 33.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1261, 1726.3984, -1313.0625, 28.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1267, 1726.3984, -1313.0625, 28.4375, 0.25);
RemoveBuildingForPlayer(playerid, 4730, 1726.7031, -1313.8125, 33.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1625.3125, -1096.2813, 28.9219, 0.25);
RemoveBuildingForPlayer(playerid, 3559, 2021.1328, -1702.8203, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3562, 2022.5938, -1629.7188, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3559, 2018.2422, -1732.1719, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3561, 2020.5859, -1717.1875, 15.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3563, 2020.4609, -1641.5078, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 1955.7656, -1110.7969, 28.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 1921.9453, -1110.5859, 28.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 1886.5234, -1109.0859, 27.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2053.2578, -1061.8438, 26.7344, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2038.3594, -1055.3906, 26.6016, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2025.5234, -1049.0859, 26.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2096.1797, -1184.9375, 28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2098.5625, -1123.3125, 28.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1490, 2066.4297, -1652.4766, 14.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 2040.9297, -1116.0078, 27.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3561, 2062.3516, -1656.3281, 15.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3562, 2063.0234, -1643.9219, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3563, 2063.7813, -1629.0547, 15.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3562, 2018.1172, -1656.2344, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 1921.9453, -1110.5859, 28.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 1886.5234, -1109.0859, 27.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 1955.7656, -1110.7969, 28.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2040.9297, -1116.0078, 27.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2038.3594, -1055.3906, 26.6016, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2025.5234, -1049.0859, 26.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2053.2578, -1061.8438, 26.7344, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2096.1797, -1184.9375, 28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3558, 2018.2422, -1732.1719, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3556, 2020.5859, -1717.1875, 15.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3558, 2021.1328, -1702.8203, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3582, 2061.7031, -1717.2734, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 5421, 2059.8672, -1701.2500, 15.9609, 0.25);
RemoveBuildingForPlayer(playerid, 3555, 2063.1328, -1731.7813, 15.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 2064.5781, -1704.2969, 13.3438, 0.25);
RemoveBuildingForPlayer(playerid, 3556, 2062.3516, -1656.3281, 15.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3582, 2018.1172, -1656.2344, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3555, 2020.4609, -1641.5078, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3582, 2063.0234, -1643.9219, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3582, 2022.5938, -1629.7188, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3555, 2063.7813, -1629.0547, 15.2734, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2116.0156, -1234.4375, 22.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 2098.5625, -1123.3125, 28.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1311, 2234.7500, -1737.4766, 16.5547, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 660.5938, -1636.5078, 16.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 690.2813, -1690.0938, 5.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 773.6250, -1726.8750, 14.3828, 0.25);
RemoveBuildingForPlayer(playerid, 3720, 790.3359, -1691.4531, 15.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 660.5938, -1636.5078, 16.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 690.2813, -1690.0938, 5.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 790.3359, -1691.4531, 15.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3642, 773.6250, -1726.8750, 14.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 928.0547, -1394.8438, 15.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1043.8594, -1406.5547, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1359.2734, -1070.8281, 30.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 103.6172, -1539.5547, 11.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 400.0938, -1753.1094, 17.1406, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1264.4453, -824.7500, 75.3672, 0.25);
RemoveBuildingForPlayer(playerid, 10850, -1875.0234, -65.3281, 15.0625, 0.25);
RemoveBuildingForPlayer(playerid, 10919, -1875.0234, -65.3281, 15.0625, 0.25);
RemoveBuildingForPlayer(playerid, 10938, -1909.5547, 497.2188, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 11144, -1909.5547, 497.2188, 25.7109, 0.25);
RemoveBuildingForPlayer(playerid, 11163, -2110.8281, -27.3594, 36.9766, 0.25);
RemoveBuildingForPlayer(playerid, 673, -1432.1016, -398.5625, 5.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11417, -1650.6328, 423.1641, 11.0547, 0.25);
RemoveBuildingForPlayer(playerid, 11092, -2110.8281, -27.3594, 36.9766, 0.25);
RemoveBuildingForPlayer(playerid, 11102, -2102.9297, -16.0547, 36.4844, 0.25);
RemoveBuildingForPlayer(playerid, 9939, -1951.6875, 660.0234, 89.5078, 0.25);
RemoveBuildingForPlayer(playerid, 9993, -2046.1797, 769.8906, 63.7266, 0.25);
RemoveBuildingForPlayer(playerid, 10027, -1951.6875, 660.0234, 89.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1568, -2124.8203, 725.6797, 68.3359, 0.25);
RemoveBuildingForPlayer(playerid, 10048, -2046.1797, 769.8906, 63.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1226, -1906.7188, 698.5313, 48.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, -1913.1484, 727.8750, 47.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1226, -1883.4688, 738.1328, 48.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1375, -1529.2266, 967.6484, 7.8359, 0.25);
RemoveBuildingForPlayer(playerid, 1229, -2227.0313, 1259.7031, 38.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3337, -1149.2734, 1670.7422, 22.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16079, 625.9141, 838.4141, -35.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3398, 668.3672, 815.2422, -30.1172, 0.25);
RemoveBuildingForPlayer(playerid, 16075, 568.5234, 916.3438, -35.3359, 0.25);
RemoveBuildingForPlayer(playerid, 16074, 605.0859, 902.1563, -39.3672, 0.25);
RemoveBuildingForPlayer(playerid, 3335, 37.6484, -599.8594, 3.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -945.3594, -536.0625, 25.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -921.3516, -534.7109, 25.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -573.0547, -479.9219, 38.5781, 0.25);
RemoveBuildingForPlayer(playerid, 825, -631.1797, -2444.9531, 330.5234, 0.25);
RemoveBuildingForPlayer(playerid, 823, -622.3516, -2448.9141, 330.5234, 0.25);
RemoveBuildingForPlayer(playerid, 803, -600.3203, -2426.5859, 329.8125, 0.25);
RemoveBuildingForPlayer(playerid, 826, -609.7500, -2421.2188, 330.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -303.3125, -2143.9141, 27.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3336, -16.3281, -1526.5547, 1.0703, 0.25);
RemoveBuildingForPlayer(playerid, 4504, 56.3828, -1531.4531, 6.7266, 0.25);
RemoveBuildingForPlayer(playerid, 4505, 14.4609, -1347.3281, 11.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4506, -18.2266, -1335.9844, 12.7266, 0.25);
RemoveBuildingForPlayer(playerid, 4507, 53.9609, -1018.9922, 23.3359, 0.25);
RemoveBuildingForPlayer(playerid, 4521, -84.6797, -909.3438, 18.2422, 0.25);
RemoveBuildingForPlayer(playerid, 4510, -2676.3047, 1541.3438, 64.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4511, -2687.0000, 2058.2031, 59.7344, 0.25);
RemoveBuildingForPlayer(playerid, 4512, -2676.3047, 1234.6016, 60.6953, 0.25);
RemoveBuildingForPlayer(playerid, 4513, -2749.4063, 2336.9297, 72.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4514, 440.0469, 587.4453, 19.7344, 0.25);
RemoveBuildingForPlayer(playerid, 4515, 604.5234, 352.5391, 19.7344, 0.25);
RemoveBuildingForPlayer(playerid, 4516, -141.3359, 468.6484, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4517, -193.8281, 269.5078, 12.8906, 0.25);
RemoveBuildingForPlayer(playerid, 4518, 1694.3203, 395.1094, 31.1641, 0.25);
RemoveBuildingForPlayer(playerid, 4519, 2766.8359, 323.8594, 9.1563, 0.25);
RemoveBuildingForPlayer(playerid, 4520, 2766.7188, 603.6250, 9.1406, 0.25);
RemoveBuildingForPlayer(playerid, 4523, -1592.7813, 622.7813, 42.9688, 0.25);
RemoveBuildingForPlayer(playerid, 4524, -1141.7188, 1098.0547, 39.4766, 0.25);
RemoveBuildingForPlayer(playerid, 4526, -1874.2813, 160.7734, 39.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4527, -1009.5859, 943.8125, 35.4766, 0.25);
CreateObject(18723, 305.78668, 1835.70056, 16.63396, 0.00000, 0.00000, 0.00000);
CreateObject(18728, 305.98843, 1831.70850, 16.63575, 0.00000, 0.00000, 0.00000);
CreateObject(18716, 304.60190, 1837.88184, 18.67500, 0.00000, 180.00000, 0.00000);
CreateObject(18710, 309.28510, 1867.87952, 16.63265, 0.00000, 0.00000, 0.00000);
CreateObject(18673, 306.99570, 1871.09106, 16.63225, 0.00000, 0.00000, 0.00000);
CreateObject(18716, 315.04657, 1854.32495, 16.63256, 0.00000, 0.00000, 0.00000);
CreateObject(18688, 312.74445, 1851.17896, 16.63148, 0.00000, 0.00000, 0.00000);
CreateObject(18689, 317.01718, 1842.38232, 16.63005, 0.00000, 0.00000, 0.00000);
CreateObject(18690, 317.00223, 1847.52502, 16.63121, 0.00000, 0.00000, 0.00000);
CreateObject(18691, 316.71344, 1858.33838, 16.63383, 0.00000, 0.00000, 0.00000);
CreateObject(18692, 312.54874, 1857.74805, 16.63311, 0.00000, 0.00000, 0.00000);

Esos son solo 200 de los mas de 9000 lнneas que uso en el mapa, estos son solo los cуdigos del mapa nada mas


Respuesta: Problema con el Error "Crash" del Testeo del mapa - JustBored - 03.07.2013

La funciуn RemoveBuildingForPlayer se coloca en OnPlayerConnect y la funciуn CreateObject en OnGameModeInit


Respuesta: Problema con el Error "Crash" del Testeo del mapa - BecksLennon - 03.07.2013

Claro el RemoveBuildingForPlayer, tiene que ir en una callback con funcion "Playeid" preferentemente "OnPlayerConnect" y el "CreateObject" en "OnGameModeInit", como te dijeron anteriormente si sigues con el error darlo a saber.


Re: Problema con el Error "Crash" del Testeo del mapa - ElAnonymous - 03.07.2013

Pero es que eso no tiene que ver con el GM, eso es solo el cуdigo que te da el Map Editor cuando pides el pawn code despuйs de haber editado el mapa, no tiene nada que ver con el GM, solamente el cуdigo que da el Map Editor