public OnGameModeInit() { //-------------------------------escolha de players---------------------------// SetGameModeText("Lateamcraft"); UsePlayerPedAnims(); if(!fexist("dinheiro.ini")) dini_Create("dinheiro.ini"); AddPlayerClass(1,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(2,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(3,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(4,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(5,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(6,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(7,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(8,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(9,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(10,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(11,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(12,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(13,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(14,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(15,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(16,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(17,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(18,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(19,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(20,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(21,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(22,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(24,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(25,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(26,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(27,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(28,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(29,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(30,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(31,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(32,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(33,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(34,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(35,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(36,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(37,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(38,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(39,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(40,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(41,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(42,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(43,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(44,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(45,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(46,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(47,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(48,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(49,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(50,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(51,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(52,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(53,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(54,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(55,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(56,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(57,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(58,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(59,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(60,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(61,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(62,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(63,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(64,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(65,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(66,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(67,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(68,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(69,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(70,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(71,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(72,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(73,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(74,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(75,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(76,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(77,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(78,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(79,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(80,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(81,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(82,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(83,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(84,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(85,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(86,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(87,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(88,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(89,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(90,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(91,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(92,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(93,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(94,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(95,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(96,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(97,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(98,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(99,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(100,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(101,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(102,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(103,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(104,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(105,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(106,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(107,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(108,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(109,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(110,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(111,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(112,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(113,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(114,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(115,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(116,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(117,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(118,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(119,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(120,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(121,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(122,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(123,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(124,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(125,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(126,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(127,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(128,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(129,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(130,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(131,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(132,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(133,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(134,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(135,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(136,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(137,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(138,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(139,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(140,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(141,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(142,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(143,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(144,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(145,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(146,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(147,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(148,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(149,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(150,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(151,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(152,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(153,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(154,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(155,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(156,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(157,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(158,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(159,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(160,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(161,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(162,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(163,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(164,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(165,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(166,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(167,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(168,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(169,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(170,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(171,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(172,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(173,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(174,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(175,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(176,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(177,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(178,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(179,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(180,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(181,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(182,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(183,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(184,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(185,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(186,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(187,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(188,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(189,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(190,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(191,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(192,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(193,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(194,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(195,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(196,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(197,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(198,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(199,0.0,0.0,0.0,0.0,0,0,0,0,0,0); AddPlayerClass(200,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
Nгo sei se estou errado mas tem uma skin do 20 a diante que aparece o Cj, eu irei tentar me lembrar.
Mas tem certeza que nгo tem outro AddPlayerClass com a Skin 0 setada? @OF Eu tenhO Foca hauueauheu |