OnPlayerPickupPickup - Printable Version
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+--- Thread: OnPlayerPickupPickup (
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OnPlayerPickupPickup -
CLT - 28.06.2013
Hey, I've a small problem with OnPlayerPickupPickup.
Here's how it's all defined.
pawn Код:
new test; // Top of the script
CreatePickup(1240, 1, 1936.2499,-2336.8120,13.5469, 0); // OnPlayerConnect
Create3DTextLabel("Test", COLOR_PURPLE, 1936.2499,-2336.8120,14.000, 30.0, 0, 0); //OnPlayerConnect
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == test)
{
SetPlayerPos(playerid, 1528.9799,-889.8781,61.1224);
SendClientMessage(playerid, COLOR_PURPLE, "Test");
return 1;
}
return 1;
}
The compiler compiles it all without any warning or error messages, and still in-game this is what I get..
Thanks ahead..
Re: OnPlayerPickupPickup -
AIped - 28.06.2013
you must have another filterscript running that uses onplayerpickup
If so, disable that one and see what happens
Re: OnPlayerPickupPickup -
ScRipTeRi - 28.06.2013
i think you you need delete somthing from Filterscript, gl_property if you have this Delete and test again.
Re: OnPlayerPickupPickup -
CLT - 28.06.2013
Quote:
Originally Posted by AIped
you must have another filterscript running that uses onplayerpickup
If so, disable that one and see what happens
|
Quote:
Originally Posted by ScRipTeRi
i think you you need delete somthing from Filterscript, gl_property if you have this Delete and test again.
|
Thanks guys, repped both
EDIT: repped too much in past 24h soz
Re: OnPlayerPickupPickup -
ScRipTeRi - 28.06.2013
not problem