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sscanf ID Bug - Printable Version

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+--- Thread: sscanf ID Bug (/showthread.php?tid=446892)



sscanf ID Bug - Tuff - 27.06.2013

Hey guys
I am using SSCANF last verison of ****** but i have players ID Bug again...

Why? Answer please Thanks, i will +rep if i fixed it from you
NOTE: I have all plugins - includes updated...


Re: sscanf ID Bug - park4bmx - 27.06.2013

here we go with the guessing game AGAIN!!


Re: sscanf ID Bug - Tuff - 27.06.2013

Please Don't abuse the topic, Just answer if you don't know, Then don't reply


Re: sscanf ID Bug - park4bmx - 27.06.2013

players ID Bug again...

is that all your description ?
not even code shown.. ahh nvm


Re: sscanf ID Bug - Tuff - 27.06.2013

I am just a biggner in scripting so...


AW: sscanf ID Bug - HurtLocker - 27.06.2013

use either "d" instead of "u" OR use "u" but with invalid_player_id instead of isplayerconnected


Re: sscanf ID Bug - Tuff - 27.06.2013

lol...Where can i edit that HurtLocker?


AW: sscanf ID Bug - HurtLocker - 27.06.2013

you joke man? in the lines you use the function


Re: sscanf ID Bug - Tuff - 27.06.2013

LOl my script has over 4000 Lines..How could edit that all Lol


Re: sscanf ID Bug - ViruZz - 27.06.2013

Alright, where you're using your sscanf function, you will see you have something like this

pawn Код:
if(sscanf(params, "u", playerid)) return SendClientMessage(playerid, -1, "USAGE: /command [player]");
The U Specifies so you don't have to use the ID, you can just insert a part of the player name. Make sure you update and compile to the latest sscanf2 version as well.