Project OBlivion and SAMP - Printable Version
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Project OBlivion and SAMP -
Hitman-97- - 27.06.2013
Ok guys, I got a problem with project oblivion, it works perfectly with SAMP except for one thing.. White trees, all of the pine trees on Los santos hills appear white from long range, but when u get closer it goes back to normal.
If someone knows how to fix it please tell me, if you don't thanks(Don't bother posting)
Re: Project OBlivion and SAMP -
MP2 - 27.06.2013
Sounds like the LOD versions of the objects have textures missing. I had the same problem when I installed palm tree mods (I never use mods, I was just trying it out).
Re: Project OBlivion and SAMP -
Akira297 - 27.06.2013
Quote:
Originally Posted by Hitman-97-
Ok guys, I got a problem with project oblivion, it works perfectly with SAMP except for one thing.. White trees, all of the pine trees on Los santos hills appear white from long range, but when u get closer it goes back to normal.
If someone knows how to fix it please tell me, if you don't thanks(Don't bother posting)
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I have also had this problem. I recommend you re-install the modification. I also would like to inform you that Project Oblivion isn't really a SA:MP compatible modification either, this could lead to desync's.
Re: Project OBlivion and SAMP -
RayW - 28.06.2013
I believe there may be a special version of PO for SA:MP. I'm not sure, but make sure you install the data files correctly and rebuild your IMG archive afterwards.
Quote:
Originally Posted by Akira297
I have also had this problem. I recommend you re-install the modification. I also would like to inform you that Project Oblivion isn't really a SA:MP compatible modification either, this could lead to desync's.
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Such a mod would not cause desyncing issues. It's a simple model/texture (and I think vegetation IDE) modification.