This Problem Not in you its Script problems i fixed that problems on my script and some others did
|
LS-RP NG-RP PR-RP everyone has it, I think something is wrong here
|
//In order to display a message (eg. reason) for the player before the connection is closed you have to use a delay:
forward KickPublic(playerid);
public KickPublic(playerid) { Kick(playerid); }
stock KickWithMessage(playerid, color, message[])
{
SendClientMessage(playerid, color, message);
SetTimerEx("KickPublic", 1000, 0, "d", playerid); //Delay of 1 second before kicking the player so he recieves the message
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/kickme", true) == 0)
{
//Kicks the player who the executed this command
KickWithMessage(playerid, 0xFF0000FF, "You have been kicked.");
return 1;
}
return 0;
}