Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#include <dini>
#include <dudb>
#include <dutils>
#pragma unused ret_memcpy
#define SERVER_USER_FILE "Coolbeans/%s.ini"
#if defined FILTERSCRIPT
#define brown 0x993300AA
#define black 0x00000000
#define nerotrasp 0x00000050
#define grey 0xAFAFAFAA
#define greywhite 0xEEEEFFC4
#define COLOR_WHITE 0xFFFFFFAA
#define yellow 0xFFFF00AA
#define orange 0xFF9900AA
#define red 0xFF0000AA
#define darkred 0x660000AA
#define lightred 0xFF99AADD
#define pink 0xFF66FFAA
#define violet 0x9955DEEE
#define violet2 0x800080AA
#define COLOR_BLUE 0x4169FFAA
#define neutralblue 0xABCDEF01
#define mediumblue 0x63AFF00A
#define blue 0x0000BBAA
#define darkblue 0x300FFAAB
#define lightbluegreen 0x0FFDD349
#define darkgreen 0x12900BBF
#define green 0x33AA33AA
#define neutralgreen 0x81CFAB00
#define lightgreen 0x24FF0AB9
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
enum pInfo
{
pAdminLevel,
pCash,
pScore,
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Cool beans gamemode by Calvingreen17");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
ShowNameTags(false);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
//ShowWelcomeTextDraw
GameTextForPlayer(playerid, "Welcome to Cool Beans", 3000, 1);
//RegistrationSystem
if(gPlayerLogged[playerid] = 0);
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Register", "Put the password you'd like to register with.", "Register", "Leave");
}
if(gPlayerLogged[playerid] == 1);
{
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_INPUT, "Login", "Put in your password", "Login", "Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Fucken awesome mate, your registered :D. Inpute your pw below", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Fucken awesome mate, your registered :D. Inpute your pw below", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
}
}
return 1;
}
public OnPlayerSpawn(playerid)
{
//RulesDialogOnSpawn
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Accept rules", "If you just relax and play, all is good!", "Accept", "Decline");
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
COMMAND:7(
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid)
{
if(response)
{
SendClientMessage(playerid, COL_WHITE, "Have fun :)");
}
else
{
SendClientMessage(playerid, COL_RED, "You have been kicked from the server: Declined rules");
Kick(playerid);
}
return 1;
}
return 0;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
I'm scripting a Freeroam GM from scratch and I wanted to make a register system so I took some pieces from a tutorial I found on here (pretty sure everyone knows which one that is).