Chat Animation - Printable Version
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+--- Thread: Chat Animation (
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Chat Animation -
JaKe Elite - 25.06.2013
Is it possible to make the chat animation movable while it was playing?
Like the player is in chat animation then player runs while in chat animation.
pawn Код:
ApplyAnimation(playerid, "PED", "IDLE_chat", 4.0, 0, 1, 1, 0, aTime);
SetTimerEx("StopTalkingAnim", aTime, false, "d", playerid);
aTime = the text length times 1000ms > Result: The time where the animation stop base on the text length.
Re: Chat Animation -
iJumbo - 25.06.2013
Try MISC Idle_Chat_02
Re: Chat Animation -
JaKe Elite - 25.06.2013
Nope. Also the arms looks like are attach to the body when chatting.
EDIT: Now it works. However in the first apply, The player is frozen and the chat animation plays.
But after the chat animation stop. It plays again but now movable however the arms are stuck and can't move until
i jump or crouch.
Re: Chat Animation -
JaKe Elite - 26.06.2013
Bump.
Re: Chat Animation -
MP2 - 26.06.2013
pawn Код:
ApplyAnimation(playerid, "PED", "IDLE_CHAT",4.1,0,1,1,0,0); // Play once, frozen.
ApplyAnimation(playerid, "PED", "IDLE_CHAT",4.1,0,0,0,1,1); // Play once, not frozen. << What you want.
ApplyAnimation(playerid, "PED", "IDLE_CHAT",4.1,1,1,1,0,0); // Looped, frozen,
ApplyAnimation(playerid, "PED", "IDLE_CHAT",4.1,1,1,1,1,1); // Looped, not frozen. << Perhaps also what you want?
Re: Chat Animation -
JaKe Elite - 28.06.2013
non of them worked.