Change player class on cmd - Printable Version
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+--- Thread: Change player class on cmd (
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Change player class on cmd -
exclide1 - 24.06.2013
It should instantly send player to class selection screen and spawn. Is it possible?
Respuesta: Change player class on cmd -
JustBored - 24.06.2013
There is a function called
https://sampwiki.blast.hk/wiki/ForceClassSelection
Re: Respuesta: Change player class on cmd -
exclide1 - 24.06.2013
Quote:
Originally Posted by JustBored
|
Thanks. Can you tip me up with a few more functions, responsible for switching classes and spawning player? "SpawnPlayer" doesn't work.
Re: Change player class on cmd -
_Khaled_ - 24.06.2013
pawn Код:
if (strcmp(cmdtext, "/spawn", true) == 0)
{
SpawnPlayer(playerid);
return 1;
}
https://sampwiki.blast.hk/wiki/SpawnPlayer
Re: Change player class on cmd -
exclide1 - 24.06.2013
Alright, I have this now:
pawn Код:
CMD:teamchange(playerid, params[])
{
ForceClassSelection(playerid);
TogglePlayerSpectating(playerid, true);
TogglePlayerSpectating(playerid, false);
SetSpawnInfo(playerid, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
return 1;
}
It sends you instantly to class selection screen and spawns you (doesn't spawn without "SetSpawnInfo"). But how do I make it actually switch to the class ID I want?
EDIT: I tried to do it with Y_Classes:
pawn Код:
CMD:teamc(playerid, params[])
{
Class_ReturnToSelection(playerid);
Class_Goto(playerid, 7);
SpawnPlayer(playerid);
return 1;
}
It should go to the class ID "7" and spawn me, but it spawns my current class. Any ideas? Should I probably make a timer for this?
EDIT2: Alright, I did this. Thanks for the help!
pawn Код:
CMD:teamc(playerid, params[])
{
Class_ReturnToSelection(playerid);
Class_Goto(playerid, 7);
SetTimerEx("spawnnow",100,0,"i",playerid);
return 1;
}
forward spawnnow(playerid);
public spawnnow(playerid)
{
SpawnPlayer(playerid);
return 1;
}