#include <a_samp>
enum pInfo
{
shit
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Test FS");
print("--------------------------------------\n");
PlayerInfo[0][shit]=243;
CallRemoteFunction("callMe","ddd",0,shit,PlayerInfo[0][shit]);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#include <a_samp>
enum pInfo
{
shit
}
new PlayerInfo[MAX_PLAYERS][pInfo];
main()
{
print("\n----------------------------------");
print(" test gm");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
forward callMe(playerid,key,date);
public callMe(playerid,key,date)
{
PlayerInfo[playerid][key]=date;//line 36
printf("shit = %d",PlayerInfo[playerid][key]); //line 37
return 1;
}
tst.pwn(36) : warning 213: tag mismatch tst.pwn(37) : warning 213: tag mismatch
You realise that you've removed the most vital information to diagnosing the problem right?
|
CallRemoteFunction("callMe","ddd",0,shit,PlayerInfo[0][shit]);
forward callMe(playerid,key,date);
public callMe(playerid,key,date)
{
PlayerInfo[playerid][key]=date;//line 36
printf("shit = %d",PlayerInfo[playerid][key]); //line 37
return 1;
}