SA-MP Forums Archive
[Map] Prison In Water of Los Santos Beach [Like Alcatraz] - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Maps (https://sampforum.blast.hk/forumdisplay.php?fid=64)
+---- Thread: [Map] Prison In Water of Los Santos Beach [Like Alcatraz] (/showthread.php?tid=445191)



Prison In Water of Los Santos Beach [Like Alcatraz] - AchievementMaster360 - 20.06.2013

Here is the first mapping i release. This prison is based of Alcatraz and is an island. The only way to get on the island is by boat or by helicopter. It's useful for some RP servers.

Photos:






How To Install:
Add this to your script
Код:
CreateDynamicObject(5184, 595.56000, -2561.48999, 24.67000,   0.00000, 0.00000, 176.35001);
CreateDynamicObject(4079, 628.71997, -2310.84009, 18.71000,   0.00000, 0.00000, 309.26001);
CreateDynamicObject(8150, 613.34998, -2287.31006, 8.49000,   0.00000, 0.00000, 175.23000);
CreateDynamicObject(3293, 599.27002, -2310.43994, 9.16000,   0.00000, 0.00000, 83.41000);
CreateDynamicObject(3928, 634.44000, -2316.81006, 15.47000,   0.00000, 0.00000, 85.98000);
CreateDynamicObject(3279, 666.38000, -2300.25000, 5.70000,   0.00000, 0.00000, 84.41000);
CreateDynamicObject(2889, 553.03003, -2288.45996, 25.58000,   0.00000, 0.00000, 359.51001);
CreateDynamicObject(2888, 589.53003, -2558.51001, 24.03000,   340.00000, 0.00000, 181.30000);
CreateDynamicObject(2887, 667.00000, -2300.20996, 25.38000,   340.00000, 0.00000, 19.47000);
CreateDynamicObject(8210, 677.65002, -2278.26001, 8.30000,   0.00000, 0.00000, 85.91000);
CreateDynamicObject(8150, 610.15997, -2246.12988, 8.49000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(947, 663.57001, -2283.18994, 7.84000,   0.00000, 0.00000, 358.42001);
CreateDynamicObject(947, 665.21002, -2257.86011, 7.94000,   0.00000, 0.00000, 176.35001);
CreateDynamicObject(1946, 664.10999, -2273.27002, 6.16000,   0.00000, 0.00000, 2.65000);
CreateDynamicObject(2628, 632.79474, -2254.78540, 5.96000,   0.00000, 0.00000, 357.20999);
CreateDynamicObject(2628, 635.19702, -2254.92822, 5.96000,   0.00000, 0.00000, 356.31000);
CreateDynamicObject(2628, 636.98999, -2255.02002, 5.96000,   0.00000, 0.00000, 356.38000);
CreateDynamicObject(2629, 623.70001, -2253.05005, 5.91000,   0.00000, 0.00000, 355.82001);
CreateDynamicObject(2629, 618.57001, -2252.34009, 5.91000,   0.00000, 0.00000, 355.79999);
CreateDynamicObject(2629, 610.95001, -2251.67993, 5.95000,   0.00000, 0.00000, 355.76001);
CreateDynamicObject(2628, 638.95599, -2255.13403, 5.94000,   0.00000, 0.00000, 356.32999);
CreateDynamicObject(13367, 549.22998, -2302.62988, 17.64000,   0.00000, 0.00000, 354.41000);
CreateDynamicObject(3279, 629.63000, -2560.93994, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(2889, 591.22998, -2559.07007, 25.49000,   0.00000, 0.00000, 359.26001);
CreateDynamicObject(2887, 589.90002, -2558.90991, 23.83000,   340.00000, 0.00000, 179.94000);
CreateDynamicObject(2888, 666.96997, -2299.87012, 25.21000,   340.00000, 0.00000, 23.21000);
CreateDynamicObject(3279, 552.63000, -2288.11011, 5.79000,   0.00000, 0.00000, 355.62000);
CreateDynamicObject(1290, 623.53003, -2254.36011, 11.86000,   0.00000, 0.00000, 356.12000);
CreateDynamicObject(1290, 645.92999, -2270.16992, 11.83000,   0.00000, 0.00000, 86.05000);
CreateDynamicObject(1290, 550.09998, -2261.18994, 11.89000,   0.00000, 0.00000, 266.48001);
CreateDynamicObject(1290, 617.16998, -2284.16992, 11.88000,   0.00000, 0.00000, 356.48001);
CreateDynamicObject(1290, 591.94000, -2281.37988, 11.86000,   0.00000, 0.00000, 356.50000);
CreateDynamicObject(1290, 593.20001, -2251.67993, 11.88000,   0.00000, 0.00000, 356.10001);
CreateDynamicObject(1290, 571.84003, -2249.41992, 11.89000,   0.00000, 0.00000, 356.06000);
CreateDynamicObject(1290, 570.52002, -2277.77002, 11.89000,   0.00000, 0.00000, 356.00000);
CreateDynamicObject(14401, 643.23932, -2279.09229, 6.33000,   0.00000, 0.00000, 355.98001);
CreateDynamicObject(14401, 568.13739, -2266.82153, 6.19000,   0.00000, 0.00000, 267.02090);
CreateDynamicObject(14401, 625.40442, -2276.78931, 6.33000,   0.00000, 0.00000, 1.84409);
CreateDynamicObject(14401, 569.13000, -2252.41992, 6.35000,   0.00000, 0.00000, 85.94000);
CreateDynamicObject(5184, 602.02002, -2549.97998, 24.73000,   0.00000, 0.00000, 356.26001);
CreateDynamicObject(5184, 593.33002, -2585.37988, 24.55000,   0.00000, 0.00000, 356.10001);
CreateDynamicObject(8210, 675.09998, -2322.33008, 8.32000,   0.00000, 0.00000, 87.91000);
CreateDynamicObject(8210, 542.63000, -2314.91992, 8.40000,   0.00000, 0.00000, 86.05000);
CreateDynamicObject(1508, 657.32001, -2306.12988, 7.61000,   0.00000, 0.00000, 264.63000);
CreateDynamicObject(1508, 631.53998, -2286.11011, 7.61000,   0.00000, 0.00000, 265.34000);
CreateDynamicObject(5184, 603.45001, -2523.91992, 24.66000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(2629, 614.15002, -2252.02002, 5.92000,   0.00000, 0.00000, 355.78000);
CreateDynamicObject(5184, 606.84003, -2289.13989, 24.73000,   0.00000, 0.00000, 356.35999);
CreateDynamicObject(5184, 599.03998, -2525.08008, 24.79000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(5184, 599.85999, -2585.03003, 24.55000,   0.00000, 0.00000, 356.10001);
CreateDynamicObject(8150, 616.71997, -2246.41992, 8.49000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(8210, 545.66998, -2270.50000, 8.38000,   0.00000, 0.00000, 84.92000);
CreateDynamicObject(8210, 629.33002, -2345.44995, 8.35000,   0.00000, 0.00000, 176.66000);
CreateDynamicObject(8210, 647.76001, -2318.95996, 8.35000,   0.00000, 0.00000, 176.66000);
CreateDynamicObject(8210, 573.87000, -2342.21997, 8.35000,   0.00000, 0.00000, 176.66000);
CreateDynamicObject(8210, 542.40002, -2311.03003, 8.40000,   0.00000, 0.00000, 86.05000);
CreateDynamicObject(8150, 607.97998, -2286.76001, 8.49000,   0.00000, 0.00000, 175.23000);
CreateDynamicObject(2889, 666.34998, -2300.12988, 25.35000,   0.00000, 0.00000, 359.51001);
CreateDynamicObject(2887, 552.75000, -2288.60010, 25.66000,   340.00000, 0.00000, 333.72000);
CreateDynamicObject(2889, 553.03003, -2288.45996, 25.59000,   0.00000, 0.00000, 359.51001);
CreateDynamicObject(2888, 552.87000, -2288.31006, 25.46000,   340.00000, 0.00000, 332.64999);
CreateDynamicObject(19377, 665.10999, -2316.10010, 5.48000,   0.00000, 0.00000, 352.98001);
CreateDynamicObject(8210, 567.53998, -2341.87012, 8.35000,   0.00000, 0.00000, 176.66000);
CreateDynamicObject(3928, 618.98999, -2315.87988, 15.47000,   0.00000, 0.00000, 85.98000);
CreateDynamicObject(5184, 606.08002, -2299.04004, 24.67000,   0.00000, 0.00000, 176.35001);
CreateDynamicObject(5184, 614.79999, -2264.68994, 24.66000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(5184, 610.35999, -2264.87988, 24.79000,   0.00000, 0.00000, 176.41000);
CreateDynamicObject(5184, 613.31000, -2288.77002, 24.73000,   0.00000, 0.00000, 356.26001);
CreateDynamicObject(5184, 611.10999, -2322.87988, 24.55000,   0.00000, 0.00000, 356.10001);
CreateDynamicObject(5184, 604.58002, -2322.29004, 24.55000,   0.00000, 0.00000, 356.10001);
CreateDynamicObject(18802, 649.90997, -2496.14990, 6.98000,   0.00000, 0.00000, 83.23000);
CreateDynamicObject(18802, 664.48999, -2356.57007, 6.98000,   0.00000, 0.00000, 265.85999);
CreateDynamicObject(18450, 655.15997, -2446.92993, 8.99000,   0.00000, 0.00000, 83.98000);
CreateDynamicObject(18450, 659.78998, -2403.36011, 8.99000,   0.00000, 0.00000, 83.98000);
CreateDynamicObject(8210, 534.33002, -2526.59009, 8.36000,   0.00000, 0.00000, 86.29000);
CreateDynamicObject(16098, 548.22998, -2533.89990, 9.96000,   0.00000, 0.00000, 357.04001);
CreateDynamicObject(8210, 530.78003, -2575.54004, 8.34000,   0.00000, 0.00000, 86.29000);
CreateDynamicObject(8210, 614.75000, -2567.65991, 8.32000,   0.00000, 0.00000, 176.31000);
CreateDynamicObject(8210, 612.38000, -2608.69995, 8.32000,   0.00000, 0.00000, 176.31000);
CreateDynamicObject(8210, 634.65997, -2610.12988, 8.32000,   0.00000, 0.00000, 176.31000);
CreateDynamicObject(8210, 664.54999, -2584.02002, 8.32000,   0.00000, 0.00000, 265.98001);
CreateDynamicObject(8210, 564.34998, -2499.47998, 8.76000,   0.00000, 0.00000, 358.17999);
CreateDynamicObject(8210, 667.87000, -2535.94995, 8.32000,   0.00000, 0.00000, 266.19000);
CreateDynamicObject(8210, 611.71002, -2502.65991, 8.76000,   0.00000, 0.00000, 356.17001);
CreateDynamicObject(3928, 549.22998, -2585.01001, 5.83000,   0.00000, 0.00000, 266.62000);
CreateDynamicObject(3928, 646.21002, -2588.85010, 5.83000,   0.00000, 0.00000, 266.62000);
CreateDynamicObject(8210, 559.39001, -2564.82007, 8.32000,   0.00000, 0.00000, 176.31000);
CreateDynamicObject(9229, 597.64001, -2630.32007, -18.78000,   0.00000, 0.00000, 219.46001);
CreateDynamicObject(987, 540.85999, -2604.12012, 7.88000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(987, 552.75000, -2604.93994, 7.87000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(987, 564.67999, -2605.80005, 7.90000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(3928, 619.23999, -2588.09009, 5.83000,   0.00000, 0.00000, 266.62000);
CreateDynamicObject(3928, 587.35999, -2586.78003, 5.83000,   0.00000, 0.00000, 266.62000);
CreateDynamicObject(987, 658.09003, -2506.60010, 7.82000,   0.00000, 0.00000, 350.42999);
CreateDynamicObject(987, 586.53003, -2606.80005, 7.94000,   0.00000, 0.00000, 179.85001);
CreateDynamicObject(987, 586.53003, -2606.80005, 5.75000,   0.00000, 0.00000, 179.85001);
CreateDynamicObject(987, 540.85999, -2604.12012, 5.75000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(987, 552.75000, -2604.93994, 5.75000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(987, 564.67999, -2605.80005, 5.75000,   0.00000, 0.00000, 175.84000);
CreateDynamicObject(987, 658.09003, -2506.60010, 5.88000,   0.00000, 0.00000, 350.42999);
CreateDynamicObject(3279, 549.34003, -2331.95996, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(2889, 549.59003, -2331.87988, 25.49000,   0.00000, 0.00000, 359.26001);
CreateDynamicObject(2888, 549.28998, -2332.12988, 25.36000,   340.00000, 0.00000, 267.85999);
CreateDynamicObject(2887, 549.15997, -2332.17993, 25.59000,   340.00000, 0.00000, 270.20001);
CreateDynamicObject(3279, 591.34003, -2559.19995, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(3279, 591.34003, -2559.19995, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(3279, 628.64001, -2509.30005, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(3279, 662.39001, -2512.62012, 5.66000,   0.00000, 0.00000, 355.59000);
CreateDynamicObject(987, 654.16998, -2569.61011, 8.45000,   0.00000, 0.00000, 355.92999);
CreateDynamicObject(987, 652.33002, -2569.48999, 8.47000,   0.00000, 0.00000, 355.92999);
CreateDynamicObject(987, 652.33002, -2569.48999, 5.90000,   0.00000, 0.00000, 355.92999);
CreateDynamicObject(987, 654.16998, -2569.61011, 5.90000,   0.00000, 0.00000, 355.92999);
Credits -
Creator - Me



Re: Prison In Water of Los Santos Beach [Like Alcatraz] - PockerFace - 21.06.2013

Good 7/10
+Rep...


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - iHaze. - 21.06.2013

Looks nice for a first release, Simple and mapped well. Keep going.


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - AchievementMaster360 - 22.06.2013

Quote:
Originally Posted by iHaze.
Посмотреть сообщение
Looks nice for a first release, Simple and mapped well. Keep going.
Thanks


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - JeffAnder - 22.06.2013

Looks great, Definatly something I would want to use on my server, 10/10! +1 rep for the hard work too man.


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - Pharaooh - 22.06.2013

It's definitely not like Alcatraz buddy.. Anyway, it looks good for your first release. Added reputation.


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - Sulps - 22.06.2013

Look's Great :P
+rep


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - JasonAntonioVans - 22.06.2013

Looks nice.


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - AchievementMaster360 - 22.06.2013

Quote:
Originally Posted by Pharaooh
Посмотреть сообщение
It's definitely not like Alcatraz buddy.. Anyway, it looks good for your first release. Added reputation.
LOL i didn't mean like it exactly like it i meant it's in the water like Alcatraz


Re: Prison In Water of Los Santos Beach [Like Alcatraz] - kjek98 - 22.06.2013

Great job.