COMMAND:rc(playerid, params[])
{
    SendAdminText(playerid, "/rc", params);
    if (APlayerData[playerid][LoggedIn] == true)
    {
       Â
        if (APlayerData[playerid][PlayerLevel] >= 3)
        {
           Â
            SendClientMessageToAll(0x00FF00FF, #Todos os veнculos foram resetados pelo admin");
            ResetarCarros();
        }
        else
        return 0;
    }
    else
    return 0;
    return 1;
}Â
stock ResetarCarros() //Creditos: thegarfield
{
    static bool:inVeh;
    for(new i; i < MAX_VEHICLES; i++ )
    {
        inVeh = false;
        for(new j; j < GetMaxPlayers(); j++ )
        {
            if(IsPlayerInVehicle( j, i ))
            inVeh = true;
            break;
        }
        if(!inVeh) SetVehicleToRespawn(i);
   }
}Â
COMMAND:rc(playerid, params[])
{
  SendAdminText(playerid, "/rc", params);
  if (APlayerData[playerid][LoggedIn] == true)
  {
    Â
    if (APlayerData[playerid][PlayerLevel] >= 3)
    {
      Â
      SendClientMessageToAll(0x00FF00FF, #Todos os veнculos foram resetados pelo admin");
      ResetarCarros();
    }
    else if((carid >= 435) || (carid == 450) || (carid == 584) || (carid == 591) || (carid == 606)) && (carid <= 611))
    {
      return 1;
    }
    return 0;
  }
  else
  return 0;
  return 1;
}
stock ResetarCarros() //Creditos: thegarfield
{
  static bool:inVeh;
  new carid;
  for(new i; i < MAX_VEHICLES; i++ )
  {
    carid=GetVehicleModel(i);
    inVeh = false;
    for(new j; j < GetMaxPlayers(); j++ )
    {
      if((carid >= 435) || (carid == 450) || (carid == 584) || (carid == 591) || (carid == 606)) && (carid <= 611)) continue;
      if(IsPlayerInVehicle( j, i ))
        inVeh = true;
        break;
    }
    if(!inVeh) SetVehicleToRespawn(i);
  }
}
if((carid >= 435) || (carid == 450) || (carid == 584) || (carid == 591) || (carid == 606)) && (carid <= 611)) continue;Â
error 001: expected token: ";", but found ")"Â
    if(strcmp(cmd, "/rv", true) == 0)
    {
        if(pAdmin[playerid] > 3)
        {
            for(new v = 0; v < MAX_VEHICLES; v++)
            {
                if(!IsVehicleOccupied(v)) SetVehicleToRespawn(v);
            }
            format(string, sizeof(string), "O(A) ADM %s (%d) respawnou todos os veнculos desocupados.", GetPlayerNameEx(playerid), playerid);
            SendClientMessageToAll(tcadm, string);
            SendClientMessage(playerid, Verde, "Veнculos desocupados respawnados!");
        }
        return 1;
    }Â
stock IsVehicleOccupied(vehicleid)
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            if(GetPlayerState(i) == PLAYER_STATE_DRIVER || GetPlayerState(i) == PLAYER_STATE_PASSENGER)
            {
                if(GetPlayerVehicleID(i) == vehicleid)
                {
                    return 1;
                }
            }
        }
    }
    return 0;
}Â
carid й o model carro
mas ele fez isso mal ... oh cara, entao voce, so depois de todos os veiculos terem sido spawnados й que vai obter o id? pawn Code:
|
stock ResetarCarros() //Creditos: thegarfield
{
  static bool:inVeh;
  new carid;
  for(new i; i < MAX_VEHICLES; i++ )
  {
    carid=GetVehicleModel(i);
    inVeh = false;
    for(new j; j < GetMaxPlayers(); j++ )
    {
      if((carid >= 435) || (carid == 450) || (carid == 584) || (carid == 591) || (carid == 606) && (carid <= 611)){
         if(IsPlayerInVehicle( j, i )){
          inVeh = true; Â
         }
      }
    }
    if(!inVeh) SetVehicleToRespawn(i);
  }
}
if((carid >= 435) || (carid == 450) || (carid == 584) || (carid == 591) || (carid == 606) && (carid <= 611)){
  if(IsPlayerInVehicle( j, i )){
    inVeh = true; Â
  }
}
if(IsPlayerInVehicle( j, i )){
  inVeh = true;
}
stock ResetarCarros() //Creditos: thegarfield
{
  static bool:inVeh;
  static bool:isTrailer;
  new carid;
  for(new i; i < MAX_VEHICLES; i++ )
  {
    carid=GetVehicleModel(i);
    inVeh = false;
    isTrailer = true;
    if((carid != 435) || (carid != 450) || (carid != 584) || (carid != 591) || (carid != 606) ||(carid != 607) || (carid != 608) || (carid != 609) || (carid != 610) || (carid != 611)){
    isTrailer= false;
    for(new j; j < GetMaxPlayers(); j++ )
    {
         if(IsPlayerInVehicle( j, i )){
          inVeh = true; Â
          break;
         }
      }
    }
   Â
    if(!inVeh && !isTrailer) SetVehicleToRespawn(i);
  }
}
error 017: undefined symbol "i"Â
if(!inVeh)Â SetVehicleToRespawn(i);Â