CreateVehicle(560,1081.8000500,1795.9000200,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1089.5000000,1795.6999500,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1097.0000000,1795.5999800,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1103.5000000,1795.5999800,10.6000000,0.0000000,91,2,15); //Sultan
CreateObject(3749,1055.3000500,1800.0999800,15.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateObject(8210,1088.8994100,1723.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (1)
CreateObject(8210,1048.8994100,1723.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (2)
CreateObject(8210,1021.4000200,1750.8000500,12.9000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence12) (3)
CreateObject(8210,1021.3994100,1772.0996100,12.9000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence12) (4)
CreateObject(1337,1123.6464800,1744.2031300,12.0218600,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(8210,159.3999900,135.3999900,467.0000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (5)
CreateObject(8210,1116.9000200,1750.6999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence12) (6)
CreateObject(8210,1116.9000200,1772.1999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence12) (7)
CreateObject(8210,1089.5000000,1799.5000000,12.9000000,0.0000000,0.0000000,180.0000000); //object(vgsselecfence12) (8)
CreateObject(5299,1027.5999800,1729.3000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(las2_brigtower) (1)
CreateObject(987,1045.5999800,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (1)
CreateObject(987,1033.6999500,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (2)
CreateObject(987,1033.0999800,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (3)
CreateObject(8557,1096.5000000,1796.4000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(vgshseing27) (1)
CreateObject(8557,1114.0000000,1776.5000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(vgshseing27) (2)
CreateObject(12839,1069.8000500,1724.0000000,15.3000000,0.0000000,0.0000000,270.0000000); //object(cos_sbanksteps02) (1)
CreateObject(12950,1079.0000000,1724.0999800,8.8000000,0.0000000,0.0000000,90.0000000); //object(cos_sbanksteps03) (1)
CreateObject(3524,1062.4000200,1802.5999800,12.7000000,0.0000000,0.0000000,180.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,1047.0999800,1802.5999800,12.7000000,0.0000000,0.0000000,180.0000000); //object(skullpillar01_lvs) (2)
CreateObject(7073,1064.3000500,1800.8000500,34.3000000,0.0000000,0.0000000,0.0000000); //object(vegascowboy1) (1)
CreateObject(3279,1026.5999800,1794.5999800,9.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
CreateObject(1692,1110.5000000,1727.5999800,10.6000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (1)
CreateObject(1692,1110.5999800,1733.1999500,10.6000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (2)
CreateObject(1294,1115.3000500,1724.0000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(mlamppost) (1)
CreateObject(3092,1037.0999800,1723.8000500,10.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
CreateObject(2890,1023.5000000,1777.4000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_skip) (1)
CreateObject(2780,1020.2999900,1722.4000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
CreateObject(1250,1067.5000000,1818.0000000,10.9000000,0.0000000,0.0000000,0.0000000); //object(smashbarpost) (1)
/*
Objects converted: 29
Vehicles converted: 4
Vehicle models found: 1
----------------------
In the time this conversion took to finish 0.01 micro-fortnights have passed!
*/
CreateVehicle(560,1081.8000500,1795.9000200,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1089.5000000,1795.6999500,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1097.0000000,1795.5999800,10.6000000,0.0000000,91,2,15); //Sultan
CreateVehicle(560,1103.5000000,1795.5999800,10.6000000,0.0000000,91,2,15); //Sultan
CreateDynamicObject(3749,1055.3000500,1800.0999800,15.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateDynamicObject(8210,1088.8994100,1723.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (1)
CreateDynamicObject(8210,1048.8994100,1723.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (2)
CreateDynamicObject(8210,1021.4000200,1750.8000500,12.9000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence12) (3)
CreateDynamicObject(8210,1021.3994100,1772.0996100,12.9000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence12) (4)
CreateDynamicObject(1337,1123.6464800,1744.2031300,12.0218600,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateDynamicObject(8210,159.3999900,135.3999900,467.0000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (5)
CreateDynamicObject(8210,1116.9000200,1750.6999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence12) (6)
CreateDynamicObject(8210,1116.9000200,1772.1999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence12) (7)
CreateDynamicObject(8210,1089.5000000,1799.5000000,12.9000000,0.0000000,0.0000000,180.0000000); //object(vgsselecfence12) (8)
CreateDynamicObject(5299,1027.5999800,1729.3000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(las2_brigtower) (1)
CreateDynamicObject(987,1045.5999800,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (1)
CreateDynamicObject(987,1033.6999500,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (2)
CreateDynamicObject(987,1033.0999800,1799.8000500,9.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (3)
CreateDynamicObject(8557,1096.5000000,1796.4000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(vgshseing27) (1)
CreateDynamicObject(8557,1114.0000000,1776.5000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(vgshseing27) (2)
CreateDynamicObject(12839,1069.8000500,1724.0000000,15.3000000,0.0000000,0.0000000,270.0000000); //object(cos_sbanksteps02) (1)
CreateDynamicObject(12950,1079.0000000,1724.0999800,8.8000000,0.0000000,0.0000000,90.0000000); //object(cos_sbanksteps03) (1)
CreateDynamicObject(3524,1062.4000200,1802.5999800,12.7000000,0.0000000,0.0000000,180.0000000); //object(skullpillar01_lvs) (1)
CreateDynamicObject(3524,1047.0999800,1802.5999800,12.7000000,0.0000000,0.0000000,180.0000000); //object(skullpillar01_lvs) (2)
CreateDynamicObject(7073,1064.3000500,1800.8000500,34.3000000,0.0000000,0.0000000,0.0000000); //object(vegascowboy1) (1)
CreateDynamicObject(3279,1026.5999800,1794.5999800,9.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
CreateDynamicObject(1692,1110.5000000,1727.5999800,10.6000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (1)
CreateDynamicObject(1692,1110.5999800,1733.1999500,10.6000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (2)
CreateDynamicObject(1294,1115.3000500,1724.0000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(mlamppost) (1)
CreateDynamicObject(3092,1037.0999800,1723.8000500,10.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
CreateDynamicObject(2890,1023.5000000,1777.4000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_skip) (1)
CreateDynamicObject(2780,1020.2999900,1722.4000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
CreateDynamicObject(1250,1067.5000000,1818.0000000,10.9000000,0.0000000,0.0000000,0.0000000); //object(smashbarpost) (1)
/*
Objects converted: 29
Vehicles converted: 4
Vehicle models found: 1
----------------------
In the time this conversion took to finish 0.01 micro-fortnights have passed!
*/
Fazendinha ficou 'melior' Esse ficou gigante para uma HQ de alguma org.
|
Eu fiz um condomнnio nessa rua para zuar com os amigos.
Falto casas velhas, lixo, coisas espalhadas... Bom mapa estб bom 6/10. |
AC EU TAMBEM |