[Help] Vehicle Autofix/repair in ZCMD? -
DarkPower010 - 14.06.2013
Has anyone know Vehicle Autofix/repair in ZCMD?
I got the non autofix/repair and flip code here..
pawn Код:
CMD:fix(playerid, params[])
{
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, COLOR_RED,"[Error]: You didn't spawn yet!");
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED,"[Error]: You are not in a vehicle!");
if(GetPlayerState(playerid) != 2) return SendClientMessage(playerid, COLOR_RED,"[Error]: You are not in the driver seat!");
RepairVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, COLOR_GREEN, "[Fix/Repair]: Your vehicle has been sucessfully repaired!");
return 1;
}
CMD:repair(playerid, params[]) return cmd_fix(playerid, params);
CMD:flip(playerid, params[])
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, COLOR_GREEN, "[Flip]: Your vehicle has been sucessfully flipped!");
return 1;
}
else
{
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, COLOR_RED,"[Error]: You didn't spawn yet!");
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED,"[Error]: You are not in a vehicle!");
if(GetPlayerState(playerid) != 2) return SendClientMessage(playerid, COLOR_RED,"[Error]: You are not in the driver seat!");
return 1;
}
}
I don't know how to make the autofix/repair script in ZCMD.
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DobbysGamertag - 14.06.2013
What do you mean? Autofix as in, you type a command, and from then it fixes your car every time it drops below 999?
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DarkPower010 - 14.06.2013
when the vehicle is burning, it will be fixed.. like that.
and it can be turned on/off by "/autofix" zcmd
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DobbysGamertag - 14.06.2013
Give me a few seconds, ill make one up for you, test it too, if someone already has one, feel free to help.
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DobbysGamertag - 14.06.2013
pawn Код:
COMMAND:autofix(playerid,params[])
{
new Float:h;
new vehicleid = GetPlayerVehicleID(playerid);
SetTimerEx("autofix",10000,false,"i",playerid);
GetVehicleHealth(vehicleid,h);
if(h < 300)
{
SetVehicleHealth(vehicleid, 305);
}
return 1;
}
forward autofix(playerid);
public autofix(playerid)
{
RepairVehicle(GetPlayerVehicleID(playerid));
return 1;
}
Tested it now, it works if your vehicle health is below 300 when you enter /fix. it'll set it to 305. Only i'm not too sure what health it blows up at

so you may have to edit it to what you like

hope it helped.
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DarkPower010 - 14.06.2013
thanks!
Re: [Help] Vehicle Autofix/repair in ZCMD? -
Guest123 - 14.06.2013
put this
pawn Код:
new AutoFix[MAX_PLAYERS];
pawn Код:
public OnPlayerConnect(playerid)
{
AutoFix[playerid] = 0
return 1;
}
pawn Код:
COMMAND:autofix(playerid,params[])
{
AutoFix[playerid] = 1
SendClientMessage(playerid,-1,"You Just Turned On AutoFix");
return 1;
}
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
if(AutoFix[playerid] == 1)
{
new panels, doors, lights, tires;
GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
tires = encode_tires(0, 0, 0, 0); // fix all tires
panels = encode_panels(0, 0, 0, 0, 0, 0, 0); // fix all panels //fell off - (3, 3, 3, 3, 3, 3, 3)
doors = encode_doors(0, 0, 0, 0, 0, 0); // fix all doors //fell off - (4, 4, 4, 4, 0, 0)
lights = encode_lights(0, 0, 0, 0); // fix all lights
RepairVehicle(vehicleid);
}
return 1;
}
sorry if its not working
Re: [Help] Vehicle Autofix/repair in ZCMD? -
DarkPower010 - 14.06.2013
2nd Thanks! [Guest123]
EDIT: Got an error then i fixed some line by adding ; at the end of line
EDIT2: Oh no.. got these error
(16830) : error 017: undefined symbol "encode_tires"
(16831) : error 017: undefined symbol "encode_panels"
(16832) : error 017: undefined symbol "encode_doors"
(16833) : error 017: undefined symbol "encode_lights"
I think you forgot to define them..
EDIT3: FIXED! I added these on last and it work.
pawn Код:
encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
encode_panels(flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper)
{
return flp | (frp << 4) | (rlp << 8) | (rrp << 12) | (windshield << 16) | (front_bumper << 20) | (rear_bumper << 24);
}
encode_doors(bonnet, boot, driver_door, passenger_door, behind_driver_door, behind_passenger_door)
{
#pragma unused behind_driver_door
#pragma unused behind_passenger_door
return bonnet | (boot << 8) | (driver_door << 16) | (passenger_door << 24);
}
encode_lights(light1, light2, light3, light4)
{
return light1 | (light2 << 1) | (light3 << 2) | (light4 << 3);
}