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Hacker Killing Himself/Fake Kill - Printable Version

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+--- Thread: Hacker Killing Himself/Fake Kill (/showthread.php?tid=443696)



Hacker Killing Himself/Fake Kill - Guest123 - 13.06.2013

hi, can i got anti kill for s0biet ?

the hacker used s0biet hack fake kill and i just created new fs after onplayerdeath they got coins.




AW: Hacker Killing Himself/Fake Kill - HurtLocker - 13.06.2013

if (playerid==killerid) kick(playerid) or ban.

Under Onplayerdeath


Re: Hacker Killing Himself/Fake Kill - Guest123 - 13.06.2013

nice, how to detect player using sobiet Fake Kill Hack ? killing anoter player


Re: Hacker Killing Himself/Fake Kill - dannyk0ed - 13.06.2013

I would get the FuckCleo.inc

Then
pawn Код:
public OnPlayerCleoDetected(playerid, cleoid)
{
    switch(cleoid)
    {
        case CLEO_FAKEKILL:
        {
            new string[128]; format(string, sizeof(string), "%s Has Been Banned by Lorenc_'s FUCKCLEO.inc for Fake kill", (playername stock);
            SendClientMessageToAll( 0xFF0000FF, string);
            SendClientMessage(playerid,  0xFF0000FF, "You have been banned for Fake Kill");
     
        }



Re: Hacker Killing Himself/Fake Kill - Guest123 - 13.06.2013

Quote:
Originally Posted by dannyk0ed
Посмотреть сообщение
I would get the FuckCleo.inc

Then
pawn Код:
public OnPlayerCleoDetected(playerid, cleoid)
{
    switch(cleoid)
    {
        case CLEO_FAKEKILL:
        {
            new string[128]; format(string, sizeof(string), "%s Has Been Banned by Lorenc_'s FUCKCLEO.inc for Fake kill", (playername stock);
            SendClientMessageToAll( 0xFF0000FF, string);
            SendClientMessage(playerid,  0xFF0000FF, "You have been banned for Fake Kill");
     
        }
fuckcleo.inc was deleted.


Re : Hacker Killing Himself/Fake Kill - Sandiel - 13.06.2013

I guess you should make a new variable, name it whatever you want, for example I'd name it SuicideAttempts.
so
pawn Код:
new SuicideAttempts[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason)
{
    if(killerid == playerid)
    {
        SuicideAttempts[playerid]++;
    }
    return 1;
}
//then under the onplayerupdate callback check if he has 3 suicide attempts at hand ( if(suicideattempts[playerid] >= 3) ), If it is, kick/ban him. hopefull this will help