Код:
//NEW CODE! READ THE DIRECTIONS CAREFULLY!
//======================
// URL by Aerotactics
//======================
//Put these scripts inside your gamemode under [public OnVehicleSpawn(vehicleid)]
//so that the custom vehicles will respawn properly! (More Instructions Below!)
//Cheetah
AddVehicleComponent(URLcar, 1003);
AddVehicleComponent(URLcar, 1017);
AddVehicleComponent(URLcar, 1010);
AddVehicleComponent(URLcar, 1078);
//Turismo
AddVehicleComponent(URLcar2, 1010);
AddVehicleComponent(URLcar2, 1073);
//Slamvan
AddVehicleComponent(URLcar3, 1120);
AddVehicleComponent(URLcar3, 1116);
AddVehicleComponent(URLcar3, 1010);
AddVehicleComponent(URLcar3, 1087);
AddVehicleComponent(URLcar3, 1077);
ChangeVehiclePaintjob(URLcar3, 0);
//Blade
AddVehicleComponent(URLcar4, 1107);
AddVehicleComponent(URLcar4, 1103);
AddVehicleComponent(URLcar4, 1087);
AddVehicleComponent(URLcar4, 1076);
ChangeVehiclePaintjob(URLcar4, 1);
//Broadway
AddVehicleComponent(URLcar5, 1087);
AddVehicleComponent(URLcar5, 1042);
AddVehicleComponent(URLcar5, 1081);
ChangeVehiclePaintjob(URLcar5, 1);
//Stretch
AddVehicleComponent(URLcar6, 1087);
AddVehicleComponent(URLcar6, 1083);
//Sabre
AddVehicleComponent(URLcar7, 1010);
AddVehicleComponent(URLcar7, 1087);
AddVehicleComponent(URLcar7, 1082);
//Hustler
AddVehicleComponent(URLcar8, 1010);
AddVehicleComponent(URLcar8, 1076);
//Uranus
AddVehicleComponent(URLcar9, 1091);
AddVehicleComponent(URLcar9, 1095);
AddVehicleComponent(URLcar9, 1082);
AddVehicleComponent(URLcar9, 1089);
AddVehicleComponent(URLcar9, 1010);
AddVehicleComponent(URLcar9, 1145);
AddVehicleComponent(URLcar10, 1015);
ChangeVehiclePaintjob(URLcar9, 0);
//Sunrise
AddVehicleComponent(URLcar10, 1005);
AddVehicleComponent(URLcar10, 1145);
AddVehicleComponent(URLcar10, 1023);
AddVehicleComponent(URLcar10, 1006);
AddVehicleComponent(URLcar10, 1010);
AddVehicleComponent(URLcar10, 1073);
//Emperor
AddVehicleComponent(URLcar11, 1017);
AddVehicleComponent(URLcar11, 1001);
AddVehicleComponent(URLcar11, 1142);
AddVehicleComponent(URLcar11, 1006);
AddVehicleComponent(URLcar11, 1010);
AddVehicleComponent(URLcar11, 1079);
//Merit
AddVehicleComponent(URLcar12, 1005);
AddVehicleComponent(URLcar12, 1002);
AddVehicleComponent(URLcar12, 1006);
AddVehicleComponent(URLcar12, 1010);
AddVehicleComponent(URLcar12, 1080);
//Intruder
AddVehicleComponent(URLcar13, 1144);
AddVehicleComponent(URLcar13, 1004);
AddVehicleComponent(URLcar13, 1002);
AddVehicleComponent(URLcar13, 1017);
AddVehicleComponent(URLcar13, 1010);
AddVehicleComponent(URLcar13, 1074);
//Oceanic
AddVehicleComponent(URLcar14, 1010);
AddVehicleComponent(URLcar14, 1087);
AddVehicleComponent(URLcar14, 1073);
//Premier
AddVehicleComponent(URLcar15, 1005);
AddVehicleComponent(URLcar15, 1003);
AddVehicleComponent(URLcar15, 1006);
AddVehicleComponent(URLcar15, 1010);
AddVehicleComponent(URLcar15, 1080);
//=====================================================================================
//Place the next section directly under [#else]
//Aero's Underground Racing League
new URLcar;
new URLcar2;
new URLcar3;
new URLcar4;
new URLcar5;
new URLcar6;
new URLcar7;
new URLcar8;
new URLcar9;
new URLcar10;
new URLcar11;
new URLcar12;
new URLcar13;
new URLcar14;
new URLcar15;
=======================================================================================
Place this section in your Gamemode after [OnPlayerInit(playerid)] right after any [AddPlayerClass(...)]'s
URLcar = AddStaticVehicle(415,1828.9000200,-1080.3000500,23.7000000,45.0000000,3,3); //Cheetah
AddVehicleComponent(URLcar, 1003);
AddVehicleComponent(URLcar, 1017);
AddVehicleComponent(URLcar, 1010);
AddVehicleComponent(URLcar, 1078);
URLcar2 = AddStaticVehicle(451,1829.3000500,-1125.8000500,23.7000000,0.0000000,0,0); //Turismo
AddVehicleComponent(URLcar2, 1010);
AddVehicleComponent(URLcar2, 1073);
URLcar3 = AddStaticVehicle(535,1829.6999500,-1119.5999800,23.7000000,0.0000000,95,0); //Slamvan
AddVehicleComponent(URLcar3, 1120);
AddVehicleComponent(URLcar3, 1116);
AddVehicleComponent(URLcar3, 1010);
AddVehicleComponent(URLcar3, 1087);
AddVehicleComponent(URLcar3, 1077);
ChangeVehiclePaintjob(URLcar3, 0);
URLcar4 = AddStaticVehicle(536,1827.9000200,-1107.6999500,23.8000000,45.0000000,165,169); //Blade
AddVehicleComponent(URLcar4, 1107);
AddVehicleComponent(URLcar4, 1103);
AddVehicleComponent(URLcar4, 1087);
AddVehicleComponent(URLcar4, 1076);
ChangeVehiclePaintjob(URLcar4, 1);
URLcar5 = AddStaticVehicle(575,1828.0999800,-1101.4000200,23.7000000,45.0000000,139,0); //Broadway
AddVehicleComponent(URLcar5, 1087);
AddVehicleComponent(URLcar5, 1042);
AddVehicleComponent(URLcar5, 1081);
ChangeVehiclePaintjob(URLcar5, 1);
URLcar6 = AddStaticVehicle(409,1829.5000000,-1090.8000500,23.8000000,0.0000000,194,194); //Stretch
AddVehicleComponent(URLcar6, 1087);
AddVehicleComponent(URLcar6, 1083);
URLcar7 = AddStaticVehicle(475,1828.3000500,-1074.4000200,23.8000000,45.0000000,1,1); //Sabre
AddVehicleComponent(URLcar7, 1010);
AddVehicleComponent(URLcar7, 1087);
AddVehicleComponent(URLcar7, 1082);
URLcar8 = AddStaticVehicle(545,1828.5999800,-1068.9000200,23.9000000,135.0000000,128,128); //Hustler
AddVehicleComponent(URLcar8, 1010);
AddVehicleComponent(URLcar8, 1076);
URLcar9 = AddStaticVehicle(558,1821.6999500,-1069.5000000,24.0000000,135.0000000,135,142); //Uranus
AddVehicleComponent(URLcar9, 1091);
AddVehicleComponent(URLcar9, 1095);
AddVehicleComponent(URLcar9, 1082);
AddVehicleComponent(URLcar9, 1089);
AddVehicleComponent(URLcar9, 1010);
AddVehicleComponent(URLcar9, 1145);
AddVehicleComponent(URLcar10, 1015);
ChangeVehiclePaintjob(URLcar9, 0);
URLcar10 = AddStaticVehicle(550,1815.5999800,-1070.0000000,24.0000000,135.0000000,99,99); //Sunrise
AddVehicleComponent(URLcar10, 1005);
AddVehicleComponent(URLcar10, 1145);
AddVehicleComponent(URLcar10, 1023);
AddVehicleComponent(URLcar10, 1006);
AddVehicleComponent(URLcar10, 1010);
AddVehicleComponent(URLcar10, 1073);
URLcar11 = AddStaticVehicle(585,1807.5999800,-1085.5999800,23.7000000,0.0000000,179,179); //Emperor
AddVehicleComponent(URLcar11, 1017);
AddVehicleComponent(URLcar11, 1001);
AddVehicleComponent(URLcar11, 1142);
AddVehicleComponent(URLcar11, 1006);
AddVehicleComponent(URLcar11, 1010);
AddVehicleComponent(URLcar11, 1079);
URLcar12 = AddStaticVehicle(551,1809.8000500,-1070.0999800,24.0000000,135.0000000,255,255); //Merit
AddVehicleComponent(URLcar12, 1005);
AddVehicleComponent(URLcar12, 1002);
AddVehicleComponent(URLcar12, 1006);
AddVehicleComponent(URLcar12, 1010);
AddVehicleComponent(URLcar12, 1080);
URLcar13 = AddStaticVehicle(546,1800.0999800,-1085.1999500,23.8000000,45.0000000,142,142); //Intruder
AddVehicleComponent(URLcar13, 1144);
AddVehicleComponent(URLcar13, 1004);
AddVehicleComponent(URLcar13, 1002);
AddVehicleComponent(URLcar13, 1017);
AddVehicleComponent(URLcar13, 1010);
AddVehicleComponent(URLcar13, 1074);
URLcar14 = AddStaticVehicle(467,1802.5999800,-1069.1999500,23.8000000,90.0000000,1,79); //Oceanic
AddVehicleComponent(URLcar14, 1010);
AddVehicleComponent(URLcar14, 1087);
AddVehicleComponent(URLcar14, 1073);
URLcar15 = AddStaticVehicle(426,1795.3000500,-1071.3000500,23.8000000,135.0000000,249,249); //Premier
AddVehicleComponent(URLcar15, 1005);
AddVehicleComponent(URLcar15, 1003);
AddVehicleComponent(URLcar15, 1006);
AddVehicleComponent(URLcar15, 1010);
AddVehicleComponent(URLcar15, 1080);
=======================================================================================
The remainder of this script goes into your map Filterscript under [OnGameModeInit(playerid)]
CreateDynamicObject(3578,1801.9000200,-1066.1999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
CreateDynamicObject(3578,1737.6999500,-1065.9000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
CreateDynamicObject(3578,1752.1999500,-1066.4000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
CreateDynamicObject(3578,1688.8000500,-1067.6999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
CreateDynamicObject(3578,1673.3000500,-1070.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
CreateDynamicObject(3578,1655.0999800,-1100.5999800,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (6)
CreateDynamicObject(4526,1659.5000000,-1083.0999800,24.9000000,0.0000000,0.0000000,0.0000000); //object(sfse_roadblock5) (1)
CreateDynamicObject(3578,1695.5000000,-1090.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (7)
CreateDynamicObject(3578,1685.0999800,-1093.5000000,23.8000000,0.0000000,0.0000000,30.0000000); //object(dockbarr1_la) (8)
CreateDynamicObject(3578,1680.5999800,-1103.9000200,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (9)
CreateDynamicObject(3578,1681.3000500,-1115.5000000,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (10)
CreateDynamicObject(3578,1680.9000200,-1127.6999500,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (11)
CreateDynamicObject(3578,1673.9000200,-1133.1999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (12)
CreateDynamicObject(3578,1661.8000500,-1132.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (13)
CreateDynamicObject(3578,1655.5999800,-1111.8000500,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (14)
CreateDynamicObject(3578,1701.1999500,-1067.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (15)
CreateDynamicObject(3578,1712.9000200,-1067.0999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (16)
CreateDynamicObject(3578,1724.9000200,-1066.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (17)
CreateDynamicObject(3578,1764.5000000,-1066.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (18)
CreateDynamicObject(3578,1776.8000500,-1066.9000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (19)
CreateDynamicObject(3578,1789.5000000,-1066.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (20)
CreateDynamicObject(4526,1635.6999500,-1129.3000500,24.9000000,0.0000000,0.0000000,70.0000000); //object(sfse_roadblock5) (2)
CreateDynamicObject(3578,1649.6999500,-1132.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (21)
CreateDynamicObject(3578,1627.9000200,-1111.4000200,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (22)
CreateDynamicObject(3578,1627.5999800,-1097.9000200,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (23)
CreateDynamicObject(3578,1627.4000200,-1083.5000000,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (24)
CreateDynamicObject(3578,1629.1999500,-1070.9000200,23.7000000,0.0000000,0.0000000,75.0000000); //object(dockbarr1_la) (25)
CreateDynamicObject(3578,1639.5999800,-1054.0999800,23.7000000,0.0000000,0.0000000,50.0000000); //object(dockbarr1_la) (26)
CreateDynamicObject(3578,1650.3000500,-1085.3000500,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (27)
CreateDynamicObject(3578,1653.6999500,-1070.5999800,23.7000000,0.0000000,0.0000000,60.0000000); //object(dockbarr1_la) (28)
CreateDynamicObject(3578,1671.4000200,-1065.6999500,23.7000000,0.0000000,0.0000000,170.0000000); //object(dockbarr1_la) (29)
CreateDynamicObject(3578,1650.6999500,-1045.9000200,23.7000000,0.0000000,0.0000000,25.0000000); //object(dockbarr1_la) (31)
CreateDynamicObject(3578,1665.3000500,-1044.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (32)
CreateDynamicObject(3578,1681.0000000,-1042.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (33)
CreateDynamicObject(3578,1695.3000500,-1042.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (34)
CreateDynamicObject(3578,1708.9000200,-1042.0999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (35)
CreateDynamicObject(3578,1723.0999800,-1043.1999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (36)
CreateDynamicObject(3578,1738.0000000,-1043.4000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (37)
CreateDynamicObject(3578,1752.3000500,-1043.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (38)
CreateDynamicObject(3578,1765.0000000,-1044.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (39)
CreateDynamicObject(3578,1708.9000200,-1089.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (40)
CreateDynamicObject(3578,1725.8000500,-1090.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (41)
CreateDynamicObject(3578,1739.0000000,-1090.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (42)
CreateDynamicObject(3578,1751.8000500,-1090.6999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (43)
CreateDynamicObject(3578,1767.1999500,-1090.4000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (44)
CreateDynamicObject(3578,1780.3000500,-1090.8000500,23.9000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (45)
CreateDynamicObject(3578,1793.3000500,-1090.8000500,23.9000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (46)
CreateDynamicObject(3578,1806.3000500,-1091.1999500,23.9000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (47)
CreateDynamicObject(978,1674.6999500,-1130.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(sub_roadright) (2)
CreateDynamicObject(979,1667.0000000,-1080.0999800,23.7000000,0.0000000,0.0000000,250.0000000); //object(sub_roadleft) (1)
CreateDynamicObject(5087,1775.0999800,-1037.9000200,31.8000000,0.0000000,0.0000000,0.0000000); //object(alphbrk4_las) (1)
CreateDynamicObject(4637,1749.4000200,-1052.6999500,23.1000000,0.0000000,0.0000000,0.0000000); //object(cpark_muck_lan2) (1)
CreateDynamicObject(16669,1834.5999800,-1017.4000200,24.0000000,0.0000000,0.0000000,30.0000000); //object(a51_extfence05) (1)
CreateDynamicObject(6462,1812.4000200,-1137.1999500,25.1000000,0.0000000,0.0000000,0.0000000); //object(pier04a_law2) (1)
CreateDynamicObject(1775,1822.0999800,-1150.8000500,23.9000000,0.0000000,0.0000000,180.0000000); //object(cj_sprunk1) (1)
CreateDynamicObject(1776,1823.5999800,-1150.8000500,23.9000000,0.0000000,0.0000000,180.0000000); //object(cj_candyvendor) (1)
CreateDynamicObject(1977,1824.9000200,-1151.0000000,22.8000000,0.0000000,0.0000000,180.0000000); //object(vendin3) (1)
CreateDynamicObject(1775,1826.3000500,-1150.6999500,23.9000000,0.0000000,0.0000000,180.0000000); //object(cj_sprunk1) (2)
CreateDynamicObject(1710,1812.5000000,-1128.0000000,23.1000000,0.0000000,0.0000000,180.0000000); //object(kb_couch07) (1)
CreateDynamicObject(1710,1812.6999500,-1120.5000000,23.1000000,0.0000000,0.0000000,179.9950000); //object(kb_couch07) (2)
CreateDynamicObject(1710,1809.0000000,-1121.9000200,23.1000000,0.0000000,0.0000000,1.0000000); //object(kb_couch07) (3)
CreateDynamicObject(1710,1808.9000200,-1114.8000500,23.1000000,0.0000000,0.0000000,1.0000000); //object(kb_couch07) (4)
CreateDynamicObject(1710,1808.8000500,-1126.6999500,23.1000000,0.0000000,0.0000000,90.0000000); //object(kb_couch07) (5)
CreateDynamicObject(1710,1809.0000000,-1119.5000000,23.1000000,0.0000000,0.0000000,90.0000000); //object(kb_couch07) (6)
CreateDynamicObject(3578,1806.8000500,-1134.4000200,23.9000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (48)
CreateDynamicObject(3578,1806.9000200,-1146.4000200,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (49)
CreateDynamicObject(8406,1773.5999800,-1081.8000500,28.5000000,0.0000000,0.0000000,90.0000000); //object(carparksign01_lvs) (1)
CreateDynamicObject(4642,1630.8000500,-1147.9000200,24.8000000,0.0000000,0.0000000,269.9950000); //object(paypark_lan) (1)
CreateDynamicObject(1949,1641.4000200,-1153.8000500,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (1)
CreateDynamicObject(1949,1638.6999500,-1153.1999500,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (2)
CreateDynamicObject(1949,1634.8000500,-1153.9000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (3)
CreateDynamicObject(3578,1768.5000000,-1038.6999500,23.7000000,0.0000000,0.0000000,340.0000000); //object(dockbarr1_la) (50)
CreateDynamicObject(3578,1756.0999800,-1035.0999800,23.7000000,0.0000000,0.0000000,350.0000000); //object(dockbarr1_la) (51)
CreateDynamicObject(3578,1743.5999800,-1033.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (52)
CreateDynamicObject(3578,1724.0000000,-1033.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (53)
CreateDynamicObject(3578,1710.1992200,-1035.0996100,23.7000000,0.0000000,0.0000000,30.0000000); //object(dockbarr1_la) (54)
CreateDynamicObject(3578,1787.6999500,-1061.6999500,23.7000000,0.0000000,0.0000000,25.0000000); //object(dockbarr1_la) (55)
CreateDynamicObject(3578,1798.5000000,-1054.6999500,23.7000000,0.0000000,0.0000000,45.0000000); //object(dockbarr1_la) (56)
CreateDynamicObject(3578,1802.8000500,-1044.3000500,23.7000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (57)
CreateDynamicObject(3578,1797.0999800,-1032.9000200,23.7000000,0.0000000,0.0000000,315.0000000); //object(dockbarr1_la) (58)
CreateDynamicObject(3578,1780.3000500,-1020.0999800,23.7000000,0.0000000,0.0000000,330.0000000); //object(dockbarr1_la) (59)
CreateDynamicObject(3578,1751.8000500,-1014.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (60)
CreateDynamicObject(3578,1765.5000000,-1015.5000000,23.7000000,0.0000000,0.0000000,350.0000000); //object(dockbarr1_la) (61)
CreateDynamicObject(3578,1739.0000000,-1013.9000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (62)
CreateDynamicObject(3578,1725.5999800,-1014.2999900,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (63)
CreateDynamicObject(3578,1700.9000200,-1014.0999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (64)
CreateDynamicObject(3578,1689.3000500,-1014.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (65)
CreateDynamicObject(3578,1677.3000500,-1014.7999900,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (66)
CreateDynamicObject(3578,1712.5000000,-1013.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (67)
CreateDynamicObject(3578,1661.4000200,-1014.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (68)
CreateDynamicObject(3578,1648.8994100,-1014.3994100,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1663.5000000,-1039.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (70)
CreateDynamicObject(3578,1652.5999800,-1039.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (71)
CreateDynamicObject(3578,1641.5000000,-1040.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (72)
CreateDynamicObject(1526,1831.4000200,-1131.5999800,25.1000000,0.0000000,0.0000000,0.0000000); //object(tag_rifa) (1)
CreateDynamicObject(1525,1831.4000200,-1121.0999800,25.3000000,0.0000000,0.0000000,0.0000000); //object(tag_kilo) (1)
CreateDynamicObject(1524,1831.4000200,-1119.3000500,25.3000000,0.0000000,0.0000000,0.0000000); //object(tag_front) (1)
CreateDynamicObject(2370,1810.9000200,-1125.3000500,23.1000000,0.0000000,0.0000000,0.0000000); //object(shop_set_1_table) (1)
CreateDynamicObject(2370,1810.9000200,-1118.0000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(shop_set_1_table) (2)
CreateDynamicObject(8843,1809.6999500,-1102.8000500,23.1000000,0.0000000,0.0000000,90.0000000); //object(arrows01_lvs) (1)
CreateDynamicObject(3578,1774.8000500,-1099.8000500,23.9000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (82)
CreateDynamicObject(8843,1781.3000500,-1107.8000500,23.1000000,0.0000000,0.0000000,180.0000000); //object(arrows01_lvs) (3)
CreateDynamicObject(16151,1830.3000500,-1136.4000200,22.9000000,0.0000000,0.0000000,0.0000000); //object(ufo_bar) (1)
CreateDynamicObject(1878,1808.0000000,-1122.4000200,23.4000000,0.0000000,0.0000000,0.0000000); //object(chip_stack03) (1)
CreateDynamicObject(1878,1808.0999800,-1120.0999800,23.4000000,0.0000000,0.0000000,0.0000000); //object(chip_stack03) (2)
CreateDynamicObject(1878,1808.0000000,-1115.0999800,23.4000000,0.0000000,0.0000000,0.0000000); //object(chip_stack03) (3)
CreateDynamicObject(1878,1808.0999800,-1127.1999500,23.4000000,0.0000000,0.0000000,0.0000000); //object(chip_stack03) (4)
CreateDynamicObject(2773,1827.5000000,-1087.8000500,23.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
CreateDynamicObject(2773,1827.5000000,-1089.6999500,23.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)
CreateDynamicObject(2773,1827.5000000,-1091.5999800,23.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3)
CreateDynamicObject(2773,1827.5000000,-1093.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4)
CreateDynamicObject(2773,1828.3000500,-1095.1999500,23.4000000,0.0000000,0.0000000,45.0000000); //object(cj_airprt_bar) (5)
CreateDynamicObject(2773,1828.3000500,-1086.0999800,23.4000000,0.0000000,0.0000000,315.0000000); //object(cj_airprt_bar) (6)
CreateDynamicObject(2640,1808.0999800,-1113.5999800,23.9000000,0.0000000,0.0000000,90.0000000); //object(neil_slot) (1)
CreateDynamicObject(2681,1808.0999800,-1112.3000500,23.1000000,0.0000000,0.0000000,90.0000000); //object(cj_coin_op) (1)
CreateDynamicObject(2779,1808.0999800,-1111.0999800,23.1000000,0.0000000,0.0000000,90.0000000); //object(cj_coin_op_2) (1)
CreateDynamicObject(2778,1808.0999800,-1109.9000200,23.1000000,0.0000000,0.0000000,90.0000000); //object(cj_coin_op_1) (1)
CreateDynamicObject(2773,1809.0000000,-1108.9000200,23.6000000,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (7)
CreateDynamicObject(2773,1810.9000200,-1108.9000200,23.6000000,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (8)
CreateDynamicObject(2773,1811.9000200,-1109.9000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (9)
CreateDynamicObject(3578,1813.5999800,-1066.1999500,23.9000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (83)
CreateDynamicObject(3578,1825.6999500,-1066.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (84)
CreateDynamicObject(3578,1630.1999500,-1039.6999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (72)
CreateDynamicObject(3578,1698.4000200,-1038.0999800,23.7000000,0.0000000,0.0000000,2.0000000); //object(dockbarr1_la) (54)
CreateDynamicObject(3578,1636.0999800,-1014.2000100,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1622.8000500,-1013.9000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1609.4000200,-1013.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1617.3000500,-1040.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1606.9000200,-1039.9000200,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(11677,1587.3000500,-1026.9000200,27.8000000,0.0000000,0.0000000,0.0000000); //object(xen2_countn) (1)
CreateDynamicObject(3578,1596.4000200,-1011.2000100,23.7000000,0.0000000,0.0000000,340.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1596.4000200,-1041.6999500,23.7000000,0.0000000,0.0000000,20.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1585.6999500,-1044.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1575.1999500,-1040.9000200,23.7000000,0.0000000,0.0000000,330.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1584.9000200,-1009.0000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1573.9000200,-1012.4000200,23.7000000,0.0000000,0.0000000,30.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1567.0999800,-1021.0999800,23.7000000,0.0000000,0.0000000,70.0000000); //object(dockbarr1_la) (69)
CreateDynamicObject(3578,1567.3000500,-1032.0999800,23.7000000,0.0000000,0.0000000,290.0000000); //object(dockbarr1_la) (69)
==============================================================================================================================================================================
//Teleport Script (If you want it)
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/URL") == 0)
{
SetPlayerPos(playerid, 1820.46, -1140.43, 24.08);
return 1;
}
return 0;
}