//dentro de OnPlayerConnect:
if(IsPlayerNPC(playerid)){
new pip[16];
GetPlayerIp(playerid, pip, 16);
if(strcmp(pip, "127.0.0.1"))return Kick(playerid);
}
else CheckPlayerIPs(id);
//Al final de tu GM/FS
CheckPlayerIPs(id)
{
new IP[2][16], ips;
GetPlayerIp(playerid, IP[0], 16);
for(new i; i<GetMaxPlayers(); i++){
if(IsPlayerConnected(i)){
GetPlayerIp(i, IP[1], 16);
if(!strcmp(IP[0], IP[1]))ips++;
}
}
if(ips > 2)Kick(id);
}
|
Para no permitir mбs de dos conexiones (Bots)
Код:
//dentro de OnPlayerConnect:
if(IsPlayerNPC(playerid)){
new pip[16];
GetPlayerIp(playerid, pip, 16);
if(strcmp(pip, "127.0.0.1"))return Kick(playerid);
}
else CheckPlayerIPs(id);
//Al final de tu GM/FS
CheckPlayerIPs(id)
{
new IP[2][16], ips;
GetPlayerIp(playerid, IP[0], 16);
for(new i; i<GetMaxPlayers(); i++){
if(IsPlayerConnected(i)){
GetPlayerIp(i, IP[1], 16);
if(!strcmp(IP[0], IP[1]))ips++;
}
}
if(ips > 2)Kick(id);
}
En tanto al hosting mira si no es que usas Tu-Samp que tiene bug's en su panel y ponte algo como JunkBuster para que no usen ******. |
if(IsPlayerNPC(playerid)){
new pip[16];
GetPlayerIp(playerid, pip, 16);
if(strcmp(pip, "127.0.0.1"))return Kick(playerid);
}
else CheckPlayerIPs(id);
CheckPlayerIPs(id)
{
new IP[2][16], ips;
GetPlayerIp(playerid, IP[0], 16);
for(new i; i<GetMaxPlayers(); i++){
if(IsPlayerConnected(i)){
GetPlayerIp(i, IP[1], 16);
if(!strcmp(IP[0], IP[1]))ips++;
}
}
if(ips > 2)Kick(id);
}